forked from blizzthewolf/SeaCogs
fix(pterodactyl): fixed server messages sometimes not logging
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6a02381e89
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e9523d5f70
2 changed files with 2 additions and 2 deletions
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@ -11,7 +11,7 @@ def register_config(config_obj: Config) -> None:
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startup_arguments=None,
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current_status='',
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chat_regex=r"\[(\d{2}:\d{2}:\d{2})\sINFO\]:\s<(\w+)>\s(.*)",
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server_regex=r"^\[\d{2}:\d{2}:\d{2} INFO\]: \[Not Secure\] \[.*\] (.*)",
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server_regex=r"^\[\d{2}:\d{2}:\d{2} INFO\]:( \[Not Secure\])? \[.*\] (.*)",
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join_regex=r"^\[\d{2}:\d{2}:\d{2} INFO\]: ([^<\n]+) joined the game$",
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leave_regex=r"^\[\d{2}:\d{2}:\d{2} INFO\]: ([^<\n]+) left the game$",
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achievement_regex=r"^\[\d{2}:\d{2}:\d{2} INFO\]: (.*) has (made the advancement|completed the challenge) \[(.*)\]$",
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@ -153,7 +153,7 @@ async def check_if_server_message(text: str) -> Union[bool, str]:
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match: Optional[re.Match[str]] = re.match(regex, text)
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if match:
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logger.debug("Message is a server message")
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return match.group(1)
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return match.group(2)
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logger.debug("Message is not a server message")
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return False
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