feat(API): updateMessage API for forcing re-renders
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commit
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8 changed files with 106 additions and 20 deletions
29
src/api/MessageUpdater.ts
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29
src/api/MessageUpdater.ts
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@ -0,0 +1,29 @@
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/*
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* Vencord, a Discord client mod
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* Copyright (c) 2024 Vendicated and contributors
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* SPDX-License-Identifier: GPL-3.0-or-later
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*/
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import { MessageCache, MessageStore } from "@webpack/common";
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import { FluxStore } from "@webpack/types";
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import { Message } from "discord-types/general";
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/**
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* Update and re-render a message
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* @param channelId The channel id of the message
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* @param messageId The message id
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* @param fields The fields of the message to change. Leave empty if you just want to re-render
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*/
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export function updateMessage(channelId: string, messageId: string, fields?: Partial<Message>) {
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const channelMessageCache = MessageCache.getOrCreate(channelId);
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if (!channelMessageCache.has(messageId)) return;
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// To cause a message to re-render, we basically need to create a new instance of the message and obtain a new reference
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// If we have fields to modify we can use the merge method of the class, otherwise we just create a new instance with the old fields
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const newChannelMessageCache = channelMessageCache.update(messageId, (oldMessage: any) => {
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return fields ? oldMessage.merge(fields) : new oldMessage.constructor(oldMessage);
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});
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MessageCache.commit(newChannelMessageCache);
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(MessageStore as unknown as FluxStore).emitChange();
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}
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@ -26,6 +26,7 @@ import * as $MessageAccessories from "./MessageAccessories";
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import * as $MessageDecorations from "./MessageDecorations";
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import * as $MessageEventsAPI from "./MessageEvents";
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import * as $MessagePopover from "./MessagePopover";
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import * as $MessageUpdater from "./MessageUpdater";
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import * as $Notices from "./Notices";
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import * as $Notifications from "./Notifications";
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import * as $ServerList from "./ServerList";
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@ -110,3 +111,8 @@ export const ContextMenu = $ContextMenu;
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* An API allowing you to add buttons to the chat input
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*/
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export const ChatButtons = $ChatButtons;
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/**
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* An API allowing you to update and re-render messages
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*/
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export const MessageUpdater = $MessageUpdater;
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37
src/plugins/_api/messageUpdater.ts
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37
src/plugins/_api/messageUpdater.ts
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/*
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* Vencord, a modification for Discord's desktop app
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* Copyright (c) 2022 Vendicated and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import { Devs } from "@utils/constants";
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import definePlugin from "@utils/types";
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export default definePlugin({
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name: "MessageUpdaterAPI",
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description: "API for updating and re-rendering messages.",
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authors: [Devs.Nuckyz],
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patches: [
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{
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// Message accessories have a custom logic to decide if they should render again, so we need to make it not ignore changed message reference
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find: "}renderEmbeds(",
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replacement: {
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match: /(?<=this.props,\i,\[)"message",/,
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replace: ""
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}
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}
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]
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});
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@ -333,7 +333,7 @@ export default definePlugin({
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]
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},
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{
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find: "renderEmbeds(",
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find: "}renderEmbeds(",
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replacement: [
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{
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// Call our function to decide whether the embed should be ignored or not
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@ -18,12 +18,13 @@
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import { addChatBarButton, ChatBarButton } from "@api/ChatButtons";
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import { addButton, removeButton } from "@api/MessagePopover";
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import { updateMessage } from "@api/MessageUpdater";
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import { definePluginSettings } from "@api/Settings";
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import ErrorBoundary from "@components/ErrorBoundary";
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import { Devs } from "@utils/constants";
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import { getStegCloak } from "@utils/dependencies";
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import definePlugin, { OptionType } from "@utils/types";
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import { ChannelStore, Constants, FluxDispatcher, RestAPI, Tooltip } from "@webpack/common";
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import { ChannelStore, Constants, RestAPI, Tooltip } from "@webpack/common";
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import { Message } from "discord-types/general";
