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chore(mobx): write jsdoc for notif opt.
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3 changed files with 66 additions and 16 deletions
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@ -53,11 +53,7 @@ function Notifier({ options }: Props) {
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const message = useCallback(
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async (msg: Message) => {
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if (msg.author_id === client.user!._id) return;
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if (msg.channel_id === channel_id && document.hasFocus()) return;
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if (client.user!.status?.presence === Presence.Busy) return;
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if (msg.author?.relationship === RelationshipStatus.Blocked) return;
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if (!notifs.shouldNotify(msg)) return;
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playSound("message");
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@ -1,18 +1,16 @@
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need to have a way to dump or sync to local storage
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need a way to rehydrate data stores
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split settings per account(?)
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multiple accounts need to be supported
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oop
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redux -> mobx migration (wipe existing redux data post-migration)
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look into talking with other tabs to detect multiple instances
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(also use this to tell the user to close all tabs before updating)
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> look into talking with other tabs to detect multiple instances
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> (also use this to tell the user to close all tabs before updating)
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write new settings data structures for server-side
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(deprecate existing API and replace with new endpoints?)
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---- (deprecate existing API and replace with new endpoints?)
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alternatively: keep using current system and eventually migrate
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or: handle both incoming types of data and keep newer version
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or: handle both incoming types of data and keep newer version (v1_prefix)
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need to document these data structures
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handle missing languages by falling back on en_GB
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provide state globally? perform all authentication from inside mobx
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mobx parent holds client information and prepares us for first render
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@ -1,4 +1,5 @@
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import { action, computed, makeAutoObservable, ObservableMap } from "mobx";
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import { Presence, RelationshipStatus } from "revolt-api/types/Users";
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import { Channel } from "revolt.js/dist/maps/Channels";
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import { Message } from "revolt.js/dist/maps/Messages";
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import { Server } from "revolt.js/dist/maps/Servers";
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@ -79,6 +80,11 @@ export default class NotificationOptions implements Store, Persistent<Data> {
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}
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}
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/**
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* Compute the actual notification state for a given Channel.
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* @param channel Channel
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* @returns Notification state
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*/
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computeForChannel(channel: Channel) {
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if (this.channel.has(channel._id)) {
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return this.channel.get(channel._id);
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@ -91,21 +97,46 @@ export default class NotificationOptions implements Store, Persistent<Data> {
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return DEFAULT_STATES[channel.channel_type];
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}
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/**
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* Check whether an incoming message should notify the user.
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* @param message Message
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* @returns Whether it should notify the user
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*/
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shouldNotify(message: Message) {
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const state = this.computeForChannel(message.channel!);
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// Make sure the author is not blocked.
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if (message.author?.relationship === RelationshipStatus.Blocked) {
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return false;
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}
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switch (state) {
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// Check if the message was sent by us.
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const user = message.client.user!;
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if (message.author_id === user._id) {
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return false;
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}
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// Check whether we are busy.
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if (user.status?.presence === Presence.Busy) {
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return false;
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}
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switch (this.computeForChannel(message.channel!)) {
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case "muted":
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case "none":
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// Ignore if muted.
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return false;
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case "mention":
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if (!message.mention_ids?.includes(message.client.user!._id))
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return false;
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// Ignore if it doesn't mention us.
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if (!message.mention_ids?.includes(user._id)) return false;
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}
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return true;
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}
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/**
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* Compute the notification state for a given server.
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* @param server_id Server ID
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* @returns Notification state
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*/
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computeForServer(server_id: string) {
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if (this.server.has(server_id)) {
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return this.server.get(server_id);
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@ -114,10 +145,20 @@ export default class NotificationOptions implements Store, Persistent<Data> {
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return DEFAULT_SERVER_STATE;
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}
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/**
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* Get the notification state of a channel.
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* @param channel_id Channel ID
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* @returns Notification state
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*/
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getChannelState(channel_id: string) {
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return this.channel.get(channel_id);
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}
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/**
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* Set the notification state of a channel.
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* @param channel_id Channel ID
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* @param state Notification state
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*/
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setChannelState(channel_id: string, state?: NotificationState) {
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if (state) {
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this.channel.set(channel_id, state);
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@ -126,10 +167,20 @@ export default class NotificationOptions implements Store, Persistent<Data> {
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}
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}
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/**
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* Get the notification state of a server.
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* @param server_id Server ID
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* @returns Notification state
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*/
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getServerState(server_id: string) {
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return this.server.get(server_id);
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}
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/**
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* Set the notification state of a server.
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* @param server_id Server ID
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* @param state Notification state
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*/
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setServerState(server_id: string, state?: NotificationState) {
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if (state) {
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this.server.set(server_id, state);
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@ -138,6 +189,11 @@ export default class NotificationOptions implements Store, Persistent<Data> {
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}
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}
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/**
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* Check whether a Channel or Server is muted.
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* @param target Channel or Server
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* @returns Whether this object is muted
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*/
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isMuted(target?: Channel | Server) {
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if (target instanceof Channel) {
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return this.computeForChannel(target) === "muted";
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