feat(index): slash commands implemented
This commit is contained in:
parent
7597dbc05c
commit
ff23a7a616
1 changed files with 49 additions and 1 deletions
50
index.js
50
index.js
|
@ -1,15 +1,63 @@
|
|||
// Require the necessary discord.js classes
|
||||
const { Client, Events, GatewayIntentBits } = require('discord.js');
|
||||
const fs = require('node:fs');
|
||||
const path = require('node:path');
|
||||
const { Client, Collection, Events, GatewayIntentBits } = require('discord.js');
|
||||
const { token } = require('./config.json');
|
||||
|
||||
// Create a new client instance
|
||||
const client = new Client({ intents: [GatewayIntentBits.Guilds] });
|
||||
|
||||
// Handle dynamically reading and executing commands.
|
||||
client.commands = new Collection();
|
||||
|
||||
// Retrieve the commands directory and the files inside of it, including subdirectories.
|
||||
const foldersPath = path.join(__dirname, 'commands');
|
||||
const commandDirectories = fs.readdirSync(foldersPath);
|
||||
|
||||
// Load the command files.
|
||||
for (const directory of commandDirectories) {
|
||||
const commandsPath = path.join(foldersPath, directory);
|
||||
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
|
||||
for (const file of commandFiles) {
|
||||
const filePath = path.join(commandsPath, file);
|
||||
const command = require(filePath);
|
||||
// Set a new item in the Collection with the key as the command's name and the value as the exported module.
|
||||
if ('data' in command && 'execute' in command) {
|
||||
client.commands.set(command.data.name, command);
|
||||
} else {
|
||||
console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// When the client is ready, run this code (only once)
|
||||
// We use 'c' for the event parameter to keep it separate from the already defined 'client'
|
||||
client.once(Events.ClientReady, c => {
|
||||
console.log(`Ready! Logged in as ${c.user.tag}`);
|
||||
});
|
||||
|
||||
// Create a listener to respond to interaction events.
|
||||
client.on(Events.InteractionCreate, async interaction => {
|
||||
if (!interaction.isChatInputCommand()) return;
|
||||
|
||||
const command = interaction.client.commands.get(interaction.commandName);
|
||||
|
||||
if (!command) {
|
||||
console.error(`No command matching ${interaction.commandName} was found.`);
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
await command.execute(interaction);
|
||||
} catch (error) {
|
||||
console.error(error);
|
||||
if (interaction.replied || interaction.deffered) {
|
||||
await interaction.followUp({ content: 'There was an error while executing this command!', epheremal: true });
|
||||
} else {
|
||||
await interaction.reply({ content: 'There was an error while executing this command!', epheremal: true });
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Log in to Discord with your client's token
|
||||
client.login(token);
|
||||
|
|
Loading…
Reference in a new issue