forked from blizzthewolf/SeaCogs
feat(pterodactyl): added user join/leave
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parent
7a39c9a75d
commit
2fbd8cde9e
3 changed files with 89 additions and 14 deletions
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@ -13,9 +13,12 @@ def register_config(config_obj: Config) -> None:
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current_status='',
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current_status='',
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chat_regex=r"\[(\d{2}:\d{2}:\d{2})\sINFO\]:\s<(\w+)>\s(.*)",
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chat_regex=r"\[(\d{2}:\d{2}:\d{2})\sINFO\]:\s<(\w+)>\s(.*)",
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server_regex=r"^\[\d{2}:\d{2}:\d{2} INFO\]: \[Not Secure\] \[.*\] (.*)",
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server_regex=r"^\[\d{2}:\d{2}:\d{2} INFO\]: \[Not Secure\] \[.*\] (.*)",
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join_regex=r"^\[\d{2}:\d{2}:\d{2} INFO\]: ([^<\n]+) joined the game$",
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chat_command='tellraw @a ["",{"text":".$U ","color":".$C"},{"text":" (DISCORD): ","color":"blue"},{"text":".$M","color":"white"}]',
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chat_command='tellraw @a ["",{"text":".$U ","color":".$C"},{"text":" (DISCORD): ","color":"blue"},{"text":".$M","color":"white"}]',
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api_endpoint="minecraft",
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api_endpoint="minecraft",
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chat_channel=None,
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chat_channel=None,
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startup_msg='Server started!',
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startup_msg='Server started!',
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shutdown_msg='Server stopped!',
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shutdown_msg='Server stopped!',
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join_msg='Welcome to the server! 👋',
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leave_msg='Goodbye! 👋',
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)
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)
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@ -130,18 +130,6 @@ class Pterodactyl(commands.Cog):
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await config.chat_channel.set(channel.id)
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await config.chat_channel.set(channel.id)
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await ctx.send(f"Chat channel set to {channel.mention}")
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await ctx.send(f"Chat channel set to {channel.mention}")
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@pterodactyl_config_chat.command(name = "regex")
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async def pterodactyl_config_chat_regex(self, ctx: commands.Context, *, regex: str = None) -> None:
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"""Set the regex pattern to match chat messages on the server.
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See [documentation]() for more information."""
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#TODO - fix this link
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if regex is None:
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regex = await config.chat_regex()
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return await ctx.send(f"Chat regex is currently set to:\n{box(regex, 'regex')}")
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await config.chat_regex.set(regex)
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await ctx.send(f"Chat regex set to:\n{box(regex, 'regex')}")
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@pterodactyl_config_chat.command(name = "command")
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@pterodactyl_config_chat.command(name = "command")
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async def pterodactyl_config_chat_command(self, ctx: commands.Context, *, command: str = None) -> None:
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async def pterodactyl_config_chat_command(self, ctx: commands.Context, *, command: str = None) -> None:
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"""Set the command that will be used to send messages from Discord.
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"""Set the command that will be used to send messages from Discord.
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@ -155,8 +143,24 @@ class Pterodactyl(commands.Cog):
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await config.chat_command.set(command)
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await config.chat_command.set(command)
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await ctx.send(f"Chat command set to:\n{box(command, 'json')}")
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await ctx.send(f"Chat command set to:\n{box(command, 'json')}")
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@pterodactyl_config_chat.command(name = "server")
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@pterodactyl_config.group(name = "regex")
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async def pterodactyl_config_chat_server(self, ctx: commands.Context, *, regex: str = None) -> None:
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async def pterodactyl_config_regex(self, ctx: commands.Context) -> None:
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"""Set regex patterns."""
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@pterodactyl_config_regex.command(name = "chat")
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async def pterodactyl_config_regex_chat(self, ctx: commands.Context, *, regex: str = None) -> None:
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"""Set the regex pattern to match chat messages on the server.
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See [documentation]() for more information."""
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#TODO - fix this link
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if regex is None:
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regex = await config.chat_regex()
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return await ctx.send(f"Chat regex is currently set to:\n{box(regex, 'regex')}")
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await config.chat_regex.set(regex)
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await ctx.send(f"Chat regex set to:\n{box(regex, 'regex')}")
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@pterodactyl_config_regex.command(name = "server")
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async def pterodactyl_config_regex_server(self, ctx: commands.Context, *, regex: str = None) -> None:
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"""Set the regex pattern to match server messages on the server.
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"""Set the regex pattern to match server messages on the server.
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See [documentation]() for more information."""
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See [documentation]() for more information."""
