diff --git a/No Menacing Ships.mod b/No Menacing Ships.mod new file mode 100644 index 0000000..402d534 --- /dev/null +++ b/No Menacing Ships.mod @@ -0,0 +1,9 @@ +version="1.0" +tags={ + "Balance" + "Gameplay" +} +name="No Menacing Ships" +supported_version="3.12.4" +path="/home/seaswimmer/Projects/StellarisMods/No Menacing Ships" +remote_file_id="3268786433" \ No newline at end of file diff --git a/No Menacing Ships/LICENSE b/No Menacing Ships/LICENSE new file mode 100644 index 0000000..f288702 --- /dev/null +++ b/No Menacing Ships/LICENSE @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. By contrast, +the GNU General Public License is intended to guarantee your freedom to +share and change all versions of a program--to make sure it remains free +software for all its users. We, the Free Software Foundation, use the +GNU General Public License for most of our software; it applies also to +any other work released this way by its authors. You can apply it to +your programs, too. + + When we speak of free software, we are referring to freedom, not +price. Our General Public Licenses are designed to make sure that you +have the freedom to distribute copies of free software (and charge for +them if you wish), that you receive source code or can get it if you +want it, that you can change the software or use pieces of it in new +free programs, and that you know you can do these things. + + To protect your rights, we need to prevent others from denying you +these rights or asking you to surrender the rights. Therefore, you have +certain responsibilities if you distribute copies of the software, or if +you modify it: responsibilities to respect the freedom of others. + + For example, if you distribute copies of such a program, whether +gratis or for a fee, you must pass on to the recipients the same +freedoms that you received. You must make sure that they, too, receive +or can get the source code. And you must show them these terms so they +know their rights. + + Developers that use the GNU GPL protect your rights with two steps: +(1) assert copyright on the software, and (2) offer you this License +giving you legal permission to copy, distribute and/or modify it. + + For the developers' and authors' protection, the GPL clearly explains +that there is no warranty for this free software. For both users' and +authors' sake, the GPL requires that modified versions be marked as +changed, so that their problems will not be attributed erroneously to +authors of previous versions. + + Some devices are designed to deny users access to install or run +modified versions of the software inside them, although the manufacturer +can do so. This is fundamentally incompatible with the aim of +protecting users' freedom to change the software. The systematic +pattern of such abuse occurs in the area of products for individuals to +use, which is precisely where it is most unacceptable. Therefore, we +have designed this version of the GPL to prohibit the practice for those +products. If such problems arise substantially in other domains, we +stand ready to extend this provision to those domains in future versions +of the GPL, as needed to protect the freedom of users. + + Finally, every program is threatened constantly by software patents. +States should not allow patents to restrict development and use of +software on general-purpose computers, but in those that do, we wish to +avoid the special danger that patents applied to a free program could +make it effectively proprietary. To prevent this, the GPL assures that +patents cannot be used to render the program non-free. + + The precise terms and conditions for copying, distribution and +modification follow. + + TERMS AND CONDITIONS + + 0. Definitions. + + "This License" refers to version 3 of the GNU General Public License. + + "Copyright" also means copyright-like laws that apply to other kinds of +works, such as semiconductor masks. + + "The Program" refers to any copyrightable work licensed under this +License. Each licensee is addressed as "you". "Licensees" and +"recipients" may be individuals or organizations. + + To "modify" a work means to copy from or adapt all or part of the work +in a fashion requiring copyright permission, other than the making of an +exact copy. The resulting work is called a "modified version" of the +earlier work or a work "based on" the earlier work. + + A "covered work" means either the unmodified Program or a work based +on the Program. + + To "propagate" a work means to do anything with it that, without +permission, would make you directly or secondarily liable for +infringement under applicable copyright law, except executing it on a +computer or modifying a private copy. Propagation includes copying, +distribution (with or without modification), making available to the +public, and in some countries other activities as well. + + To "convey" a work means any kind of propagation that enables other +parties to make or receive copies. Mere interaction with a user through +a computer network, with no transfer of a copy, is not conveying. + + An interactive user interface displays "Appropriate Legal Notices" +to the extent that it includes a convenient and prominently visible +feature that (1) displays an appropriate copyright notice, and (2) +tells the user that there is no warranty for the work (except to the +extent that warranties are provided), that licensees may convey the +work under this License, and how to view a copy of this License. If +the interface presents a list of user commands or options, such as a +menu, a prominent item in the list meets this criterion. + + 1. Source Code. + + The "source code" for a work means the preferred form of the work +for making modifications to it. "Object code" means any non-source +form of a work. + + A "Standard Interface" means an interface that either is an official +standard defined by a recognized standards body, or, in the case of +interfaces specified for a particular programming language, one that +is widely used among developers working in that language. + + The "System Libraries" of an executable work include anything, other +than the work as a whole, that (a) is included in the normal form of +packaging a Major Component, but which is not part of that Major +Component, and (b) serves only to enable use of the work with that +Major Component, or to implement a Standard Interface for which an +implementation is available to the public in source code form. A +"Major Component", in this context, means a major essential component +(kernel, window system, and so on) of the specific operating system +(if any) on which the executable work runs, or a compiler used to +produce the work, or an object code interpreter used to run it. + + The "Corresponding Source" for a work in object code form means all +the source code needed to generate, install, and (for an executable +work) run the object code and to modify the work, including scripts to +control those activities. However, it does not include the work's +System Libraries, or general-purpose tools or generally available free +programs which are used unmodified in performing those activities but +which are not part of the work. For example, Corresponding Source +includes interface definition files associated with source files for +the work, and the source code for shared libraries and dynamically +linked subprograms that the work is specifically designed to require, +such as by intimate data communication or control flow between those +subprograms and other parts of the work. + + The Corresponding Source need not include anything that users +can regenerate automatically from other parts of the Corresponding +Source. + + The Corresponding Source for a work in source code form is that +same work. + + 2. Basic Permissions. + + All rights granted under this License are granted for the term of +copyright on the Program, and are irrevocable provided the stated +conditions are met. This License explicitly affirms your unlimited +permission to run the unmodified Program. The output from running a +covered work is covered by this License only if the output, given its +content, constitutes a covered work. This License acknowledges your +rights of fair use or other equivalent, as provided by copyright law. + + You may make, run and propagate covered works that you do not +convey, without conditions so long as your license otherwise remains +in force. You may convey covered works to others for the sole purpose +of having them make modifications exclusively for you, or provide you +with facilities for running those works, provided that you comply with +the terms of this License in conveying all material for which you do +not control copyright. Those thus making or running the covered works +for you must do so exclusively on your behalf, under your direction +and control, on terms that prohibit them from making any copies of +your copyrighted material outside their relationship with you. + + Conveying under any other circumstances is permitted solely under +the conditions stated below. Sublicensing is not allowed; section 10 +makes it unnecessary. + + 3. Protecting Users' Legal Rights From Anti-Circumvention Law. + + No covered work shall be deemed part of an effective technological +measure under any applicable law fulfilling obligations under article +11 of the WIPO copyright treaty adopted on 20 December 1996, or +similar laws prohibiting or restricting circumvention of such +measures. + + When you convey a covered work, you waive any legal power to forbid +circumvention of technological measures to the extent such