Vencord/scripts/build/build.mjs
Nuckyz 05a40445c8
refactor: improve build scripts & automatic testing
- Fix reporter breaking because of ConsoleShortcuts
- Fix extractAndLoadChunks issue with 2 match groups; Improve testing of lazy extractAndLoadChunks
- Reporter: Properly implement reporter build of Vencord; Test more plugins; Fix running in wrong pages
- Fix wrong external files and clean up build script; Remove non used stuff
2024-05-30 23:30:44 +02:00

211 lines
6.6 KiB
JavaScript
Executable file

#!/usr/bin/node
/*
* Vencord, a modification for Discord's desktop app
* Copyright (c) 2022 Vendicated and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import esbuild from "esbuild";
import { readdir } from "fs/promises";
import { join } from "path";
import { BUILD_TIMESTAMP, commonOpts, exists, globPlugins, IS_DEV, IS_REPORTER, IS_STANDALONE, IS_UPDATER_DISABLED, VERSION, watch } from "./common.mjs";
const defines = {
IS_STANDALONE,
IS_DEV,
IS_REPORTER,
IS_UPDATER_DISABLED,
IS_WEB: false,
IS_EXTENSION: false,
VERSION: JSON.stringify(VERSION),
BUILD_TIMESTAMP
};
if (defines.IS_STANDALONE === false)
// If this is a local build (not standalone), optimize
// for the specific platform we're on
defines["process.platform"] = JSON.stringify(process.platform);
/**
* @type {esbuild.BuildOptions}
*/
const nodeCommonOpts = {
...commonOpts,
format: "cjs",
platform: "node",
target: ["esnext"],
external: ["electron", "original-fs", "~pluginNatives", ...commonOpts.external],
define: defines
};
const sourceMapFooter = s => watch ? "" : `//# sourceMappingURL=vencord://${s}.js.map`;
const sourcemap = watch ? "inline" : "external";
/**
* @type {import("esbuild").Plugin}
*/
const globNativesPlugin = {
name: "glob-natives-plugin",
setup: build => {
const filter = /^~pluginNatives$/;
build.onResolve({ filter }, args => {
return {
namespace: "import-natives",
path: args.path
};
});
build.onLoad({ filter, namespace: "import-natives" }, async () => {
const pluginDirs = ["plugins", "userplugins"];
let code = "";
let natives = "\n";
let i = 0;
for (const dir of pluginDirs) {
const dirPath = join("src", dir);
if (!await exists(dirPath)) continue;
const plugins = await readdir(dirPath);
for (const p of plugins) {
const nativePath = join(dirPath, p, "native.ts");
const indexNativePath = join(dirPath, p, "native/index.ts");
if (!(await exists(nativePath)) && !(await exists(indexNativePath)))
continue;
const nameParts = p.split(".");
const namePartsWithoutTarget = nameParts.length === 1 ? nameParts : nameParts.slice(0, -1);
// pluginName.thing.desktop -> PluginName.thing
const cleanPluginName = p[0].toUpperCase() + namePartsWithoutTarget.join(".").slice(1);
const mod = `p${i}`;
code += `import * as ${mod} from "./${dir}/${p}/native";\n`;
natives += `${JSON.stringify(cleanPluginName)}:${mod},\n`;
i++;
}
}
code += `export default {${natives}};`;
return {
contents: code,
resolveDir: "./src"
};
});
}
};
await Promise.all([
// Discord Desktop main & renderer & preload
esbuild.build({
...nodeCommonOpts,
entryPoints: ["src/main/index.ts"],
outfile: "dist/patcher.js",
footer: { js: "//# sourceURL=VencordPatcher\n" + sourceMapFooter("patcher") },
sourcemap,
define: {
...defines,
IS_DISCORD_DESKTOP: true,
IS_VESKTOP: false
},
plugins: [
...nodeCommonOpts.plugins,
globNativesPlugin
]
}),
esbuild.build({
...commonOpts,
entryPoints: ["src/Vencord.ts"],
outfile: "dist/renderer.js",
format: "iife",
target: ["esnext"],
footer: { js: "//# sourceURL=VencordRenderer\n" + sourceMapFooter("renderer") },
globalName: "Vencord",
sourcemap,
plugins: [
globPlugins("discordDesktop"),
...commonOpts.plugins
],
define: {
...defines,
IS_DISCORD_DESKTOP: true,
IS_VESKTOP: false
}
}),
esbuild.build({
...nodeCommonOpts,
entryPoints: ["src/preload.ts"],
outfile: "dist/preload.js",
footer: { js: "//# sourceURL=VencordPreload\n" + sourceMapFooter("preload") },
sourcemap,
define: {
...defines,
IS_DISCORD_DESKTOP: true,
IS_VESKTOP: false
}
}),
// Vencord Desktop main & renderer & preload
esbuild.build({
...nodeCommonOpts,
entryPoints: ["src/main/index.ts"],
outfile: "dist/vencordDesktopMain.js",
footer: { js: "//# sourceURL=VencordDesktopMain\n" + sourceMapFooter("vencordDesktopMain") },
sourcemap,
define: {
...defines,
IS_DISCORD_DESKTOP: false,
IS_VESKTOP: true
},
plugins: [
...nodeCommonOpts.plugins,
globNativesPlugin
]
}),
esbuild.build({
...commonOpts,
entryPoints: ["src/Vencord.ts"],
outfile: "dist/vencordDesktopRenderer.js",
format: "iife",
target: ["esnext"],
footer: { js: "//# sourceURL=VencordDesktopRenderer\n" + sourceMapFooter("vencordDesktopRenderer") },
globalName: "Vencord",
sourcemap,
plugins: [
globPlugins("vencordDesktop"),
...commonOpts.plugins
],
define: {
...defines,
IS_DISCORD_DESKTOP: false,
IS_VESKTOP: true
}
}),
esbuild.build({
...nodeCommonOpts,
entryPoints: ["src/preload.ts"],
outfile: "dist/vencordDesktopPreload.js",
footer: { js: "//# sourceURL=VencordPreload\n" + sourceMapFooter("vencordDesktopPreload") },
sourcemap,
define: {
...defines,
IS_DISCORD_DESKTOP: false,
IS_VESKTOP: true
}
}),
]).catch(err => {
console.error("Build failed");
console.error(err.message);
// make ci fail
if (!commonOpts.watch)
process.exitCode = 1;
});