From db55194fd4367364c26f6261ac008df96f2fdf15 Mon Sep 17 00:00:00 2001 From: Seaswimmer Date: Mon, 10 Jun 2024 20:29:23 -0400 Subject: [PATCH] updated all mods to 3.12.4 --- Archaeo Jump Drive.mod | 4 +- Archaeo Jump Drive/descriptor.mod | 2 +- Big Yards Forked.mod | 2 +- .../by_starbase_buildings-old.txt | 133 ------------------ Big Yards Forked/descriptor.mod | 2 +- More Starbase Slots.mod | 2 +- .../common/ship_sizes/mss_starbases.txt | 81 ----------- More Starbase Slots/descriptor.mod | 2 +- 8 files changed, 7 insertions(+), 221 deletions(-) delete mode 100644 Big Yards Forked/common/starbase_buildings/by_starbase_buildings-old.txt diff --git a/Archaeo Jump Drive.mod b/Archaeo Jump Drive.mod index 75ec1b4..7e15a69 100644 --- a/Archaeo Jump Drive.mod +++ b/Archaeo Jump Drive.mod @@ -3,5 +3,5 @@ tags={ "Technologies" } name="Archaeo Jump Drive" -supported_version="3.10.4" -path="E:/Users/seasw/Documents/Paradox Interactive/Stellaris/mod/Archaeo Jump Drive" +supported_version="3.12.4" +path="/home/seaswimmer/.local/share/Paradox Interactive/Stellaris/mod/More Starbase Slots" diff --git a/Archaeo Jump Drive/descriptor.mod b/Archaeo Jump Drive/descriptor.mod index 81f02cf..81afc08 100644 --- a/Archaeo Jump Drive/descriptor.mod +++ b/Archaeo Jump Drive/descriptor.mod @@ -3,4 +3,4 @@ tags={ "Technologies" } name="Archaeo Jump Drive" -supported_version="3.10.4" +supported_version="3.12.4" diff --git a/Big Yards Forked.mod b/Big Yards Forked.mod index 7aa800b..f8a4eac 100644 --- a/Big Yards Forked.mod +++ b/Big Yards Forked.mod @@ -4,4 +4,4 @@ tags={ } name="Big Yards Forked" supported_version="3.10.4" -path="E:/Users/seasw/Documents/Paradox Interactive/Stellaris/mod/Big Yards Forked" +path="/home/seaswimmer/.local/share/Paradox Interactive/Stellaris/mod/More Starbase Slots" diff --git a/Big Yards Forked/common/starbase_buildings/by_starbase_buildings-old.txt b/Big Yards Forked/common/starbase_buildings/by_starbase_buildings-old.txt deleted file mode 100644 index cfe149b..0000000 --- a/Big Yards Forked/common/starbase_buildings/by_starbase_buildings-old.txt +++ /dev/null @@ -1,133 +0,0 @@ - -titan_yards = { - icon = "GFX_spaceport_module_titan_assembly_yard" - construction_days = 720 - - potential = { - exists = owner - owner = { has_technology = tech_titans } - is_orbital_ring = no - } - - possible = { - custom_tooltip = { - fail_text = "requires_citadel" - has_starbase_size >= starbase_citadel - } - OR = { - has_starbase_module = shipyard - starbase_buildable_is_in_queue_before = { - first = shipyard - second = titan_yards - } - } - } - - station_modifier = { - starbase_shipyard_capacity_add = 2 - } - - resources = { - category = starbase_buildings - cost = { - alloys = 500 - } - - upkeep = { - energy = 10 - } - } - - custom_tooltip = sm_titan_yards_desc_modifier - - ai_weight = { - weight = 100 #use same weight here - ai weighting is done in starbase_types.txt - modifier = { - factor = 0 - count_starbase_modules = { - type = shipyard - count < 2 - } - } - modifier = { - factor = 0 - owner = { - any_owned_starbase = { - NOT = { is_same_value = root } - has_starbase_building = titan_yards - } - } - } - } -} - -colossus_yards = { - icon = "GFX_spaceport_module_colossus_assembly_yard" - construction_days = 720 - - potential = { - exists = owner - owner = { - OR = { - has_technology = tech_colossus - has_technology = tech_juggernaut - has_technology = tech_btc_1 # star-eater - } - } - is_orbital_ring = no - } - - possible = { - custom_tooltip = { - fail_text = "requires_citadel" - has_starbase_size >= starbase_citadel - } - OR = { - has_starbase_module = shipyard - starbase_buildable_is_in_queue_before = { - first = shipyard - second = colossus_yards - } - } - } - - station_modifier = { - starbase_shipyard_capacity_add = 4 - } - - resources = { - category = starbase_buildings - cost = { - alloys = 1000 - } - - upkeep = { - energy = 20 - } - } - - custom_tooltip = sm_colossus_yards_desc_modifier - show_in_tech = "tech_colossus" - show_in_tech = "tech_juggernaut" - - ai_weight = { - weight = 100 #use same weight here - ai weighting is done in starbase_types.txt - modifier = { - factor = 0 - count_starbase_modules = { - type = shipyard - count < 2 - } - } - modifier = { - factor = 0 - owner = { - any_owned_starbase = { - NOT = { is_same_value = root } - has_starbase_building = colossus_yards - } - } - } - } -} - diff --git a/Big Yards Forked/descriptor.mod b/Big Yards Forked/descriptor.mod index 58b6363..85f7e3b 100644 --- a/Big Yards Forked/descriptor.mod +++ b/Big Yards Forked/descriptor.mod @@ -3,4 +3,4 @@ tags={ "Gameplay" } name="Big Yards Forked" -supported_version="3.10.4" +supported_version="3.12.4" diff --git a/More Starbase Slots.mod b/More Starbase Slots.mod index ffaf778..6c624a3 100644 --- a/More Starbase Slots.mod +++ b/More Starbase Slots.mod @@ -5,4 +5,4 @@ tags={ } name="More Starbase Slots" supported_version="3.10.4" -path="E:/Users/seasw/Documents/Paradox Interactive/Stellaris/mod/More Starbase Slots" +path="/home/seaswimmer/.local/share/Paradox Interactive/Stellaris/mod/More Starbase Slots" diff --git a/More Starbase Slots/common/ship_sizes/mss_starbases.txt b/More Starbase Slots/common/ship_sizes/mss_starbases.txt index 04ffea6..c1f20be 100644 --- a/More Starbase Slots/common/ship_sizes/mss_starbases.txt +++ b/More Starbase Slots/common/ship_sizes/mss_starbases.txt @@ -5,87 +5,6 @@ @build_block_radius_starbase = 20 @starbase_formation_priority = 1 -starbase_outpost = { - max_speed = 0.0 - acceleration = 0.0 - rotation_speed = 0.0 - modifier = { - ship_evasion_mult = -1 - ship_armor_add = @outpost_armor - starbase_defense_platform_capacity_add = 3 - ship_sensor_range_add = 1 - } - ship_modifier = { - ship_fire_rate_mult = 0.50 - ship_weapon_range_mult = 0.20 - } - max_hitpoints = 5000 - base_buildtime = 360 - resources = { - category = starbase_stations - cost = { - trigger = { - from = { - is_machine_empire = no - } - } - alloys = 100 - } - cost = { - trigger = { - from = { - is_machine_empire = yes - } - } - alloys = 150 - } - upkeep = { - energy = 1 - } - } - - potential_construction = { - is_scope_type = planet - is_primary_star = yes - NOT = { - exists = orbital_defence - } - } - - possible_construction = { - always = yes - } - - combat_size_multiplier = 5 - size_multiplier = 4 - fleet_slot_size = 2 - section_slots = { - "core" = { locator = "part1" } - } - - is_designable = no - num_target_locators = 0 - is_space_station = no - can_have_federation_design = no - is_civilian = no - components_add_to_cost = no - can_disable = yes - flip_control_on_disable = yes - - enable_default_design = yes #if yes, countries will have an auto-generated design at start - prerequisites = { "tech_starbase_1" } - class = shipclass_starbase - - required_component_set = "power_core" - required_component_set = "sensor_components" - required_component_set = "combat_computers" - - build_block_radius = @build_block_radius_starbase - formation_priority = @starbase_formation_priority - icon_frame = 1 - icon = ship_size_military_station -} - starbase_starport = { max_speed = 0.0 acceleration = 0.0 diff --git a/More Starbase Slots/descriptor.mod b/More Starbase Slots/descriptor.mod index f3e9973..703774e 100644 --- a/More Starbase Slots/descriptor.mod +++ b/More Starbase Slots/descriptor.mod @@ -4,4 +4,4 @@ tags={ "Gameplay" } name="More Starbase Slots" -supported_version="3.10.4" +supported_version="3.12.4"