circumvention +is effected by exercising rights under this License with respect to +the covered work, and you disclaim any intention to limit operation or +modification of the work as a means of enforcing, against the work's +users, your or third parties' legal rights to forbid circumvention of +technological measures. + + 4. Conveying Verbatim Copies. + + You may convey verbatim copies of the Program's source code as you +receive it, in any medium, provided that you conspicuously and +appropriately publish on each copy an appropriate copyright notice; +keep intact all notices stating that this License and any +non-permissive terms added in accord with section 7 apply to the code; +keep intact all notices of the absence of any warranty; and give all +recipients a copy of this License along with the Program. + + You may charge any price or no price for each copy that you convey, +and you may offer support or warranty protection for a fee. + + 5. Conveying Modified Source Versions. + + You may convey a work based on the Program, or the modifications to +produce it from the Program, in the form of source code under the +terms of section 4, provided that you also meet all of these conditions: + + a) The work must carry prominent notices stating that you modified + it, and giving a relevant date. + + b) The work must carry prominent notices stating that it is + released under this License and any conditions added under section + 7. This requirement modifies the requirement in section 4 to + "keep intact all notices". + + c) You must license the entire work, as a whole, under this + License to anyone who comes into possession of a copy. This + License will therefore apply, along with any applicable section 7 + additional terms, to the whole of the work, and all its parts, + regardless of how they are packaged. This License gives no + permission to license the work in any other way, but it does not + invalidate such permission if you have separately received it. + + d) If the work has interactive user interfaces, each must display + Appropriate Legal Notices; however, if the Program has interactive + interfaces that do not display Appropriate Legal Notices, your + work need not make them do so. + + A compilation of a covered work with other separate and independent +works, which are not by their nature extensions of the covered work, +and which are not combined with it such as to form a larger program, +in or on a volume of a storage or distribution medium, is called an +"aggregate" if the compilation and its resulting copyright are not +used to limit the access or legal rights of the compilation's users +beyond what the individual works permit. Inclusion of a covered work +in an aggregate does not cause this License to apply to the other +parts of the aggregate. + + 6. Conveying Non-Source Forms. + + You may convey a covered work in object code form under the terms +of sections 4 and 5, provided that you also convey the +machine-readable Corresponding Source under the terms of this License, +in one of these ways: + + a) Convey the object code in, or embodied in, a physical product + (including a physical distribution medium), accompanied by the + Corresponding Source fixed on a durable physical medium + customarily used for software interchange. + + b) Convey the object code in, or embodied in, a physical product + (including a physical distribution medium), accompanied by a + written offer, valid for at least three years and valid for as + long as you offer spare parts or customer support for that product + model, to give anyone who possesses the object code either (1) a + copy of the Corresponding Source for all the software in the + product that is covered by this License, on a durable physical + medium customarily used for software interchange, for a price no + more than your reasonable cost of physically performing this + conveying of source, or (2) access to copy the + Corresponding Source from a network server at no charge. + + c) Convey individual copies of the object code with a copy of the + written offer to provide the Corresponding Source. This + alternative is allowed only occasionally and noncommercially, and + only if you received the object code with such an offer, in accord + with subsection 6b. + + d) Convey the object code by offering access from a designated + place (gratis or for a charge), and offer equivalent access to the + Corresponding Source in the same way through the same place at no + further charge. You need not require recipients to copy the + Corresponding Source along with the object code. If the place to + copy the object code is a network server, the Corresponding Source + may be on a different server (operated by you or a third party) + that supports equivalent copying facilities, provided you maintain + clear directions next to the object code saying where to find the + Corresponding Source. Regardless of what server hosts the + Corresponding Source, you remain obligated to ensure that it is + available for as long as needed to satisfy these requirements. + + e) Convey the object code using peer-to-peer transmission, provided + you inform other peers where the object code and Corresponding + Source of the work are being offered to the general public at no + charge under subsection 6d. + + A separable portion of the object code, whose source code is excluded +from the Corresponding Source as a System Library, need not be +included in conveying the object code work. + + A "User Product" is either (1) a "consumer product", which means any +tangible personal property which is normally used for personal, family, +or household purposes, or (2) anything designed or sold for incorporation +into a dwelling. In determining whether a product is a consumer product, +doubtful cases shall be resolved in favor of coverage. For a particular +product received by a particular user, "normally used" refers to a +typical or common use of that class of product, regardless of the status +of the particular user or of the way in which the particular user +actually uses, or expects or is expected to use, the product. A product +is a consumer product regardless of whether the product has substantial +commercial, industrial or non-consumer uses, unless such uses represent +the only significant mode of use of the product. + + "Installation Information" for a User Product means any methods, +procedures, authorization keys, or other information required to install +and execute modified versions of a covered work in that User Product from +a modified version of its Corresponding Source. The information must +suffice to ensure that the continued functioning of the modified object +code is in no case prevented or interfered with solely because +modification has been made. + + If you convey an object code work under this section in, or with, or +specifically for use in, a User Product, and the conveying occurs as +part of a transaction in which the right of possession and use of the +User Product is transferred to the recipient in perpetuity or for a +fixed term (regardless of how the transaction is characterized), the +Corresponding Source conveyed under this section must be accompanied +by the Installation Information. But this requirement does not apply +if neither you nor any third party retains the ability to install +modified object code on the User Product (for example, the work has +been installed in ROM). + + The requirement to provide Installation Information does not include a +requirement to continue to provide support service, warranty, or updates +for a work that has been modified or installed by the recipient, or for +the User Product in which it has been modified or installed. Access to a +network may be denied when the modification itself materially and +adversely affects the operation of the network or violates the rules and +protocols for communication across the network. + + Corresponding Source conveyed, and Installation Information provided, +in accord with this section must be in a format that is publicly +documented (and with an implementation available to the public in +source code form), and must require no special password or key for +unpacking, reading or copying. + + 7. Additional Terms. + + "Additional permissions" are terms that supplement the terms of this +License by making exceptions from one or more of its conditions. +Additional permissions that are applicable to the entire Program shall +be treated as though they were included in this License, to the extent +that they are valid under applicable law. If additional permissions +apply only to part of the Program, that part may be used separately +under those permissions, but the entire Program remains governed by +this License without regard to the additional permissions. + + When you convey a copy of a covered work, you may at your option +remove any additional permissions from that copy, or from any part of +it. (Additional permissions may be written to require their own +removal in certain cases when you modify the work.) You may place +additional permissions on material, added by you to a covered work, +for which you have or can give appropriate copyright permission. + + Notwithstanding any other provision of this License, for material you +add to a covered work, you may (if authorized by the copyright holders of +that material) supplement the terms of this License with terms: + + a) Disclaiming warranty or limiting liability differently from the + terms of sections 15 and 16 of this License; or + + b) Requiring preservation of specified reasonable legal notices or + author attributions