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@ -188,3 +192,21 @@ class Pterodactyl(commands.Cog):
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return await ctx.send(f"Shutdown message is currently set to: {message}")
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return await ctx.send(f"Shutdown message is currently set to: {message}")
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await config.shutdown_msg.set(message)
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await config.shutdown_msg.set(message)
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await ctx.send(f"Shutdown message set to: {message}")
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await ctx.send(f"Shutdown message set to: {message}")
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@pterodactyl_config_messages.command(name = "join")
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async def pterodactyl_config_messages_join(self, ctx: commands.Context, *, message: str = None) -> None:
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"""Set the message that will be sent when a user joins the server. This is only shown in embeds."""
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if message is None:
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message = await config.join_msg()
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return await ctx.send(f"Join message is currently set to: {message}")
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await config.join_msg.set(message)
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await ctx.send(f"Join message set to: {message}")
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@pterodactyl_config_messages.command(name = "leave")
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async def pterodactyl_config_messages_leave(self, ctx: commands.Context, *, message: str = None) -> None:
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"""Set the message that will be sent when a user leaves the server. This is only shown in embeds."""
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if message is None:
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message = await config.leave_msg()
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return await ctx.send(f"Leave message is currently set to: {message}")
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await config.leave_msg.set(message)
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await ctx.send(f"Leave message set to: {message}")
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@ -67,6 +67,24 @@ async def establish_websocket_connection(coginstance: Pterodactyl) -> None:
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if channel is not None:
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if channel is not None:
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await channel.send(server_message if len(server_message) < 2000 else server_message[:1997] + '...')
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await channel.send(server_message if len(server_message) < 2000 else server_message[:1997] + '...')
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join_message = await check_if_join_message(content)
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if join_message:
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channel = coginstance.bot.get_channel(await config.chat_channel())
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if channel is not None:
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if coginstance.bot.embed_requested(channel):
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await channel.send(embed=await generate_join_leave_embed(join_message, True))
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else:
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await channel.send(f"{join_message} joined the game")
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leave_message = await check_if_leave_message(content)
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if leave_message:
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channel = coginstance.bot.get_channel(await config.chat_channel())
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if channel is not None:
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if coginstance.bot.embed_requested(channel):
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await channel.send(embed=await generate_join_leave_embed(leave_message, False))
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else:
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await channel.send(f"{leave_message} left the game")
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if json.loads(message)['event'] == 'status':
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if json.loads(message)['event'] == 'status':
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old_status = await config.current_status()
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old_status = await config.current_status()
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current_status = json.loads(message)['args'][0]
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current_status = json.loads(message)['args'][0]
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@ -134,6 +152,26 @@ async def check_if_chat_message(text: str) -> Union[bool, dict]:
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logger.debug("Message is not a chat message")
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logger.debug("Message is not a chat message")
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return False
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return False
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async def check_if_join_message(text: str) -> Union[bool, str]:
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logger.debug("Checking if message is a join message")
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regex = await config.join_regex()
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match: Optional[re.Match[str]] = re.match(regex, text)
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if match:
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logger.debug("Message is a join message")
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return match.group(1)
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logger.debug("Message is not a join message")
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return False
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async def check_if_leave_message(text: str) -> Union[bool, str]:
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logger.debug("Checking if message is a leave message")
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regex = await config.leave_regex()
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match: Optional[re.Match[str]] = re.match(regex, text)
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if match:
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logger.debug("Message is a leave message")
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return match.group(1)
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logger.debug("Message is not a leave message")
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return False
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async def get_info(username: str) -> Optional[dict]:
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async def get_info(username: str) -> Optional[dict]:
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logger.debug("Retrieving player info for %s", username)
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logger.debug("Retrieving player info for %s", username)
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endpoint = await config.api_endpoint()
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endpoint = await config.api_endpoint()
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@ -157,3 +195,15 @@ async def send_chat_discord(coginstance: Pterodactyl, username: str, message: st
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logger.debug("Chat message sent to Discord")
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logger.debug("Chat message sent to Discord")
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else:
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else:
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logger.debug("Chat channel not set. Skipping sending chat message to Discord")
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logger.debug("Chat channel not set. Skipping sending chat message to Discord")
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async def generate_join_leave_embed(username: str, join: bool) -> discord.Embed:
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embed = discord.Embed()
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embed.color = discord.Color.green if join else discord.Color.red
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embed.description = await config.join_msg() if join else await config.leave_msg()
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info = await get_info(username)
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if info:
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embed.set_author(name=username, icon_url=info['data']['player']['avatar'])
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else:
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embed.set_author(name=username, icon_url='https://seafsh.cc/u/j3AzqQ.png')
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embed.timestamp = discord.utils.utcnow()
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return embed
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