added thumbnail to Better Wonder Sphere and published it to the workshop

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Seaswimmer 2024-06-14 13:46:13 -04:00
parent aefb63aac0
commit f4b0980d18
Signed by: cswimr
SSH key fingerprint: SHA256:YFMp0clWG1Y62XZeVKdIzzRltyCZhvXr9rTLRp7Eah0
4 changed files with 4 additions and 2 deletions

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@ -6,4 +6,5 @@ tags={
}
name="Better Wonder Sphere"
supported_version="3.12.4"
path="/home/seaswimmer/Projects/StellarisMods/Better Wonder Sphere"
path="/home/seaswimmer/Projects/StellarisMods/Better Wonder Sphere"
remote_file_id="3267735263"

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@ -6,3 +6,4 @@ tags={
}
name="Better Wonder Sphere"
supported_version="3.12.4"
remote_file_id="3267735263"

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@ -24,7 +24,7 @@ This mod supports the following languages:
If you'd like to add more, reach out to me on [Discord](https://discord.com/invite/DCHChT5mM5) or submit a [pull request](https://www.coastalcommits.com/Seaswimmer/StellarisMods/pulls).
## Better Wonder Sphere
## [Better Wonder Sphere](https://steamcommunity.com/sharedfiles/filedetails/?id=3267735263)
In the Vanilla game, the Dyson Sphere loses the ability to produce energy credits when you upgrade it to a Wonder Sphere. This mod changes that by making the Wonder Sphere produce the same amount of Energy Credits as the fully upgraded Dyson Sphere.
This makes no sense in the context of the [Kaleidoscope situation](https://stellaris.paradoxwikis.com/Situations#The_Kaleidoscope), which is how you acquire a Wonder Sphere, but having a 500 unity and 30% more amenities is a bit underwhelming for a megastructure that previously produced 4,000 Energy Credits, in my opinion.