in that material or in the Appropriate Legal + Notices displayed by works containing it; or + + c) Prohibiting misrepresentation of the origin of that material, or + requiring that modified versions of such material be marked in + reasonable ways as different from the original version; or + + d) Limiting the use for publicity purposes of names of licensors or + authors of the material; or + + e) Declining to grant rights under trademark law for use of some + trade names, trademarks, or service marks; or + + f) Requiring indemnification of licensors and authors of that + material by anyone who conveys the material (or modified versions of + it) with contractual assumptions of liability to the recipient, for + any liability that these contractual assumptions directly impose on + those licensors and authors. + + All other non-permissive additional terms are considered "further +restrictions" within the meaning of section 10. If the Program as you +received it, or any part of it, contains a notice stating that it is +governed by this License along with a term that is a further +restriction, you may remove that term. If a license document contains +a further restriction but permits relicensing or conveying under this +License, you may add to a covered work material governed by the terms +of that license document, provided that the further restriction does +not survive such relicensing or conveying. + + If you add terms to a covered work in accord with this section, you +must place, in the relevant source files, a statement of the +additional terms that apply to those files, or a notice indicating +where to find the applicable terms. + + Additional terms, permissive or non-permissive, may be stated in the +form of a separately written license, or stated as exceptions; +the above requirements apply either way. + + 8. Termination. + + You may not propagate or modify a covered work except as expressly +provided under this License. Any attempt otherwise to propagate or +modify it is void, and will automatically terminate your rights under +this License (including any patent licenses granted under the third +paragraph of section 11). + + However, if you cease all violation of this License, then your +license from a particular copyright holder is reinstated (a) +provisionally, unless and until the copyright holder explicitly and +finally terminates your license, and (b) permanently, if the copyright +holder fails to notify you of the violation by some reasonable means +prior to 60 days after the cessation. + + Moreover, your license from a particular copyright holder is +reinstated permanently if the copyright holder notifies you of the +violation by some reasonable means, this is the first time you have +received notice of violation of this License (for any work) from that +copyright holder, and you cure the violation prior to 30 days after +your receipt of the notice. + + Termination of your rights under this section does not terminate the +licenses of parties who have received copies or rights from you under +this License. If your rights have been terminated and not permanently +reinstated, you do not qualify to receive new licenses for the same +material under section 10. + + 9. Acceptance Not Required for Having Copies. + + You are not required to accept this License in order to receive or +run a copy of the Program. Ancillary propagation of a covered work +occurring solely as a consequence of using peer-to-peer transmission +to receive a copy likewise does not require acceptance. However, +nothing other than this License grants you permission to propagate or +modify any covered work. These actions infringe copyright if you do +not accept this License. Therefore, by modifying or propagating a +covered work, you indicate your acceptance of this License to do so. + + 10. Automatic Licensing of Downstream Recipients. + + Each time you convey a covered work, the recipient automatically +receives a license from the original licensors, to run, modify and +propagate that work, subject to this License. You are not responsible +for enforcing compliance by third parties with this License. + + An "entity transaction" is a transaction transferring control of an +organization, or substantially all assets of one, or subdividing an +organization, or merging organizations. If propagation of a covered +work results from an entity transaction, each party to that +transaction who receives a copy of the work also receives whatever +licenses to the work the party's predecessor in interest had or could +give under the previous paragraph, plus a right to possession of the +Corresponding Source of the work from the predecessor in interest, if +the predecessor has it or can get it with reasonable efforts. + + You may not impose any further restrictions on the exercise of the +rights granted or affirmed under this License. For example, you may +not impose a license fee, royalty, or other charge for exercise of +rights granted under this License, and you may not initiate litigation +(including a cross-claim or counterclaim in a lawsuit) alleging that +any patent claim is infringed by making, using, selling, offering for +sale, or importing the Program or any portion of it. + + 11. Patents. + + A "contributor" is a copyright holder who authorizes use under this +License of the Program or a work on which the Program is based. The +work thus licensed is called the contributor's "contributor version". + + A contributor's "essential patent claims" are all patent claims +owned or controlled by the contributor, whether already acquired or +hereafter acquired, that would be infringed by some manner, permitted +by this License, of making, using, or selling its contributor version, +but do not include claims that would be infringed only as a +consequence of further modification of the contributor version. For +purposes of this definition, "control" includes the right to grant +patent sublicenses in a manner consistent with the requirements of +this License. + + Each contributor grants you a non-exclusive, worldwide, royalty-free +patent license under the contributor's essential patent claims, to +make, use, sell, offer for sale, import and otherwise run, modify and +propagate the contents of its contributor version. + + In the following three paragraphs, a "patent license" is any express +agreement or commitment, however denominated, not to enforce a patent +(such as an express permission to practice a patent or covenant not to +sue for patent infringement). To "grant" such a patent license to a +party means to make such an agreement or commitment not to enforce a +patent against the party. + + If you convey a covered work, knowingly relying on a patent license, +and the Corresponding Source of the work is not available for anyone +to copy, free of charge and under the terms of this License, through a +publicly available network server or other readily accessible means, +then you must either (1) cause the Corresponding Source to be so +available, or (2) arrange to deprive yourself of the benefit of the +patent license for this particular work, or (3) arrange, in a manner +consistent with the requirements of this License, to extend the patent +license to downstream recipients. "Knowingly relying" means you have +actual knowledge that, but for the patent license, your conveying the +covered work in a country, or your recipient's use of the covered work +in a country, would infringe one or more identifiable patents in that +country that you have reason to believe are valid. + + If, pursuant to or in connection with a single transaction or +arrangement, you convey, or propagate by procuring conveyance of, a +covered work, and grant a patent license to some of the parties +receiving the covered work authorizing them to use, propagate, modify +or convey a specific copy of the covered work, then the patent license +you grant is automatically extended to all recipients of the covered +work and works based on it. + + A patent license is "discriminatory" if it does not include within +the scope of its coverage, prohibits the exercise of, or is +conditioned on the non-exercise of one or more of the rights that are +specifically granted under this License. You may not convey a covered +work if you are a party to an arrangement with a third party that is +in the business of distributing software, under which you make payment +to the third party based on the extent of your activity of conveying +the work, and under which the third party grants, to any of the +parties who would receive the covered work from you, a discriminatory +patent license (a) in connection with copies of the covered work +conveyed by you (or copies made from those copies), or (b) primarily +for and in connection with specific products or compilations that +contain the covered work, unless you entered into that arrangement, +or that patent license was granted, prior to 28 March 2007. + + Nothing in this License shall be construed as excluding or limiting +any implied license or other defenses to infringement that may +otherwise be available to you under applicable patent law. + + 12. No Surrender of Others' Freedom. + + If conditions are imposed on you (whether by court order, agreement or +otherwise) that contradict the conditions of this License, they do not +excuse you from the conditions of this License. If you cannot convey a +covered work so as to satisfy simultaneously your obligations under this +License and any other pertinent obligations, then as a consequence you may +not convey it at all. For example, if you agree to terms that obligate