GalaxyBotSpawnWarner/index.js
2023-11-04 00:37:46 -04:00

63 lines
2.4 KiB
JavaScript

// Require the necessary discord.js classes
const fs = require('node:fs');
const path = require('node:path');
const { Client, Collection, Events, GatewayIntentBits } = require('discord.js');
const { token } = require('./config.json');
// Create a new client instance
const client = new Client({ intents: [GatewayIntentBits.Guilds] });
// Handle dynamically reading and executing commands.
client.commands = new Collection();
// Retrieve the commands directory and the files inside of it, including subdirectories.
const foldersPath = path.join(__dirname, 'commands');
const commandDirectories = fs.readdirSync(foldersPath);
// Load the command files.
for (const directory of commandDirectories) {
const commandsPath = path.join(foldersPath, directory);
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
// Set a new item in the Collection with the key as the command's name and the value as the exported module.
if ('data' in command && 'execute' in command) {
client.commands.set(command.data.name, command);
} else {
console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
}
}
}
// When the client is ready, run this code (only once)
// We use 'c' for the event parameter to keep it separate from the already defined 'client'
client.once(Events.ClientReady, c => {
console.log(`Ready! Logged in as ${c.user.tag}`);
});
// Create a listener to respond to interaction events.
client.on(Events.InteractionCreate, async interaction => {
if (!interaction.isChatInputCommand()) return;
const command = interaction.client.commands.get(interaction.commandName);
if (!command) {
console.error(`No command matching ${interaction.commandName} was found.`);
return;
}
try {
await command.execute(interaction);
} catch (error) {
console.error(error);
if (interaction.replied || interaction.deffered) {
await interaction.followUp({ content: 'There was an error while executing this command!', epheremal: true });
} else {
await interaction.reply({ content: 'There was an error while executing this command!', epheremal: true });
}
}
});
// Log in to Discord with your client's token
client.login(token);