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import { buildDecModal } from "./components/DecryptionModal";
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@ -103,7 +104,7 @@ export default definePlugin({
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name: "InvisibleChat",
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description: "Encrypt your Messages in a non-suspicious way!",
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authors: [Devs.SammCheese],
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dependencies: ["MessagePopoverAPI", "ChatInputButtonAPI"],
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dependencies: ["MessagePopoverAPI", "ChatInputButtonAPI", "MessageUpdaterAPI"],
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patches: [
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{
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// Indicator
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@ -180,14 +181,7 @@ export default definePlugin({
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message.embeds.push(embed);
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}
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this.updateMessage(message);
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},
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updateMessage: (message: any) => {
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FluxDispatcher.dispatch({
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type: "MESSAGE_UPDATE",
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message,
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});
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updateMessage(message.channel_id, message.id, { embeds: message.embeds });
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},
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popOverIcon: () => <PopOverIcon />,
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@ -17,6 +17,7 @@
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*/
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import { addAccessory, removeAccessory } from "@api/MessageAccessories";
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import { updateMessage } from "@api/MessageUpdater";
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import { definePluginSettings } from "@api/Settings";
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import ErrorBoundary from "@components/ErrorBoundary";
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import { Devs } from "@utils/constants.js";
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@ -28,7 +29,6 @@ import {
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Button,
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ChannelStore,
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Constants,
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FluxDispatcher,
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GuildStore,
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IconUtils,
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MessageStore,
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@ -250,15 +250,9 @@ function MessageEmbedAccessory({ message }: { message: Message; }) {
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if (linkedMessage) {
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messageCache.set(messageID, { message: linkedMessage, fetched: true });
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} else {
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const msg = { ...message } as any;
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delete msg.embeds;
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delete msg.interaction;
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messageFetchQueue.unshift(() => fetchMessage(channelID, messageID)
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.then(m => m && FluxDispatcher.dispatch({
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type: "MESSAGE_UPDATE",
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message: msg
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}))
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.then(m => m && updateMessage(message.channel_id, message.id))
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);
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continue;
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}
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@ -367,7 +361,7 @@ export default definePlugin({
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name: "MessageLinkEmbeds",
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description: "Adds a preview to messages that link another message",
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authors: [Devs.TheSun, Devs.Ven, Devs.RyanCaoDev],
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dependencies: ["MessageAccessoriesAPI"],
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dependencies: ["MessageAccessoriesAPI", "MessageUpdaterAPI"],
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settings,
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25
src/webpack/common/types/stores.d.ts
vendored
25
src/webpack/common/types/stores.d.ts
vendored
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__getLocalVars(): Record<string, any>;
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}
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export class FluxEmitter {
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constructor();
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changeSentinel: number;
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changedStores: Set<FluxStore>;
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isBatchEmitting: boolean;
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isDispatching: boolean;
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isPaused: boolean;
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pauseTimer: NodeJS.Timeout | null;
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reactChangedStores: Set<FluxStore>;
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batched(batch: (...args: any[]) => void): void;
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destroy(): void;
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emit(): void;
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emitNonReactOnce(): void;
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emitReactOnce(): void;
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getChangeSentinel(): number;
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getIsPaused(): boolean;
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injectBatchEmitChanges(batch: (...args: any[]) => void): void;
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markChanged(store: FluxStore): void;
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pause(): void;
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resume(): void;
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}
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export interface Flux {
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Store: typeof FluxStore;
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Emitter: FluxEmitter;
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}
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export class WindowStore extends FluxStore {
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@ -144,6 +144,7 @@ const persistFilter = filters.byCode("[zustand persist middleware]");
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export const { persist: zustandPersist } = findLazy(m => m.persist && persistFilter(m.persist));
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export const MessageActions = findByPropsLazy("editMessage", "sendMessage");
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export const MessageCache = findByPropsLazy("clearCache", "_channelMessages");
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export const UserProfileActions = findByPropsLazy("openUserProfileModal", "closeUserProfileModal");
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export const InviteActions = findByPropsLazy("resolveInvite");
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