you +to collect a royalty for further conveying from those to whom you convey +the Program, the only way you could satisfy both those terms and this +License would be to refrain entirely from conveying the Program. + + 13. Use with the GNU Affero General Public License. + + Notwithstanding any other provision of this License, you have +permission to link or combine any covered work with a work licensed +under version 3 of the GNU Affero General Public License into a single +combined work, and to convey the resulting work. The terms of this +License will continue to apply to the part which is the covered work, +but the special requirements of the GNU Affero General Public License, +section 13, concerning interaction through a network will apply to the +combination as such. + + 14. Revised Versions of this License. + + The Free Software Foundation may publish revised and/or new versions of +the GNU General Public License from time to time. Such new versions will +be similar in spirit to the present version, but may differ in detail to +address new problems or concerns. + + Each version is given a distinguishing version number. If the +Program specifies that a certain numbered version of the GNU General +Public License "or any later version" applies to it, you have the +option of following the terms and conditions either of that numbered +version or of any later version published by the Free Software +Foundation. If the Program does not specify a version number of the +GNU General Public License, you may choose any version ever published +by the Free Software Foundation. + + If the Program specifies that a proxy can decide which future +versions of the GNU General Public License can be used, that proxy's +public statement of acceptance of a version permanently authorizes you +to choose that version for the Program. + + Later license versions may give you additional or different +permissions. However, no additional obligations are imposed on any +author or copyright holder as a result of your choosing to follow a +later version. + + 15. Disclaimer of Warranty. + + THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY +APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT +HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY +OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, +THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM +IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF +ALL NECESSARY SERVICING, REPAIR OR CORRECTION. + + 16. Limitation of Liability. + + IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING +WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS +THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY +GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE +USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF +DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD +PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), +EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF +SUCH DAMAGES. + + 17. Interpretation of Sections 15 and 16. + + If the disclaimer of warranty and limitation of liability provided +above cannot be given local legal effect according to their terms, +reviewing courts shall apply local law that most closely approximates +an absolute waiver of all civil liability in connection with the +Program, unless a warranty or assumption of liability accompanies a +copy of the Program in return for a fee. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/No Menacing Ships/common/crisis_levels/nms_crisis_levels.txt b/No Menacing Ships/common/crisis_levels/nms_crisis_levels.txt new file mode 100644 index 0000000..3ff28fb --- /dev/null +++ b/No Menacing Ships/common/crisis_levels/nms_crisis_levels.txt @@ -0,0 +1,178 @@ +crisis_level_2 = { + # REQUIREMENTS + allow = { + custom_tooltip = { + success_text = crisis_level_2_req_clear_tooltip + fail_text = crisis_level_2_req_tooltip + has_country_flag = crisis_special_project_1_complete + } + hidden_trigger = { + NOT = { + has_active_event = { + crisis.4120 + } + } + } + } + required_crisis_currency = 1000 + + # REWARDS + perks = { + nms_corvette_cost_optimization + menp_base_breaker + menp_relentless_aggression + } + + on_unlock = { + hidden_effect = { + owner = { + add_event_chain_counter = { + event_chain = "become_the_crisis_chain" + counter = "crisis_level_reached" + amount = 1 + } + country_event = { id = crisis.4145 days = 3 } + } + } + } +} + +crisis_level_3 = { + # REQUIREMENTS + allow = { + custom_tooltip = { + success_text = crisis_level_3_req_clear_tooltip + fail_text = crisis_level_3_req_tooltip + has_country_flag = crisis_special_project_2_complete + } + hidden_trigger = { + NOT = { + has_active_event = { + crisis.4125 + } + } + } + } + required_crisis_currency = 2000 + + # REWARDS + perks = { + nms_destroyer_cost_optimization + menp_easily_replaced + menp_death_from_above + nms_ruthless_raiders + } + + on_unlock = { + hidden_effect = { + owner = { + add_event_chain_counter = { + event_chain = "become_the_crisis_chain" + counter = "crisis_level_reached" + amount = 1 + } + country_event = { id = crisis.4150 days = 3 } + } + } + } +} + +crisis_level_4 = { + # REQUIREMENTS + allow = { + custom_tooltip = { + success_text = crisis_level_4_req_clear_tooltip + fail_text = crisis_level_4_req_tooltip + has_country_flag = crisis_special_project_3_complete + } + hidden_trigger = { + NOT = { + has_active_event = { + crisis.4130 + } + } + } + } + required_crisis_currency = 5000 + + # REWARDS + perks = { + nms_capital_cost_optimization + menp_ship_chipper + nms_flyswatter + } + + on_unlock = { + hidden_effect = { + owner = { + add_event_chain_counter = { + event_chain = "become_the_crisis_chain" + counter = "crisis_level_reached" + amount = 1 + } + country_event = { id = crisis.4155 days = 3 } + } + } + } +} + +crisis_level_5 = { + # REQUIREMENTS + allow = { + custom_tooltip = { + success_text = crisis_level_5_req_clear_tooltip + fail_text = crisis_level_5_req_tooltip + has_country_flag = crisis_special_project_4_complete + } + hidden_trigger = { + NOT = { + has_active_event = { + crisis.4135 + } + } + } + is_subject = no + } + required_crisis_currency = 10000 + + # REWARDS + perks = { + menp_megastructure + menp_star_eater + nms_mobile_bulwark + menp_paid_in_ambition + } + + on_unlock = { + owner = { + if = { + limit = { has_federation = yes } + leave_alliance = { override_requirements = yes } + } + tooltip = { + if = { + limit = { + is_galactic_community_formed = yes + is_galactic_community_member = yes + } + remove_from_galactic_community = yes + } + } + } + hidden_effect = { + # force Declare Crisis resolution through an appropriate party + declare_crisis_effect = yes + + owner = { + room_name_override = "" + add_event_chain_counter = { + event_chain = "become_the_crisis_chain" + counter = "crisis_level_reached" + amount = 1 + } + end_event_chain = become_the_crisis_chain + country_event = { id = crisis.6000 days = 5 } + } + } + } +} diff --git a/No Menacing Ships/common/megastructures/nms_crisis_sphere.txt b/No Menacing Ships/common/megastructures/nms_crisis_sphere.txt new file mode 100644 index 0000000..cea6ed0 --- /dev/null +++ b/No Menacing Ships/common/megastructures/nms_crisis_sphere.txt @@ -0,0 +1,195 @@ +crisis_sphere_0 = { + entity = "dyson_sphere_phase_01_entity" + portrait = "GFX_megastructure_construction_background" + build_time = 3600 + resources = { + category = megastructures + cost = { + sr_dark_matter = 20000 + } + produces = { + alloys = 250 + energy = 100 + } + } + + country_modifier = { + country_naval_cap_add = 100 + } + + upgrade_from = { + crisis_sphere_ruined + } + + potential = { #you may upgrade a ruined one if you have lost yours + has_crisis_level = crisis_level_5 + NOT = { + any_owned_megastructure = { + OR = { + has_megastructure_flag = crisis_sphere + AND = { + is_megastructure_type = crisis_sphere_ruined + is_upgrading = yes + } + } + } + } + } + + on_build_complete = { + fromfrom = { + solar_system.star = { + create_ambient_object = { + type = "crisis_sphere_1" + location = this + } + last_created_ambient_object = { + set_ambient_object_flag = crisis_sphere_1_system_effect + set_location = { + target = prev + distance = 0 + angle = random + } + } + } + set_megastructure_flag = crisis_sphere + } + } +} + +crisis_sphere_1 = { + entity = "dyson_sphere_phase_02_entity" + construction_entity = "dyson_sphere_part_1_entity" + portrait = "GFX_megastructure_construction_background" + build_time = 3600 + victory_score = 1000 + resources = { + category = megastructures + cost = { + sr_dark_matter = 20000 + } + produces = { + alloys = 500 + energy = 200 + } + } + + country_modifier = { + country_naval_cap_add = 150 + } + + upgrade_from = { + crisis_sphere_0 + } + + on_build_complete = { + fromfrom = { set_megastructure_flag = crisis_sphere } + from = { + country_event = { id = crisis.6005 } + } + } +} + +crisis_sphere_2 = { + entity = "dyson_sphere_phase_03_entity" + construction_entity = "dyson_sphere_part_2_entity" + portrait = "GFX_megastructure_construction_background" + build_time = 3600 + victory_score = 2500 + resources = { + category = megastructures + cost = { + sr_dark_matter = 30000 + } + produces = { + alloys = 750 + energy = 400 + } + } + + country_modifier = { + country_naval_cap_add = 200 + } + + upgrade_from = { + crisis_sphere_1 + } + + on_build_complete = { + fromfrom = { set_megastructure_flag = crisis_sphere } + from = { + country_event = { id = crisis.6006 } + country_event = { id = crisis.6150 days = 180 random = 480 } + } + } +} + +crisis_sphere_3 = { + entity = "dyson_sphere_phase_04_entity" + construction_entity = "dyson_sphere_part_3_entity" + portrait = "GFX_megastructure_construction_background" + build_time = 3600 + victory_score = 5000 + resources = { + category = megastructures + cost = { + sr_dark_matter = 40000 + } + produces = { + alloys = 1000 + energy = 800 + } + } + + country_modifier = { + country_naval_cap_add = 250 + } + + upgrade_from = { + crisis_sphere_2 + } + + on_build_complete = { + fromfrom = { set_megastructure_flag = crisis_sphere } + from = { + country_event = { id = crisis.6007 } + country_event = { id = crisis.6160 days = 180 random = 480 } + country_event = { id = crisis.6170 days = 60 random = 1260 } + } + } +} + +crisis_sphere_4 = { + entity = "dyson_sphere_phase_05_entity" + construction_entity = "dyson_sphere_part_4_entity" + portrait = "GFX_megastructure_construction_background" + build_time = 3600 + victory_score = 10000 + resources = { + category = megastructures + cost = { + sr_dark_matter = 50000 + } + } + + upgrade_from = { + crisis_sphere_3 + } + + on_build_complete = { + fromfrom = { set_megastructure_flag = crisis_sphere } + from = { + country_event = { id = crisis.6050 } + } + } +} + +# Ruined Crisis Engine +crisis_sphere_ruined = { + entity = "dyson_sphere_destroyed_entity" + portrait = "GFX_megastructure_construction_background" + + potential = { + always = no + } +} diff --git a/No Menacing Ships/common/menace_perks/nms_menace_perks.txt b/No Menacing Ships/common/menace_perks/nms_menace_perks.txt new file mode 100644 index 0000000..81d5ae5 --- /dev/null +++ b/No Menacing Ships/common/menace_perks/nms_menace_perks.txt @@ -0,0 +1,50 @@ +nms_corvette_cost_optimization = { + portrait = "GFX_crisis_icon_crisiscorvettes" + + modifier = { + ship_corvette_alloys_cost_mult = -0.33 + } +} + +nms_destroyer_cost_optimization = { + portrait = "GFX_crisis_icon_crisisdestroyers" + + modifier = { + ship_destroyer_alloys_cost_mult = -0.33 + } +} + +nms_capital_cost_optimization = { + portrait = "GFX_crisis_icon_crisiscruiser" + + modifier = { + ship_cruiser_alloys_cost_mult = -0.33 + ship_battleship_alloys_cost_mult = -0.33 + } +} + +nms_ruthless_raiders = { + portrait = "GFX_crisis_icon_ruthlessraiders" + + modifier = { + shipsize_corvette_evasion_mult = 0.15 + shipsize_corvette_disengage_chance_mult = 0.5 + } +} + +nms_flyswatter = { + portrait = "GFX_crisis_icon_flyswatter" + + modifier = { + shipsize_destroyer_tracking_mult = 0.30 + } +} + +nms_mobile_bulwark = { + portrait = "GFX_crisis_icon_mobilebulwark" + + modifier = { + shipsize_cruiser_hull_mult = 0.30 + shipsize_battleship_hull_mult = 0.15 + } +} diff --git a/No Menacing Ships/common/ship_sizes/nms_crisis_ships.txt b/No Menacing Ships/common/ship_sizes/nms_crisis_ships.txt new file mode 100644 index 0000000..b85ede3 --- /dev/null +++ b/No Menacing Ships/common/ship_sizes/nms_crisis_ships.txt @@ -0,0 +1,171 @@ +crisis_corvette = { + graphical_culture = yes + max_speed = @speed_very_fast + acceleration = 0.35 + rotation_speed = 0.1 + collision_radius = @corvette_collision_radius + modifier = { + ship_armor_add = 3 + ship_evasion_add = 60 + ship_piracy_suppression_add = 10 + + } + max_hitpoints = @corvette_hp + size_multiplier = 1 + fleet_slot_size = 1 + section_slots = { "mid" = { locator = "part1" } } + num_target_locators = 0 + is_space_station = no + can_have_federation_design = no + icon_frame = 2 + base_buildtime = 30 + components_add_to_cost = no + default_behavior = swarm + + ship_roles = { gunship brawler } + + class = shipclass_military + construction_type = starbase_shipyard + enable_default_design = yes + is_designable = no + use_shipnames_from = corvette + + potential_construction = { + always = no + } + + required_component_set = "power_core" + required_component_set = "ftl_components" + required_component_set = "thruster_components" + required_component_set = "sensor_components" + required_component_set = "combat_computers" + + resources = { + category = ships + cost = { + minerals = 300 + } + upkeep = { + energy = @corvette_upkeep_energy + minerals = @corvette_upkeep_minerals + } + } + + ai_ship_data = { + fraction = 33 + } +} + +crisis_destroyer = { + graphical_culture = yes + max_speed = @speed_fast + acceleration = 0.3 + rotation_speed = 0.2 + collision_radius = @destroyer_collision_radius + modifier = { + ship_evasion_add = 25 + ship_armor_add = 15 + ship_piracy_suppression_add = 8 + } + max_hitpoints = @destroyer_hp + size_multiplier = 2 + fleet_slot_size = 2 + section_slots = { "mid" = { locator = "part1" } } + num_target_locators = 0 + icon_frame = 3 + icon = ship_size_military_2 + base_buildtime = 60 + is_space_station = no + can_have_federation_design = no + components_add_to_cost = no + default_behavior = line + ship_roles = { gunship brawler artillery explosive energy_torpedoes } + + class = shipclass_military + construction_type = starbase_shipyard + enable_default_design = yes + is_designable = no + use_shipnames_from = destroyer + + potential_construction = { + always = no + } + + required_component_set = "power_core" + required_component_set = "ftl_components" + required_component_set = "thruster_components" + required_component_set = "sensor_components" + required_component_set = "combat_computers" + + resources = { + category = ships + cost = { + minerals = 550 + } + upkeep = { + energy = @destroyer_upkeep_energy + minerals = @destroyer_upkeep_minerals + } + } + + ai_ship_data = { + fraction = 33 + } +} + +crisis_cruiser = { + graphical_culture = yes + max_speed = @speed_fast + acceleration = 0.2 + rotation_speed = 0.2 + collision_radius = @destroyer_collision_radius + modifier = { + ship_evasion_add = 10 + ship_armor_add = 34 + ship_piracy_suppression_add = 6 + } + max_hitpoints = @cruiser_hp + size_multiplier = 4 + fleet_slot_size = 4 + section_slots = { "mid" = { locator = "part1" } } + num_target_locators = 0 + icon_frame = 4 + icon = ship_size_military_4 + base_buildtime = 120 + is_space_station = no + can_have_federation_design = no + components_add_to_cost = no + default_behavior = line + ship_roles = { gunship brawler artillery } + + class = shipclass_military + construction_type = starbase_shipyard + enable_default_design = yes + is_designable = no + use_shipnames_from = cruiser + + potential_construction = { + always = no + } + + required_component_set = "power_core" + required_component_set = "ftl_components" + required_component_set = "thruster_components" + required_component_set = "sensor_components" + required_component_set = "combat_computers" + + resources = { + category = ships + cost = { + minerals = 900 + } + upkeep = { + energy = @cruiser_upkeep_energy + minerals = @cruiser_upkeep_minerals + } + } + + ai_ship_data = { + fraction = 33 + } +} diff --git a/No Menacing Ships/descriptor.mod b/No Menacing Ships/descriptor.mod new file mode 100644 index 0000000..480d833 --- /dev/null +++ b/No Menacing Ships/descriptor.mod @@ -0,0 +1,8 @@ +version="1.0" +tags={ + "Balance" + "Gameplay" +} +name="No Menacing Ships" +supported_version="3.12.4" +remote_file_id="3268786433" \ No newline at end of file diff --git a/No Menacing Ships/localisation/nms_l_braz_por.yml b/No Menacing Ships/localisation/nms_l_braz_por.yml new file mode 100644 index 0000000..7879c44 --- /dev/null +++ b/No Menacing Ships/localisation/nms_l_braz_por.yml @@ -0,0 +1,26 @@ +l_braz_por: + nms_corvette_cost_optimization:0 "Corvette Cost Optimization" + nms_corvette_cost_optimization_desc:0 "Through meticulous engineering and resource management, the alloy costs for constructing corvettes have been reduced.\n§gAdicionado por §MNo Menacing Ships§!" + nms_destroyer_cost_optimization:0 "Destroyer Cost Optimization" + nms_destroyer_cost_optimization_desc:0 "By refining our production techniques and utilizing advanced alloys, we have successfully reduced the alloy costs of destroyers.\n§gAdicionado por §MNo Menacing Ships§!" + nms_capital_cost_optimization:0 "Capital Cost Optimization" + nms_capital_cost_optimization_desc:0 "Capital ships such as cruisers and battleships now benefit from a reduction in alloy costs due to breakthroughs in construction methodologies and alloy synthesis.\n§gAdicionado por §MNo Menacing Ships§!" +# Taken from the vanilla game + nms_ruthless_raiders:0 "Propulsores mal-configurados" + nms_ruthless_raiders_desc:0 "Se uma nave não pode ser pilotada de maneira confiante, seus movimentos não podem ser de fato previstos.\n§gModificado por §MNo Menacing Ships§!" + nms_flyswatter:0 "Matamosca" + nms_flyswatter_desc:0 "Nenhuma loucura passará despercebida, nenhuma invasão que não mereça retribuição.\n§gModificado por §MNo Menacing Ships§!" + nms_mobile_bulwark:0 "Prioridades Duras" + nms_mobile_bulwark_desc:0 "Somente alguns poucos sistemas são necessários para a operação contínua de uma $crisis_cruiser$ sob fogo, e eles devem ser priorizados. Recursos não-essenciais (sapientes ou de outra forma) precisam ser protegidos.\n§gModificado por §MNo Menacing Ships§!" +# Modifiers + mod_ship_corvette_alloys_cost_mult:0 "Corvette Alloy Cost" + mod_ship_destroyer_alloys_cost_mult:0 "Destroyer Alloy Cost" + mod_ship_cruiser_alloys_cost_mult:0 "Cruiser Alloy Cost" + mod_ship_battleship_alloys_cost_mult:0 "Battleship Alloy Cost" + mod_shipsize_corvette_evasion_mult:0 "Corvette Evasion" + mod_shipsize_corvette_disengage_chance_mult:0 "Corvette Disengage Chance" + mod_shipsize_destroyer_tracking_mult:0 "Destroyer Tracking" + mod_shipsize_cruiser_hull_mult:0 "Cruiser Hull Points" + mod_shipsize_battleship_hull_mult:0 "Battleship Hull Points" +# DO_NOT_TRANSLATE_THIS:0 "Translate this" +# Do not translate "No Menacing Ships" in the descriptions, as it is the name of the mod diff --git a/No Menacing Ships/localisation/nms_l_english.yml b/No Menacing Ships/localisation/nms_l_english.yml new file mode 100644 index 0000000..d2b36bd --- /dev/null +++ b/No Menacing Ships/localisation/nms_l_english.yml @@ -0,0 +1,26 @@ +l_english: + nms_corvette_cost_optimization:0 "Corvette Cost Optimization" + nms_corvette_cost_optimization_desc:0 "Through meticulous engineering and resource management, the alloy costs for constructing corvettes have been reduced.