StellarisMods/Archaeo Jump Drive/common/component_templates/ajd_jump_drives.txt

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@cost1 = 5
@cost2 = 10
@cost3 = 15
@cost4 = 20
@power0 = -5
@power1 = -10
@power2 = -15
@power3 = -20
@power4 = -30
utility_component_template = {
key = "AJD_ARCHAEO_JUMP_DRIVE"
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size = small
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icon = "ajd_ship_part_archaeo_jump_drive"
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icon_frame = 1
power = @power1
resources = {
category = ship_components
cost = {
alloys = @cost1
minor_artifacts = @cost2
}
}
ftl = yes
jumpdrive = yes
ship_modifier = {
ship_disengage_opportunities_add = 3
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ship_windup_mult = -1.75
ship_ftl_jumpdrive_range_mult = 0.70
ship_jumpdrive_cooldown_mult = -0.5
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}
ai_weight = {
weight = 6
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}
class_restriction = { shipclass_military shipclass_constructor shipclass_colonizer shipclass_science_ship shipclass_transport shipclass_military_special shipclass_starbase }
prerequisites = { "ajd_tech_archaeo_jump_drive" }
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component_set = "ftl_components"
}
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utility_component_template = {
key = "PSI_JUMP_DRIVE_1"
size = small
icon = "GFX_ship_part_psi_jump_drive_1"
icon_frame = 1
power = @power4
resources = {
category = ship_components
cost = {
alloys = @cost4
}
}
ftl = yes
jumpdrive = yes
ship_modifier = {
ship_disengage_opportunities_add = 2
ship_windup_mult = -0.8
ship_ftl_jumpdrive_range_mult = 0.50
}
ai_weight = {
weight = 5
}
class_restriction = { shipclass_military shipclass_constructor shipclass_colonizer shipclass_science_ship shipclass_transport shipclass_military_special shipclass_starbase }
prerequisites = { "tech_psi_jump_drive_1" }
upgrades_to = "AJD_ARCHAEO_JUMP_DRIVE"
component_set = "ftl_components"
}