misc(pterodactyl): added some logging calls
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f04b452396
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1 changed files with 51 additions and 48 deletions
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@ -34,6 +34,7 @@ async def establish_websocket_connection(coginstance: Pterodactyl) -> None:
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while True: # pylint: disable=too-many-nested-blocks
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message = json.loads(await websocket.recv())
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logger.verbose("Received message: %s", message)
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if message['event'] in ('token expiring', 'token expired'):
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logger.info("Received token expiring/expired event. Refreshing token.")
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websocket_credentials = await retrieve_websocket_credentials(coginstance)
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@ -44,59 +45,61 @@ async def establish_websocket_connection(coginstance: Pterodactyl) -> None:
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if message['event'] == 'auth success':
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logger.info("WebSocket authentication successful")
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if message['event'] == 'console output' and await config.console_channel() is not None:
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regex_blacklist: dict = await config.regex_blacklist()
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matches = [re.search(regex, message['args'][0]) for regex in regex_blacklist.values()]
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if message['event'] == 'console output':
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content = remove_ansi_escape_codes(message['args'][0])
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if await config.mask_ip() is True:
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content = mask_ip(content)
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logger.verbose("Received console output: %s", content)
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if await config.current_status() in ('running', '') and not any(matches):
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content = remove_ansi_escape_codes(message['args'][0])
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if await config.mask_ip() is True:
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content = mask_ip(content)
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if await config.console_channel() is not None:
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regex_blacklist: dict = await config.regex_blacklist()
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matches = [re.search(regex, message['args'][0]) for regex in regex_blacklist.values()]
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console_channel = coginstance.bot.get_channel(await config.console_channel())
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chat_channel = coginstance.bot.get_channel(await config.chat_channel())
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if console_channel is not None:
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if content.startswith('['):
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pagified_content = pagify(content, delims=[" ", "\n"])
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for page in pagified_content:
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await console_channel.send(content=page, allowed_mentions=discord.AllowedMentions.none())
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if await config.current_status() in ('running', '') and not any(matches):
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console_channel = coginstance.bot.get_channel(await config.console_channel())
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chat_channel = coginstance.bot.get_channel(await config.chat_channel())
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if console_channel is not None:
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if content.startswith('['):
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pagified_content = pagify(content, delims=[" ", "\n"])
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for page in pagified_content:
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await console_channel.send(content=page, allowed_mentions=discord.AllowedMentions.none())
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server_message = await check_if_server_message(content)
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if server_message:
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if chat_channel is not None:
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await chat_channel.send(server_message if len(server_message) < 2000 else server_message[:1997] + '...', allowed_mentions=discord.AllowedMentions.none())
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server_message = await check_if_server_message(content)
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if server_message:
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if chat_channel is not None:
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await chat_channel.send(server_message if len(server_message) < 2000 else server_message[:1997] + '...', allowed_mentions=discord.AllowedMentions.none())
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chat_message = await check_if_chat_message(content)
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if chat_message:
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info = await get_info(chat_message['username'])
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if info is not None:
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await send_chat_discord(coginstance, chat_message['username'], chat_message['message'], info['data']['player']['avatar'])
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else:
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await send_chat_discord(coginstance, chat_message['username'], chat_message['message'], 'https://seafsh.cc/u/j3AzqQ.png')
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join_message = await check_if_join_message(content)
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if join_message:
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if chat_channel is not None:
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if coginstance.bot.embed_requested(chat_channel):
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await chat_channel.send(embed=await generate_join_leave_embed(join_message, True))
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chat_message = await check_if_chat_message(content)
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if chat_message:
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info = await get_info(chat_message['username'])
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if info is not None:
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await send_chat_discord(coginstance, chat_message['username'], chat_message['message'], info['data']['player']['avatar'])
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else:
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await chat_channel.send(f"{join_message} joined the game", allowed_mentions=discord.AllowedMentions.none())
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await send_chat_discord(coginstance, chat_message['username'], chat_message['message'], 'https://seafsh.cc/u/j3AzqQ.png')
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leave_message = await check_if_leave_message(content)
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if leave_message:
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if chat_channel is not None:
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if coginstance.bot.embed_requested(chat_channel):
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await chat_channel.send(embed=await generate_join_leave_embed(leave_message, False))
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else:
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await chat_channel.send(f"{leave_message} left the game", allowed_mentions=discord.AllowedMentions.none())
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join_message = await check_if_join_message(content)
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if join_message:
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if chat_channel is not None:
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if coginstance.bot.embed_requested(chat_channel):
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await chat_channel.send(embed=await generate_join_leave_embed(join_message, True))
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else:
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await chat_channel.send(f"{join_message} joined the game", allowed_mentions=discord.AllowedMentions.none())
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achievement_message = await check_if_achievement_message(content)
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if achievement_message:
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if chat_channel is not None:
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if coginstance.bot.embed_requested(chat_channel):
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await chat_channel.send(embed=await generate_achievement_embed(achievement_message['username'], achievement_message['achievement'], achievement_message['challenge']))
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else:
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await chat_channel.send(f"{achievement_message['username']} has {'completed the challenge' if achievement_message['challenge'] else 'made the advancement'} {achievement_message['achievement']}")
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leave_message = await check_if_leave_message(content)
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if leave_message:
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if chat_channel is not None:
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if coginstance.bot.embed_requested(chat_channel):
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await chat_channel.send(embed=await generate_join_leave_embed(leave_message, False))
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else:
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await chat_channel.send(f"{leave_message} left the game", allowed_mentions=discord.AllowedMentions.none())
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achievement_message = await check_if_achievement_message(content)
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if achievement_message:
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if chat_channel is not None:
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if coginstance.bot.embed_requested(chat_channel):
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await chat_channel.send(embed=await generate_achievement_embed(achievement_message['username'], achievement_message['achievement'], achievement_message['challenge']))
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else:
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await chat_channel.send(f"{achievement_message['username']} has {'completed the challenge' if achievement_message['challenge'] else 'made the advancement'} {achievement_message['achievement']}")
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if message['event'] == 'status':
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old_status = await config.current_status()
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@ -142,11 +145,11 @@ async def retrieve_websocket_credentials(coginstance: Pterodactyl) -> Optional[d
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websocket_credentials['data']['token'][:20]
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)
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return websocket_credentials
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#NOTE - The token is truncated to prevent it from being logged in its entirety, for security reasons
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# The token is truncated to prevent it from being logged in its entirety, for security reasons
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def remove_ansi_escape_codes(text: str) -> str:
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ansi_escape = re.compile(r'\x1B(?:[@-Z\\-_]|\[[0-?]*[ -/]*[@-~])')
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#NOTE - https://chat.openai.com/share/d92f9acf-d776-4fd6-a53f-b14ac15dd540
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# https://chatgpt.com/share/d92f9acf-d776-4fd6-a53f-b14ac15dd540
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return ansi_escape.sub('', text)
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async def check_if_server_message(text: str) -> Union[bool, str]:
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