forked from cswimr/SeaCogs
139 lines
6 KiB
Markdown
139 lines
6 KiB
Markdown
# Setup
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This page will go over the steps required to setup the Pterodactyl cog.
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/// admonition | Screenshots may be visually distinct
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type: info
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For the purpose of this guide, I'll be using [Bloom Host's](https://bloom.host/) [Pterodactyl fork](https://mc.bloom.host/).
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The steps should be basically identical for other panels, but screenshots will look visually different.
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If in doubt, contact your host's support.
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///
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## Creating a sub-user
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This is **optional**, but highly recommended, for security reasons.
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Navigate to your `Users` page, and click the `New User` button.
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Type in an email address, and press `Select all permissions`.
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*The bot doesn't need all of the permissions you just gave it to function, we'll deal with that in a moment.*
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![image](/img/pterodactyl/setup/1.png)
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Now, you'll need to check the email you just entered into the subusers page, and create an account. I won't cover this, as it'll change depending on what host you're using.
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Moving on, the bot doesn't need all of the permissions you just gave it. This poses a security risk, should the bot be compromised. We can fix this by importing only the permissions the bot requires. Import the following string into your subuser's permissions.
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```json
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["websocket.connect","control.read-console","control.console","control.start","control.stop","control.restart","startup.read","startup.update","settings.rename","settings.reinstall"]
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```
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![image](/img/pterodactyl/setup/2.png)
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## Getting an API Key
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**Log out of your primary account, and switch to the sub-user you just created.**
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Navigate to your sub-user account's `API Credentials` page.
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![image](/img/pterodactyl/setup/3.png)
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Create a new API key.
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![image](/img/pterodactyl/setup/4.png)
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You don't have to specify an allowed IP if you don't want to, but I recommend it. If you chose to, you'll need to retrieve your bot's IP address. You can do this through SSH or through a cog like [AAA3A's IP cog](https://github.com/AAA3A-AAA3A/AAA3A-cogs).
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![image](/img/pterodactyl/setup/5.png)
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Now, use the `[p]set api` command on your bot to add the API key.
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The format is as follows:
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```
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# Service: pterodactyl
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# Keys and Tokens: api_key ptlc_...
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```
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![image](/img/pterodactyl/setup/6.png)
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## Getting server information
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There's some other information that the Pterodactyl cog needs to function.
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First, get the base url for your panel. This does not include any extra information, like server ids, or whatnot. In my case, I'm using `https://mc.bloom.host/`.
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![image](/img/pterodactyl/setup/7.png)
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Use the `[p]pterodactyl config url` command to set the URL the cog will use.
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In my case, I'd use `-pterodactyl config url https://mc.bloom.host/`.
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![image](/img/pterodactyl/setup/8.png)
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Now, we need to get the id of your server. Navigate to the `Settings` page in your panel.
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![image](/img/pterodactyl/setup/9.png)
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Use the `[p]pterodactyl config serverid` command to add the server id to the bot.
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In my case, I'd use `-pterodactyl config serverid ad712016-df3d-47a5-b1df-6b71baf50340`.
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![image](/img/pterodactyl/setup/10.png)
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Once you've done all of this, you should see a connection message in the bot's logs. Now, we need to configure some other things.
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## Configuring the cog
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### Setting up a console channel
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Create a channel, and make sure the bot has permissions to speak in it.
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/// admonition | Only give access to the console channel to people you trust!
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type: danger
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If a user account has access to the console channel, they can execute ***any*** command on your server, including power actions.
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They will also be able to see potentially sensitive information, such as player IPs.
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///
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Once you've created a channel, use `[p]pterodactyl config consolechannel #channel` to set the console channel.
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Now, logs from your server should be posted in the channel you've configured.
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Please note that, in order to avoid Discord ratelimits, logs will not be posted when the server status is one of the following:
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- `starting`
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- `stopping`
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- `restarting`
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This is to prevent the console channel from flooding and getting backed up by Discord's message ratelimits.
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### Setting up a chat channel
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Create another channel, and make sure the bot has permissions to speak in it and embed links.
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Once you've created a channel, use `[p]pterodactyl config chat channel #channel` to set the console channel.
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Now, chat messages, user joins, and advancements/challenges from your server should be posted in the channel you've configured.
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### My chat messages aren't detected!
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If you're not running on recent versions of Paper, which this cog was developed against, or you're otherwise changing for format of chat messages, you'll need to add custom regex through the `[p]pterodactyl config regex` command. Same thing applies if any other type of message isn't being detected. I recomend using ChatGPT or something similar for this, or if you need help, you can join my [Discord server](https://discord.gg/eMUMe77Yb8).
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The default values for all of the configurable regex in the cog is as follows:
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```re
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chat messages: \[(\d{2}:\d{2}:\d{2})\sINFO\]:\s<(\w+)>\s(.*),
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server messages: ^\[\d{2}:\d{2}:\d{2} INFO\]: \[Not Secure\] \[.*\] (.*),
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join messages: ^\[\d{2}:\d{2}:\d{2} INFO\]: ([^<\n]+) joined the game$,
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leave messages: ^\[\d{2}:\d{2}:\d{2} INFO\]: ([^<\n]+) left the game$,
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achivement messages: ^\[\d{2}:\d{2}:\d{2} INFO\]: (.*) has (made the advancement|completed the challenge) \[(.*)\]$,
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```
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### Changing the tellraw command
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The cog uses a tellraw command to send messages to Minecraft from Discord. To change this, use the `[p]pterodactyl config chat command` command. The JSON format Minecraft uses for this is very janky sometimes, if you need help with changing the command, you can join my [Discord server](https://discord.gg/eMUMe77Yb8).
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Required placeholders:
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- `.%U` - replaced with display name
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- `.%M` - replaced with message contents
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- `.%C` - replaced with top role color (hex)
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Default:
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```json
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tellraw @a ["",{"text":".$U ","color":".$C"},{"text":" (DISCORD): ","color":"blue"},{"text":".$M","color":"white"}]
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```
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