fix(pterodactyl): adding debug logging so i can figure out what's failing in the chat system
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1 changed files with 9 additions and 0 deletions
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@ -111,22 +111,29 @@ class Pterodactyl(commands.Cog):
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return ansi_escape.sub('', text)
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def check_if_chat_message(self, text: str) -> Union[bool, dict]:
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self.logger.debug("Checking if message is a chat message")
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regex = self.config.chat_regex()
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match: Optional[re.Match[str]] = re.match(regex, text)
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if match:
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self.logger.debug("Message is a chat message")
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return {"time": match.group(1), "username": match.group(2), "message": match.group(3)}
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self.logger.debug("Message is not a chat message")
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return False
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async def get_info(self, username: str) -> Optional[dict]:
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self.logger.debug("Retrieving player info for %s", username)
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endpoint = await self.config.endpoint()
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async with aiohttp.ClientSession() as session:
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async with session.get(f"https://playerdb.co/api/player/{endpoint}/{username}") as response:
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if response.status == 200:
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self.logger.debug("Player info retrieved for %s", username)
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return await response.json()
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else:
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self.logger.error("Failed to retrieve player info for %s: %s", username, response.status)
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return None
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async def send_chat_discord(self, username: str, message: str, avatar_url: str) -> None:
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self.logger.debug("Sending chat message to Discord")
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channel = self.bot.get_channel(await self.config.chat_channel())
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if channel is not None:
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webhooks = await channel.webhooks()
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@ -134,6 +141,8 @@ class Pterodactyl(commands.Cog):
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if webhook is None:
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webhook = await channel.create_webhook(name="Pterodactyl Chat")
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await webhook.send(content=message, username=username, avatar_url=avatar_url)
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self.logger.debug("Chat message sent to Discord")
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self.logger.debug("Chat channel not set. Skipping sending chat message to Discord")
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def get_task(self):
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return self.bot.loop.create_task(self.establish_websocket_connection(), name="Pterodactyl Websocket Connection")
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