added thumbnail to Better Wonder Sphere and published it to the workshop
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name="Better Wonder Sphere"
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supported_version="3.12.4"
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path="/home/seaswimmer/Projects/StellarisMods/Better Wonder Sphere"
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path="/home/seaswimmer/Projects/StellarisMods/Better Wonder Sphere"
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remote_file_id="3267735263"
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name="Better Wonder Sphere"
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supported_version="3.12.4"
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remote_file_id="3267735263"
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BIN
Better Wonder Sphere/thumbnail.png
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BIN
Better Wonder Sphere/thumbnail.png
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After Width: | Height: | Size: 186 KiB |
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If you'd like to add more, reach out to me on [Discord](https://discord.com/invite/DCHChT5mM5) or submit a [pull request](https://www.coastalcommits.com/Seaswimmer/StellarisMods/pulls).
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## Better Wonder Sphere
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## [Better Wonder Sphere](https://steamcommunity.com/sharedfiles/filedetails/?id=3267735263)
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In the Vanilla game, the Dyson Sphere loses the ability to produce energy credits when you upgrade it to a Wonder Sphere. This mod changes that by making the Wonder Sphere produce the same amount of Energy Credits as the fully upgraded Dyson Sphere.
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This makes no sense in the context of the [Kaleidoscope situation](https://stellaris.paradoxwikis.com/Situations#The_Kaleidoscope), which is how you acquire a Wonder Sphere, but having a 500 unity and 30% more amenities is a bit underwhelming for a megastructure that previously produced 4,000 Energy Credits, in my opinion.
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