\n§gAdded by §MNo Menacing Ships§!" + nms_destroyer_cost_optimization:0 "Destroyer Cost Optimization" + nms_destroyer_cost_optimization_desc:0 "By refining our production techniques and utilizing advanced alloys, we have successfully reduced the alloy costs of destroyers.\n§gAdded by §MNo Menacing Ships§!" + nms_capital_cost_optimization:0 "Capital Cost Optimization" + nms_capital_cost_optimization_desc:0 "Capital ships such as cruisers and battleships now benefit from a reduction in alloy costs due to breakthroughs in construction methodologies and alloy synthesis.\n§gAdded by §MNo Menacing Ships§!" +# Taken from the vanilla game + nms_ruthless_raiders:0 "Misconfigured Thrusters" + nms_ruthless_raiders_desc:0 "If a ship cannot be reliably piloted, its movements cannot be reliably predicted.\n§gModified by §MNo Menacing Ships§!" + nms_flyswatter:0 "Flyswatter" + nms_flyswatter_desc:0 "No folly is beneath our notice, no trespass undeserving of retribution.\n§gModified by §MNo Menacing Ships§!" + nms_mobile_bulwark:0 "Harsh Priorities" + nms_mobile_bulwark_desc:0 "Only a scant few systems are required for the continued operation of a Cruiser under fire, and should be prioritized. Nonessential resources - sapient or otherwise - need not be protected. We can apply a similar principle to our Battleships, although it is is less effective.\n§gModified by §MNo Menacing Ships§!" +# Modifiers + mod_ship_corvette_alloys_cost_mult:0 "Corvette Alloy Cost" + mod_ship_destroyer_alloys_cost_mult:0 "Destroyer Alloy Cost" + mod_ship_cruiser_alloys_cost_mult:0 "Cruiser Alloy Cost" + mod_ship_battleship_alloys_cost_mult:0 "Battleship Alloy Cost" + mod_shipsize_corvette_evasion_mult:0 "Corvette Evasion" + mod_shipsize_corvette_disengage_chance_mult:0 "Corvette Disengage Chance" + mod_shipsize_destroyer_tracking_mult:0 "Destroyer Tracking" + mod_shipsize_cruiser_hull_mult:0 "Cruiser Hull Points" + mod_shipsize_battleship_hull_mult:0 "Battleship Hull Points" +# DO_NOT_TRANSLATE_THIS:0 "Translate this" +# Do not translate "No Menacing Ships" in the descriptions, as it is the name of the mod diff --git a/No Menacing Ships/localisation/nms_l_french.yml b/No Menacing Ships/localisation/nms_l_french.yml new file mode 100644 index 0000000..d0ca594 --- /dev/null +++ b/No Menacing Ships/localisation/nms_l_french.yml @@ -0,0 +1,26 @@ +l_french: + nms_corvette_cost_optimization:0 "Corvette Cost Optimization" + nms_corvette_cost_optimization_desc:0 "Through meticulous engineering and resource management, the alloy costs for constructing corvettes have been reduced.\n§gAjouté par §MNo Menacing Ships§!" + nms_destroyer_cost_optimization:0 "Destroyer Cost Optimization" + nms_destroyer_cost_optimization_desc:0 "By refining our production techniques and utilizing advanced alloys, we have successfully reduced the alloy costs of destroyers.\n§gAjouté par §MNo Menacing Ships§!" + nms_capital_cost_optimization:0 "Capital Cost Optimization" + nms_capital_cost_optimization_desc:0 "Capital ships such as cruisers and battleships now benefit from a reduction in alloy costs due to breakthroughs in construction methodologies and alloy synthesis.\n§gAjouté par §MNo Menacing Ships§!" +# Taken from the vanilla game + nms_ruthless_raiders:0 "Propulseurs déconfigurés" + nms_ruthless_raiders_desc:0 "Si un vaisseau n'est pas piloté de la façon attendue, il est impossible de prédire ses mouvements avec la moindre efficacité.\n§gModifié par §MNo Menacing Ships§!" + nms_flyswatter:0 "Tapette à mouches" + nms_flyswatter_desc:0 "Il n'est aucune folie que nous ne pouvons repérer, aucune faute qui ne mérite être châtiée.\n§gModifié par §MNo Menacing Ships§!" + nms_mobile_bulwark:0 "Cruelles priorités" + nms_mobile_bulwark_desc:0 "Peu de systèmes sont nécessaires pour poursuivre les opérations à bord d'un croiseur de la menace pris sous le feu ennemi. Ils doivent donc être priorisés. Les ressources non essentielles, y compris vivantes, n'ont de fait aucune raison d'être protégées.\n§gModifié par §MNo Menacing Ships§!" +# Modifiers + mod_ship_corvette_alloys_cost_mult:0 "Corvette Alloy Cost" + mod_ship_destroyer_alloys_cost_mult:0 "Destroyer Alloy Cost" + mod_ship_cruiser_alloys_cost_mult:0 "Cruiser Alloy Cost" + mod_ship_battleship_alloys_cost_mult:0 "Battleship Alloy Cost" + mod_shipsize_corvette_evasion_mult:0 "Corvette Evasion" + mod_shipsize_corvette_disengage_chance_mult:0 "Corvette Disengage Chance" + mod_shipsize_destroyer_tracking_mult:0 "Destroyer Tracking" + mod_shipsize_cruiser_hull_mult:0 "Cruiser Hull Points" + mod_shipsize_battleship_hull_mult:0 "Battleship Hull Points" +# DO_NOT_TRANSLATE_THIS:0 "Translate this" +# Do not translate "No Menacing Ships" in the descriptions, as it is the name of the mod diff --git a/No Menacing Ships/localisation/nms_l_german.yml b/No Menacing Ships/localisation/nms_l_german.yml new file mode 100644 index 0000000..eb0fbbf --- /dev/null +++ b/No Menacing Ships/localisation/nms_l_german.yml @@ -0,0 +1,26 @@ +l_german: + nms_corvette_cost_optimization:0 "Corvette Cost Optimization" + nms_corvette_cost_optimization_desc:0 "Through meticulous engineering and resource management, the alloy costs for constructing corvettes have been reduced.\n§gHinzugefügt von §MNo Menacing Ships§!" + nms_destroyer_cost_optimization:0 "Destroyer Cost Optimization" + nms_destroyer_cost_optimization_desc:0 "By refining our production techniques and utilizing advanced alloys, we have successfully reduced the alloy costs of destroyers.\n§gHinzugefügt von §MNo Menacing Ships§!" + nms_capital_cost_optimization:0 "Capital Cost Optimization" + nms_capital_cost_optimization_desc:0 "Capital ships such as cruisers and battleships now benefit from a reduction in alloy costs due to breakthroughs in construction methodologies and alloy synthesis.\n§gHinzugefügt von §MNo Menacing Ships§!" +# Taken from the vanilla game + nms_ruthless_raiders:0 "Falsch konfigurierte Triebwerke" + nms_ruthless_raiders_desc:0 "Kann ein Schiff nicht zuverlässig gesteuert werden, lassen sich seine Bewegungen nicht zuverlässig vorhersagen.\n§gGeändert von §MNo Menacing Ships§!" + nms_flyswatter:0 "Fliegenklatscher" + nms_flyswatter_desc:0 "Es gibt keine Torheit, die wir nicht bemerken, und keine Übertretung, die nicht geahndet wird.\n§gGeändert von §MNo Menacing Ships§!" + nms_mobile_bulwark:0 "Harte Prioritäten" + nms_mobile_bulwark_desc:0 "Nur wenige Systeme sind für den fortlaufenden Betrieb eines $crisis_cruiser$s unter Beschuss erforderlich und sollten priorisiert werden. Unwichtige Ressourcen - ob vernunftbegabt oder nicht - müssen nicht geschützt werden.\n§gGeändert von §MNo Menacing Ships§!" +# Modifiers + mod_ship_corvette_alloys_cost_mult:0 "Corvette Alloy Cost" + mod_ship_destroyer_alloys_cost_mult:0 "Destroyer Alloy Cost" + mod_ship_cruiser_alloys_cost_mult:0 "Cruiser Alloy Cost" + mod_ship_battleship_alloys_cost_mult:0 "Battleship Alloy Cost" + mod_shipsize_corvette_evasion_mult:0 "Corvette Evasion" + mod_shipsize_corvette_disengage_chance_mult:0 "Corvette Disengage Chance" + mod_shipsize_destroyer_tracking_mult:0 "Destroyer Tracking" + mod_shipsize_cruiser_hull_mult:0 "Cruiser Hull Points" + mod_shipsize_battleship_hull_mult:0 "Battleship Hull Points" +# DO_NOT_TRANSLATE_THIS:0 "Translate this" +# Do not translate "No Menacing Ships" in the descriptions, as it is the name of the mod diff --git a/No Menacing Ships/localisation/nms_l_japanese.yml b/No Menacing Ships/localisation/nms_l_japanese.yml new file mode 100644 index 0000000..1802b33 --- /dev/null +++ b/No Menacing Ships/localisation/nms_l_japanese.yml @@ -0,0 +1,26 @@ +l_japanese: + nms_corvette_cost_optimization:0 "Corvette Cost Optimization" + nms_corvette_cost_optimization_desc:0 "Through meticulous engineering and resource management, the alloy costs for constructing corvettes have been reduced.\n§g追加 §MNo Menacing Ships§!" + nms_destroyer_cost_optimization:0 "Destroyer Cost Optimization" + nms_destroyer_cost_optimization_desc:0 "By refining our production techniques and utilizing advanced alloys, we have successfully reduced the alloy costs of destroyers.\n§g追加 §MNo Menacing Ships§!" + nms_capital_cost_optimization:0 "Capital Cost Optimization" + nms_capital_cost_optimization_desc:0 "Capital ships such as cruisers and battleships now benefit from a reduction in alloy costs due to breakthroughs in construction methodologies and alloy synthesis.\n§g追加 §MNo Menacing Ships§!" +# Taken from the vanilla game + nms_ruthless_raiders:0 "幻惑のスラスター" + nms_ruthless_raiders_desc:0 "もし船が確実に操縦されていれば、 その動きは確実に予測できない。\n§g修正者 §MNo Menacing Ships§!" + nms_flyswatter:0 "蝿叩き" + nms_flyswatter_desc:0 "我々の注意をかいくぐれる敵はおらず、 報復に値しない領域侵犯もまたない。\n§g修正者 §MNo Menacing Ships§!" + nms_mobile_bulwark:0 "厳格なる優先事項" + nms_mobile_bulwark_desc:0 "$crisis_cruiser$を継続して危険に晒す必要があるほどの星系は少なく、 優先順位をつけるべきだ。 必須ではないリソース――知的であろうとそうでなかろうと――は、 守る必要がない。