SeaCogs/tts/menu.py
SeaswimmerTheFsh 3c4fba46b6
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feat(tts): bunch of changes
- changed how the cog loads, instead of depending on the `PyLavPlayer` cog, it'll just load PyLav from the `__init__.py` file
- moved configuration to a separate file
- added a configuration menu
- added pylav as a dependency in poetry and `info.json`
- set repository python version to `>=3.11,<3.12`
2024-02-21 10:53:28 -05:00

68 lines
3.5 KiB
Python

from discord import ButtonStyle, Embed, Interaction, ui
from redbot.core import commands
from redbot.core.utils.chat_formatting import bold
from tts.config import config
class Menu(ui.View):
def __init__(self, ctx: commands.Context):
super().__init__()
self.ctx = ctx
@ui.button(label="Announce", style=ButtonStyle.green, row=0)
async def announce(self, interaction: Interaction, button: ui.Button):
if not interaction.user.guild_permissions.manage_guild and not interaction.user.guild_permissions.administrator:
await interaction.response.send_message("You must have the manage guild permission to change this setting.", ephemeral=True)
return
await interaction.response.defer()
current_setting = await config.guild(interaction.guild).announce
await config.guild(interaction.guild).announce.set(not current_setting)
await interaction.message.edit(embed=await embed(self.ctx))
@ui.button(label="Use Voice Channels", style=ButtonStyle.green, row=0)
async def voice_channels(self, interaction: Interaction, button: ui.Button):
if not interaction.user.guild_permissions.manage_guild and not interaction.user.guild_permissions.administrator:
await interaction.response.send_message("You must have the manage guild permission to change this setting.", ephemeral=True)
return
await interaction.response.defer()
current_setting = await config.guild(interaction.guild).voice_channels()
await config.guild(interaction.guild).voice_channels.set(not current_setting)
await interaction.message.edit(embed=await embed(self.ctx))
@ui.select(placeholder="Enabled Channels", cls=ui.ChannelSelect, row=1)
async def log_channel(self, interaction: Interaction, select: ui.ChannelSelect):
if not interaction.user.guild_permissions.manage_guild and not interaction.user.guild_permissions.administrator:
await interaction.response.send_message("You must have the manage guild permission to change this setting.", ephemeral=True)
return
await interaction.response.defer()
channels: list = await config.guild(interaction.guild).enabled_channels()
if select.values[0] in channels:
channels.remove(select.values[0])
else:
channels.append(select.values[0])
await config.guild(interaction.guild).enabled_channels.set(channels)
await interaction.message.edit(embed=await embed(self.ctx))
async def embed(ctx: commands.Context):
embed = Embed(title="TTS Settings", color=ctx.embed_color)
override_settings = {
"announce": await config.guild(ctx.guild).announce(),
"voice_channels": await config.guild(ctx.guild).voice_channels(),
"enabled_channels": await config.guild(ctx.guild).enabled_channels(),
}
override_str = [
"- " + bold("Announce: ") + get_bool_emoji(override_settings["announce"]),
"- " + bold("Voice Channels: ") + get_bool_emoji(override_settings["voice_channels"]),
"- " + ", ".join([f"<#{channel}>" for channel in override_settings["voice_channels"]])
]
embed.description = "\n".join(override_str)
def get_bool_emoji(value: bool) -> str:
"""Returns a unicode emoji based on a boolean value."""
if value is True:
return "\N{WHITE HEAVY CHECK MARK}"
if value is False:
return "\N{NO ENTRY SIGN}"
return "\N{BLACK QUESTION MARK ORNAMENT}\N{VARIATION SELECTOR-16}"