fix(pterodactyl): fixed server messages sometimes not logging
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This commit is contained in:
Seaswimmer 2024-03-01 22:24:02 -05:00
parent 6a02381e89
commit e9523d5f70
Signed by: cswimr
GPG key ID: B8953EC01E5C4063
2 changed files with 2 additions and 2 deletions

View file

@ -11,7 +11,7 @@ def register_config(config_obj: Config) -> None:
startup_arguments=None,
current_status='',
chat_regex=r"\[(\d{2}:\d{2}:\d{2})\sINFO\]:\s<(\w+)>\s(.*)",
server_regex=r"^\[\d{2}:\d{2}:\d{2} INFO\]: \[Not Secure\] \[.*\] (.*)",
server_regex=r"^\[\d{2}:\d{2}:\d{2} INFO\]:( \[Not Secure\])? \[.*\] (.*)",
join_regex=r"^\[\d{2}:\d{2}:\d{2} INFO\]: ([^<\n]+) joined the game$",
leave_regex=r"^\[\d{2}:\d{2}:\d{2} INFO\]: ([^<\n]+) left the game$",
achievement_regex=r"^\[\d{2}:\d{2}:\d{2} INFO\]: (.*) has (made the advancement|completed the challenge) \[(.*)\]$",

View file

@ -153,7 +153,7 @@ async def check_if_server_message(text: str) -> Union[bool, str]:
match: Optional[re.Match[str]] = re.match(regex, text)
if match:
logger.debug("Message is a server message")
return match.group(1)
return match.group(2)
logger.debug("Message is not a server message")
return False