135 lines
4.5 KiB
TypeScript
135 lines
4.5 KiB
TypeScript
/*
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* Vencord, a modification for Discord's desktop app
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* Copyright (c) 2022 Sofia Lima
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import { addServerListElement, removeServerListElement, ServerListRenderPosition } from "@api/ServerList";
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import { Settings } from "@api/settings";
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import ErrorBoundary from "@components/ErrorBoundary";
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import { Devs } from "@utils/constants";
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import { useForceUpdater } from "@utils/misc";
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import definePlugin, { OptionType } from "@utils/types";
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import { FluxDispatcher, GuildStore,PresenceStore, RelationshipStore } from "@webpack/common";
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enum IndicatorType {
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SERVER = 1 << 0,
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FRIEND = 1 << 1,
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BOTH = SERVER | FRIEND,
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}
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let onlineFriends = 0;
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let guildCount = 0;
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let forceUpdateFriendCount: () => void;
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let forceUpdateGuildCount: () => void;
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function FriendsIndicator() {
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forceUpdateFriendCount = useForceUpdater();
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return (
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<span id="vc-friendcount" style={{
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display: "inline-block",
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width: "100%",
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fontSize: "12px",
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fontWeight: "600",
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color: "var(--header-secondary)",
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textTransform: "uppercase",
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textAlign: "center",
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}}>
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{onlineFriends} online
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</span>
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);
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}
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function ServersIndicator() {
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forceUpdateGuildCount = useForceUpdater();
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return (
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<span id="vc-guildcount" style={{
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display: "inline-block",
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width: "100%",
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fontSize: "12px",
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fontWeight: "600",
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color: "var(--header-secondary)",
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textTransform: "uppercase",
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textAlign: "center",
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}}>
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{guildCount} servers
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</span>
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);
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}
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export default definePlugin({
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name: "ServerListIndicators",
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description: "Add online friend count or server count in the server list",
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authors: [Devs.dzshn],
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dependencies: ["ServerListAPI"],
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options: {
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mode: {
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description: "mode",
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type: OptionType.SELECT,
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options: [
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{ label: "Only online friend count", value: IndicatorType.FRIEND, default: true },
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{ label: "Only server count", value: IndicatorType.SERVER },
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{ label: "Both server and online friend counts", value: IndicatorType.BOTH },
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]
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}
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},
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renderIndicator: () => {
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const { mode } = Settings.plugins.ServerListIndicators;
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return <ErrorBoundary noop>
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<div style={{ marginBottom: "4px" }}>
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{!!(mode & IndicatorType.FRIEND) && <FriendsIndicator />}
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{!!(mode & IndicatorType.SERVER) && <ServersIndicator />}
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</div>
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</ErrorBoundary>;
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},
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handlePresenceUpdate() {
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onlineFriends = 0;
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const relations = RelationshipStore.getRelationships();
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for (const id of Object.keys(relations)) {
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const type = relations[id];
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// FRIEND relationship type
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if (type === 1 && PresenceStore.getStatus(id) !== "offline") {
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onlineFriends += 1;
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}
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}
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forceUpdateFriendCount?.();
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},
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handleGuildUpdate() {
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guildCount = GuildStore.getGuildCount();
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forceUpdateGuildCount?.();
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},
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start() {
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this.handlePresenceUpdate();
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this.handleGuildUpdate();
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addServerListElement(ServerListRenderPosition.Above, this.renderIndicator);
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FluxDispatcher.subscribe("PRESENCE_UPDATES", this.handlePresenceUpdate);
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FluxDispatcher.subscribe("GUILD_CREATE", this.handleGuildUpdate);
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FluxDispatcher.subscribe("GUILD_DELETE", this.handleGuildUpdate);
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},
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stop() {
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removeServerListElement(ServerListRenderPosition.Above, this.renderIndicator);
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FluxDispatcher.unsubscribe("PRESENCE_UPDATES", this.handlePresenceUpdate);
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FluxDispatcher.unsubscribe("GUILD_CREATE", this.handleGuildUpdate);
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FluxDispatcher.unsubscribe("GUILD_DELETE", this.handleGuildUpdate);
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}
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});
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