\n§g修正者 §MNo Menacing Ships§!" +# Modifiers + mod_ship_corvette_alloys_cost_mult:0 "Corvette Alloy Cost" + mod_ship_destroyer_alloys_cost_mult:0 "Destroyer Alloy Cost" + mod_ship_cruiser_alloys_cost_mult:0 "Cruiser Alloy Cost" + mod_ship_battleship_alloys_cost_mult:0 "Battleship Alloy Cost" + mod_shipsize_corvette_evasion_mult:0 "Corvette Evasion" + mod_shipsize_corvette_disengage_chance_mult:0 "Corvette Disengage Chance" + mod_shipsize_destroyer_tracking_mult:0 "Destroyer Tracking" + mod_shipsize_cruiser_hull_mult:0 "Cruiser Hull Points" + mod_shipsize_battleship_hull_mult:0 "Battleship Hull Points" +# DO_NOT_TRANSLATE_THIS:0 "Translate this" +# Do not translate "No Menacing Ships" in the descriptions, as it is the name of the mod diff --git a/No Menacing Ships/localisation/nms_l_korean.yml b/No Menacing Ships/localisation/nms_l_korean.yml new file mode 100644 index 0000000..ec8a173 --- /dev/null +++ b/No Menacing Ships/localisation/nms_l_korean.yml @@ -0,0 +1,26 @@ +l_korean: + nms_corvette_cost_optimization:0 "Corvette Cost Optimization" + nms_corvette_cost_optimization_desc:0 "Through meticulous engineering and resource management, the alloy costs for constructing corvettes have been reduced.\n§g추가한 사람 §MNo Menacing Ships§!" + nms_destroyer_cost_optimization:0 "Destroyer Cost Optimization" + nms_destroyer_cost_optimization_desc:0 "By refining our production techniques and utilizing advanced alloys, we have successfully reduced the alloy costs of destroyers.\n§g추가한 사람 §MNo Menacing Ships§!" + nms_capital_cost_optimization:0 "Capital Cost Optimization" + nms_capital_cost_optimization_desc:0 "Capital ships such as cruisers and battleships now benefit from a reduction in alloy costs due to breakthroughs in construction methodologies and alloy synthesis.\n§g추가한 사람 §MNo Menacing Ships§!" +# Taken from the vanilla game + nms_ruthless_raiders:0 "형상 불량 추진기" + nms_ruthless_raiders_desc:0 "함선을 안정적으로 조종할 수 없다면 그 움직임을 안정적으로 예측할 수도 없습니다.\n§g수정자 §MNo Menacing Ships§!" + nms_flyswatter:0 "파리채" + nms_flyswatter_desc:0 "어떠한 어리석음도 우리의 시야를 벗어나지 않으며 보복할 보람이 없는 침략 행위는 없습니다.\n§g수정자 §MNo Menacing Ships§!" + nms_mobile_bulwark:0 "잔인한 우선순위" + nms_mobile_bulwark_desc:0 "전시 상황에서 $crisis_cruiser$의 운용을 유지하기 위해 필요한 성계의 수는 결코 많지 않습니다. 따라서 우선순위를 정해야 합니다. 우선순위가 떨어지는 자원은 지성체이든 그 외의 것이든 보호할 필요가 없습니다.\n§g수정자 §MNo Menacing Ships§!" +# Modifiers + mod_ship_corvette_alloys_cost_mult:0 "Corvette Alloy Cost" + mod_ship_destroyer_alloys_cost_mult:0 "Destroyer Alloy Cost" + mod_ship_cruiser_alloys_cost_mult:0 "Cruiser Alloy Cost" + mod_ship_battleship_alloys_cost_mult:0 "Battleship Alloy Cost" + mod_shipsize_corvette_evasion_mult:0 "Corvette Evasion" + mod_shipsize_corvette_disengage_chance_mult:0 "Corvette Disengage Chance" + mod_shipsize_destroyer_tracking_mult:0 "Destroyer Tracking" + mod_shipsize_cruiser_hull_mult:0 "Cruiser Hull Points" + mod_shipsize_battleship_hull_mult:0 "Battleship Hull Points" +# DO_NOT_TRANSLATE_THIS:0 "Translate this" +# Do not translate "No Menacing Ships" in the descriptions, as it is the name of the mod diff --git a/No Menacing Ships/localisation/nms_l_polish.yml b/No Menacing Ships/localisation/nms_l_polish.yml new file mode 100644 index 0000000..cc0aa11 --- /dev/null +++ b/No Menacing Ships/localisation/nms_l_polish.yml @@ -0,0 +1,26 @@ +l_polish: + nms_corvette_cost_optimization:0 "Corvette Cost Optimization" + nms_corvette_cost_optimization_desc:0 "Through meticulous engineering and resource management, the alloy costs for constructing corvettes have been reduced.\n§gDodane przez §MNo Menacing Ships§!" + nms_destroyer_cost_optimization:0 "Destroyer Cost Optimization" + nms_destroyer_cost_optimization_desc:0 "By refining our production techniques and utilizing advanced alloys, we have successfully reduced the alloy costs of destroyers.\n§gDodane przez §MNo Menacing Ships§!" + nms_capital_cost_optimization:0 "Capital Cost Optimization" + nms_capital_cost_optimization_desc:0 "Capital ships such as cruisers and battleships now benefit from a reduction in alloy costs due to breakthroughs in construction methodologies and alloy synthesis.\n§gDodane przez §MNo Menacing Ships§!" +# Taken from the vanilla game + nms_ruthless_raiders:0 "Zła konfiguracja silników manewrowych" + nms_ruthless_raiders_desc:0 "Jeśli statku nie da się pewnie pilotować, to jego ruchy stają się nieprzewidywalne.\n§gZmodyfikowany przez §MNo Menacing Ships§!" + nms_flyswatter:0 "Packa na muchy" + nms_flyswatter_desc:0 "Nie umykają nam żadne fanaberie i nie wybaczamy żadnych występków.\n§gZmodyfikowany przez §MNo Menacing Ships§!" + nms_mobile_bulwark:0 "Twarde priorytety" + nms_mobile_bulwark_desc:0 "$crisis_cruiser$ pod ostrzałem potrzebuje zaledwie kilka układów do sprawnego działania, dlatego należy traktować je priorytetowo. Mniej istotne zasoby, te świadome i pozostałe, nie muszą być chronione.\n§gZmodyfikowany przez §MNo Menacing Ships§!" +# Modifiers + mod_ship_corvette_alloys_cost_mult:0 "Corvette Alloy Cost" + mod_ship_destroyer_alloys_cost_mult:0 "Destroyer Alloy Cost" + mod_ship_cruiser_alloys_cost_mult:0 "Cruiser Alloy Cost" + mod_ship_battleship_alloys_cost_mult:0 "Battleship Alloy Cost" + mod_shipsize_corvette_evasion_mult:0 "Corvette Evasion" + mod_shipsize_corvette_disengage_chance_mult:0 "Corvette Disengage Chance" + mod_shipsize_destroyer_tracking_mult:0 "Destroyer Tracking" + mod_shipsize_cruiser_hull_mult:0 "Cruiser Hull Points" + mod_shipsize_battleship_hull_mult:0 "Battleship Hull Points" +# DO_NOT_TRANSLATE_THIS:0 "Translate this" +# Do not translate "No Menacing Ships" in the descriptions, as it is the name of the mod diff --git a/No Menacing Ships/localisation/nms_l_russian.yml b/No Menacing Ships/localisation/nms_l_russian.yml new file mode 100644 index 0000000..a852b15 --- /dev/null +++ b/No Menacing Ships/localisation/nms_l_russian.yml @@ -0,0 +1,26 @@ +l_russian: + nms_corvette_cost_optimization:0 "Corvette Cost Optimization" + nms_corvette_cost_optimization_desc:0 "Through meticulous engineering and resource management, the alloy costs for constructing corvettes have been reduced.\n§gДобавлено §MNo Menacing Ships§!" + nms_destroyer_cost_optimization:0 "Destroyer Cost Optimization" + nms_destroyer_cost_optimization_desc:0 "By refining our production techniques and utilizing advanced alloys, we have successfully reduced the alloy costs of destroyers.\n§gДобавлено §MNo Menacing Ships§!" + nms_capital_cost_optimization:0 "Capital Cost Optimization" + nms_capital_cost_optimization_desc:0 "Capital ships such as cruisers and battleships now benefit from a reduction in alloy costs due to breakthroughs in construction methodologies and alloy synthesis.\n§gДобавлено §MNo Menacing Ships§!" +# Taken from the vanilla game + nms_ruthless_raiders:0 "Неправильно установленные двигатели" + nms_ruthless_raiders_desc:0 "Если кораблем нельзя нормально управлять, то и его движение будет невозможно предсказать.\n§gИзменено §MNo Menacing Ships§!" + nms_flyswatter:0 "Мухобойка" + nms_flyswatter_desc:0 "Мы замечаем любую глупую ошибку и караем за малейшее нарушение.\n§gИзменено §MNo Menacing Ships§!" + nms_mobile_bulwark:0 "Жесткие приоритеты" + nms_mobile_bulwark_desc:0 "Лишь несколько систем необходимы, чтобы $crisis_cruiser$ продолжал функционировать под вражеским огнем, и мы должны отдать приоритет этим системам. Прочие ресурсы, как разумные, так и нет, можно не защищать.\n§gИзменено §MNo Menacing Ships§!" +# Modifiers + mod_ship_corvette_alloys_cost_mult:0 "Corvette Alloy Cost" + mod_ship_destroyer_alloys_cost_mult:0 "Destroyer Alloy Cost" + mod_ship_cruiser_alloys_cost_mult:0 "Cruiser Alloy Cost" + mod_ship_battleship_alloys_cost_mult:0 "Battleship Alloy Cost" + mod_shipsize_corvette_evasion_mult:0 "Corvette Evasion" + mod_shipsize_corvette_disengage_chance_mult:0 "Corvette Disengage Chance" + mod_shipsize_destroyer_tracking_mult:0 "Destroyer Tracking" + mod_shipsize_cruiser_hull_mult:0 "Cruiser Hull Points" + mod_shipsize_battleship_hull_mult:0 "Battleship Hull Points" +# DO_NOT_TRANSLATE_THIS:0 "Translate this" +# Do not translate "No Menacing Ships" in the descriptions, as it is the name of the mod diff --git a/No Menacing Ships/localisation/nms_l_simp_chinese.yml b/No Menacing Ships/localisation/nms_l_simp_chinese.yml new file mode 100644 index 0000000..02909a5 --- /dev/null +++ b/No Menacing Ships/localisation/nms_l_simp_chinese.yml @@ -0,0 +1,26 @@ +l_simp_chinese: + nms_corvette_cost_optimization:0 "Corvette Cost Optimization" + nms_corvette_cost_optimization_desc:0 "Through meticulous engineering and resource management, the alloy costs for constructing corvettes have been reduced.\n§g添加人 §MNo Menacing Ships§!" + nms_destroyer_cost_optimization:0 "Destroyer Cost Optimization" + nms_destroyer_cost_optimization_desc:0 "By refining our production techniques and utilizing advanced alloys, we have successfully reduced the alloy costs of destroyers.\n§g添加人 §MNo Menacing Ships§!" + nms_capital_cost_optimization:0 "Capital Cost Optimization" + nms_capital_cost_optimization_desc:0 "Capital ships such as cruisers and battleships now benefit from a reduction in alloy costs due to breakthroughs in construction methodologies and alloy synthesis.\n§g添加人 §MNo Menacing Ships§!" +# Taken from the vanilla game + nms_ruthless_raiders:0 "配置错误的推进器" + nms_ruthless_raiders_desc:0 "如果一艘船不能可靠地驾驶,它的行动就不能可靠地被预测。\n§g修改 §MNo Menacing Ships§!" + nms_flyswatter:0 "射杀火鸡" + nms_flyswatter_desc:0 "没有什么蠢事不值得我们注意,没有什么罪过不值得我们惩罚。\n§g修改 §MNo Menacing Ships§!" + nms_mobile_bulwark:0 "强硬优先" + nms_mobile_bulwark_desc:0 "只有少部分星系持续暴露在$crisis_cruiser$的威胁之下,这些星系应当被优先考虑。而不需要保护的其他星系的资源——无论这一举动是否明智——将被减少。