29 lines
1.3 KiB
TypeScript
29 lines
1.3 KiB
TypeScript
/*
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* Vencord, a Discord client mod
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* Copyright (c) 2024 Vendicated and contributors
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* SPDX-License-Identifier: GPL-3.0-or-later
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*/
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import { MessageCache, MessageStore } from "@webpack/common";
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import { FluxStore } from "@webpack/types";
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import { Message } from "discord-types/general";
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/**
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* Update and re-render a message
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* @param channelId The channel id of the message
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* @param messageId The message id
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* @param fields The fields of the message to change. Leave empty if you just want to re-render
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*/
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export function updateMessage(channelId: string, messageId: string, fields?: Partial<Message>) {
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const channelMessageCache = MessageCache.getOrCreate(channelId);
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if (!channelMessageCache.has(messageId)) return;
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// To cause a message to re-render, we basically need to create a new instance of the message and obtain a new reference
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// If we have fields to modify we can use the merge method of the class, otherwise we just create a new instance with the old fields
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const newChannelMessageCache = channelMessageCache.update(messageId, (oldMessage: any) => {
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return fields ? oldMessage.merge(fields) : new oldMessage.constructor(oldMessage);
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});
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MessageCache.commit(newChannelMessageCache);
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(MessageStore as unknown as FluxStore).emitChange();
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}
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