forked from blizzthewolf/SeaCogs
feat(pterodactyl): handle server status changes
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@ -82,6 +82,11 @@ class Pterodactyl(commands.Cog):
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if content.startswith('['):
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if content.startswith('['):
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await channel.send(content=content)
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await channel.send(content=content)
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#TODO - Add pagification for long messages to prevent Discord API errors
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#TODO - Add pagification for long messages to prevent Discord API errors
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if json.loads(message)['event'] == 'status':
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console = self.bot.get_channel(await self.config.console_channel())
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if console is not None:
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await console.send(f"Server status changed! `{json.loads(message)['args'][0]}`")
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except websockets.exceptions.ConnectionClosed as e:
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except websockets.exceptions.ConnectionClosed as e:
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self.logger.debug("WebSocket connection closed: %s", e)
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self.logger.debug("WebSocket connection closed: %s", e)
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websocket_credentials = client.servers.get_websocket(server_id)
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websocket_credentials = client.servers.get_websocket(server_id)
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