\n§g修改 §MNo Menacing Ships§!" +# Modifiers + mod_ship_corvette_alloys_cost_mult:0 "Corvette Alloy Cost" + mod_ship_destroyer_alloys_cost_mult:0 "Destroyer Alloy Cost" + mod_ship_cruiser_alloys_cost_mult:0 "Cruiser Alloy Cost" + mod_ship_battleship_alloys_cost_mult:0 "Battleship Alloy Cost" + mod_shipsize_corvette_evasion_mult:0 "Corvette Evasion" + mod_shipsize_corvette_disengage_chance_mult:0 "Corvette Disengage Chance" + mod_shipsize_destroyer_tracking_mult:0 "Destroyer Tracking" + mod_shipsize_cruiser_hull_mult:0 "Cruiser Hull Points" + mod_shipsize_battleship_hull_mult:0 "Battleship Hull Points" +# DO_NOT_TRANSLATE_THIS:0 "Translate this" +# Do not translate "No Menacing Ships" in the descriptions, as it is the name of the mod diff --git a/No Menacing Ships/localisation/nms_l_spanish.yml b/No Menacing Ships/localisation/nms_l_spanish.yml new file mode 100644 index 0000000..8c9d60b --- /dev/null +++ b/No Menacing Ships/localisation/nms_l_spanish.yml @@ -0,0 +1,26 @@ +l_spanish: + nms_corvette_cost_optimization:0 "Corvette Cost Optimization" + nms_corvette_cost_optimization_desc:0 "Through meticulous engineering and resource management, the alloy costs for constructing corvettes have been reduced.\n§gAñadido por §MNo Menacing Ships§!" + nms_destroyer_cost_optimization:0 "Destroyer Cost Optimization" + nms_destroyer_cost_optimization_desc:0 "By refining our production techniques and utilizing advanced alloys, we have successfully reduced the alloy costs of destroyers.\n§gAñadido por §MNo Menacing Ships§!" + nms_capital_cost_optimization:0 "Capital Cost Optimization" + nms_capital_cost_optimization_desc:0 "Capital ships such as cruisers and battleships now benefit from a reduction in alloy costs due to breakthroughs in construction methodologies and alloy synthesis.\n§gAñadido por §MNo Menacing Ships§!" +# Taken from the vanilla game + nms_ruthless_raiders:0 "Propulsores mal configurados" + nms_ruthless_raiders_desc:0 "Si una nave no se puede pilotar de manera fiable, sus movimientos no se podrán predecir correctamente.\n§gModificado por §MNo Menacing Ships§!" + nms_flyswatter:0 "Matamoscas" + nms_flyswatter_desc:0 "No ignoraremos ningún sinsentido ni dejaremos ninguna infracción sin su sanción.\n§gModificado por §MNo Menacing Ships§!" + nms_mobile_bulwark:0 "Prioridades difíciles" + nms_mobile_bulwark_desc:0 "Solo se necesitan unos pocos sistemas para el funcionamiento continuo de un $crisis_cruiser$ bajo fuego, y es algo que debe priorizarse. No hay por qué proteger los recursos no esenciales, inteligentes o no.\n§gModificado por §MNo Menacing Ships§!" +# Modifiers + mod_ship_corvette_alloys_cost_mult:0 "Corvette Alloy Cost" + mod_ship_destroyer_alloys_cost_mult:0 "Destroyer Alloy Cost" + mod_ship_cruiser_alloys_cost_mult:0 "Cruiser Alloy Cost" + mod_ship_battleship_alloys_cost_mult:0 "Battleship Alloy Cost" + mod_shipsize_corvette_evasion_mult:0 "Corvette Evasion" + mod_shipsize_corvette_disengage_chance_mult:0 "Corvette Disengage Chance" + mod_shipsize_destroyer_tracking_mult:0 "Destroyer Tracking" + mod_shipsize_cruiser_hull_mult:0 "Cruiser Hull Points" + mod_shipsize_battleship_hull_mult:0 "Battleship Hull Points" +# DO_NOT_TRANSLATE_THIS:0 "Translate this" +# Do not translate "No Menacing Ships" in the descriptions, as it is the name of the mod diff --git a/No Menacing Ships/localisation/replace/nms_l_braz_por.yml b/No Menacing Ships/localisation/replace/nms_l_braz_por.yml new file mode 100644 index 0000000..a7a9402 --- /dev/null +++ b/No Menacing Ships/localisation/replace/nms_l_braz_por.yml @@ -0,0 +1,5 @@ +l_braz_por: + unlock_crisis_corvette:0 "" + unlock_crisis_destroyer:0 "" + unlock_crisis_cruiser:0 "" +# DO_NOT_TRANSLATE_THIS:0 "Translate this" diff --git a/No Menacing Ships/localisation/replace/nms_l_english.yml b/No Menacing Ships/localisation/replace/nms_l_english.yml new file mode 100644 index 0000000..21e7a27 --- /dev/null +++ b/No Menacing Ships/localisation/replace/nms_l_english.yml @@ -0,0 +1,5 @@ +l_english: + unlock_crisis_corvette:0 "" + unlock_crisis_destroyer:0 "" + unlock_crisis_cruiser:0 "" +# DO_NOT_TRANSLATE_THIS:0 "Translate this" diff --git a/No Menacing Ships/localisation/replace/nms_l_french.yml b/No Menacing Ships/localisation/replace/nms_l_french.yml new file mode 100644 index 0000000..4da205c --- /dev/null +++ b/No Menacing Ships/localisation/replace/nms_l_french.yml @@ -0,0 +1,5 @@ +l_french: + unlock_crisis_corvette:0 "" + unlock_crisis_destroyer:0 "" + unlock_crisis_cruiser:0 "" +# DO_NOT_TRANSLATE_THIS:0 "Translate this" diff --git a/No Menacing Ships/localisation/replace/nms_l_german.yml b/No Menacing Ships/localisation/replace/nms_l_german.yml new file mode 100644 index 0000000..b5e34d6 --- /dev/null +++ b/No Menacing Ships/localisation/replace/nms_l_german.yml @@ -0,0 +1,5 @@ +l_german: + unlock_crisis_corvette:0 "" + unlock_crisis_destroyer:0 "" + unlock_crisis_cruiser:0 "" +# DO_NOT_TRANSLATE_THIS:0 "Translate this" diff --git a/No Menacing Ships/localisation/replace/nms_l_japanese.yml b/No Menacing Ships/localisation/replace/nms_l_japanese.yml new file mode 100644 index 0000000..ebda305 --- /dev/null +++ b/No Menacing Ships/localisation/replace/nms_l_japanese.yml @@ -0,0 +1,5 @@ +l_japanese: + unlock_crisis_corvette:0 "" + unlock_crisis_destroyer:0 "" + unlock_crisis_cruiser:0 "" +# DO_NOT_TRANSLATE_THIS:0 "Translate this" diff --git a/No Menacing Ships/localisation/replace/nms_l_korean.yml b/No Menacing Ships/localisation/replace/nms_l_korean.yml new file mode 100644 index 0000000..37a6c4a --- /dev/null +++ b/No Menacing Ships/localisation/replace/nms_l_korean.yml @@ -0,0 +1,5 @@ +l_korean: + unlock_crisis_corvette:0 "" + unlock_crisis_destroyer:0 "" + unlock_crisis_cruiser:0 "" +# DO_NOT_TRANSLATE_THIS:0 "Translate this" diff --git a/No Menacing Ships/localisation/replace/nms_l_polish.yml b/No Menacing Ships/localisation/replace/nms_l_polish.yml new file mode 100644 index 0000000..2a69fc5 --- /dev/null +++ b/No Menacing Ships/localisation/replace/nms_l_polish.yml @@ -0,0 +1,5 @@ +l_polish: + unlock_crisis_corvette:0 "" + unlock_crisis_destroyer:0 "" + unlock_crisis_cruiser:0 "" +# DO_NOT_TRANSLATE_THIS:0 "Translate this" diff --git a/No Menacing Ships/localisation/replace/nms_l_russian.yml b/No Menacing Ships/localisation/replace/nms_l_russian.yml new file mode 100644 index 0000000..2f30723 --- /dev/null +++ b/No Menacing Ships/localisation/replace/nms_l_russian.yml @@ -0,0 +1,5 @@ +l_russian: + unlock_crisis_corvette:0 "" + unlock_crisis_destroyer:0 "" + unlock_crisis_cruiser:0 "" +# DO_NOT_TRANSLATE_THIS:0 "Translate this" diff --git a/No Menacing Ships/localisation/replace/nms_l_simp_chinese.yml b/No Menacing Ships/localisation/replace/nms_l_simp_chinese.yml new file mode 100644 index 0000000..315095a --- /dev/null +++ b/No Menacing Ships/localisation/replace/nms_l_simp_chinese.yml @@ -0,0 +1,5 @@ +l_simp_chinese: + unlock_crisis_corvette:0 "" + unlock_crisis_destroyer:0 "" + unlock_crisis_cruiser:0 "" +# DO_NOT_TRANSLATE_THIS:0 "Translate this" diff --git a/No Menacing Ships/localisation/replace/nms_l_spanish.yml b/No Menacing Ships/localisation/replace/nms_l_spanish.yml new file mode 100644 index 0000000..79483c8 --- /dev/null +++ b/No Menacing Ships/localisation/replace/nms_l_spanish.yml @@ -0,0 +1,5 @@ +l_spanish: + unlock_crisis_corvette:0 "" + unlock_crisis_destroyer:0 "" + unlock_crisis_cruiser:0 "" +# DO_NOT_TRANSLATE_THIS:0 "Translate this" diff --git a/No Menacing Ships/thumbnail.png b/No Menacing Ships/thumbnail.png new file mode 100644 index 0000000..0508b1e Binary files /dev/null and b/No Menacing Ships/thumbnail.png differ diff --git a/README.md b/README.md index 588212b..73b108a 100644 --- a/README.md +++ b/README.md @@ -100,5 +100,47 @@ __This mod requires [UI Overhaul Dynamic](https://steamcommunity.com/sharedfiles Original code is from [Double Starbase Slots](https://steamcommunity.com/sharedfiles/filedetails/?id=2960916028) by Willa Grey. Original idea (and rough slot numbers) are from [More Starbase Slots for Expanded Starbases](https://steamcommunity.com/sharedfiles/filedetails/?id=2808547642) by [Skogen](https://steamcommunity.com/id/Skogen787). + +## [No Menacing Ships](https://steamcommunity.com/sharedfiles/filedetails/?id=3268786433) + +This mod makes the Menacing ships unobtainable and replaces all of their related perks from the `Become the Crisis` crisis path. +It also makes the Aetherophasic Engine produce alloys instead of minerals. Production rates have been nerfed to compensate. + +The perks that would have unlocked the Menacing ships now reduce the alloy costs of their respective ship classes by __33%__. For the cruiser perk, I decided to also include Battleships. +The perks that buff the Menacing ships now buff their respective normal ship classes instead. + +### Compatibility + +__You need the [url=https://store.steampowered.com/app/1522090/Stellaris_Nemesis/] Nemesis [/url] DLC enabled for this mod to do anything!__ + +This mod overwrites the following files: + +* `common/crisis_levels/00_crisis_levels.txt` + * `crisis level 2` + * `crisis level 3` + * `crisis level 4` + * `crisis level 5` +* `common/megastructures/12_crisis_sphere.txt` + * `crisis_sphere_0` + * `crisis_sphere_1` + * `crisis_sphere_2` + * `crisis_sphere_3` + * `crisis_sphere_4` +* `common/ship_sizes/20_nemesis.txt` + * `crisis_corvette` + * `crisis_destroyer` + * `crisis_cruiser` + +### Localization + +This mod supports the following languages: + +| __Language__ | __Contributor__ | +| ------------- | ------------- | +| English | Seaswimmer | + +*Some parts of this mod change stats of otherwise vanilla perks. In those cases, the original perk descriptions have been kept for unsupported languages.* +If you'd like to add more, reach out to me on [Discord](https://discord.com/invite/DCHChT5mM5) or submit a [pull request](https://www.coastalcommits.com/Seaswimmer/StellarisMods/pulls). + ___ [Member of the Stellaris Modding Den](https://discord.gg/bHVez2C)