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6adb1bebe7
10 changed files with 1627 additions and 0 deletions
49
.eslintrc.json
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49
.eslintrc.json
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{
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"extends": "eslint:recommended",
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"env": {
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"node": true,
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"es6": true
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},
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"parserOptions": {
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"ecmaVersion": 2021
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},
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"rules": {
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"no-unused-vars": "warn",
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"arrow-spacing": ["warn", { "before": true, "after": true }],
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"comma-dangle": ["error", "always-multiline"],
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"comma-spacing": "error",
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"comma-style": "error",
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"curly": ["error", "multi-line", "consistent"],
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"dot-location": ["error", "property"],
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"handle-callback-err": "off",
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"indent": ["off"],
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"keyword-spacing": "error",
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"max-nested-callbacks": ["error", { "max": 4 }],
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"max-statements-per-line": ["error", { "max": 2 }],
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"no-console": "off",
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"no-empty-function": "error",
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"no-floating-decimal": "error",
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"no-inline-comments": "error",
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"no-lonely-if": "error",
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"no-multi-spaces": "warn",
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"no-multiple-empty-lines": ["warn", { "max": 2, "maxEOF": 1, "maxBOF": 0 }],
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"no-shadow": ["error", { "allow": ["err", "resolve", "reject"] }],
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"no-trailing-spaces": ["warn"],
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"no-var": "error",
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"object-curly-spacing": ["error", "always"],
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"prefer-const": "error",
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"quotes": ["error", "single"],
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"semi": ["error", "always"],
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"space-before-blocks": "error",
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"space-before-function-paren": ["error", {
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"anonymous": "never",
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"named": "never",
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"asyncArrow": "always"
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}],
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"space-in-parens": "error",
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"space-infix-ops": "error",
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"space-unary-ops": "error",
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"spaced-comment": "error",
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"yoda": "error"
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}
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}
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2
.gitignore
vendored
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2
.gitignore
vendored
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/node_modules
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config.json
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0
README.md
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0
README.md
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45
commands/boss_warner_cmd.js
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45
commands/boss_warner_cmd.js
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const { SlashCommandBuilder } = require('discord.js');
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('bosswarner')
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.setDescription('Checks how long until the next boss spawn.')
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.addNumberOption(option =>
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option
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.setName('roundlength')
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.setDescription('Current round length. Get this by using /roundlength in-game.')
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.setRequired(true))
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.addBooleanOption(option =>
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option
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.setName('alert')
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.setDescription('Whether or not you want to be alerted three minutes before the boss spawns.')
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.default(false)
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.setRequired(false)),
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async execute(interaction) {
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const boss_dict = {
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'Punisher': 28.3,
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'X-0': 60,
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'Decimator': 60,
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'Galleon': 70,
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'Kodiak': 120,
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};
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const roundlength = interaction.options.getNumber('roundlength');
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if (interaction.options.getNumber('roundlength') < 0) {
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interaction.reply('Round length cannot be negative.');
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return;
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}
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if (interaction.options.getBoolean('alert') === true) {
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interaction.reply('Alerts are not yet implemented.');
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return;
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}
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if (interaction.options.getBoolean('alert') === false) {
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const spawnTimes = {};
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for (const boss in boss_dict) {
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const timeUntilSpawn = boss_dict[boss] - (roundlength % boss_dict[boss]);
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spawnTimes[boss] = timeUntilSpawn;
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}
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interaction.reply(`Time until next boss spawn: ${JSON.stringify(spawnTimes)}`);
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}
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},
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};
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12
commands/ping_cmd.js
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12
commands/ping_cmd.js
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const { SlashCommandBuilder } = require('discord.js');
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('ping')
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.setDescription('Replies with Pong!'),
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async execute(interaction) {
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interaction.reply('🏓').then (async (msg) => {
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msg.edit(`🏓Latency is \`${Date.now() - msg.createdTimestamp}ms\``);
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});
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},
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};
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5
config.json.example
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5
config.json.example
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{
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"token": "Token",
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"clientId": "Client ID",
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"guildId": "Guild ID"
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}
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46
deploy.js
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46
deploy.js
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const { REST, Routes } = require('discord.js');
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const { clientId, guildId, token } = require('./config.json');
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const fs = require('node:fs');
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const path = require('node:path');
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const commands = [];
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// Grab all the command files from the commands directory you created earlier
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const foldersPath = path.join(__dirname, 'commands');
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const commandFolders = fs.readdirSync(foldersPath);
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for (const folder of commandFolders) {
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// Grab all the command files from the commands directory you created earlier
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const commandsPath = path.join(foldersPath, folder);
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const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('_cmd.js'));
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// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
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for (const file of commandFiles) {
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const filePath = path.join(commandsPath, file);
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const command = require(filePath);
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if ('data' in command && 'execute' in command) {
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commands.push(command.data.toJSON());
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} else {
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console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
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}
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}
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}
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// Construct and prepare an instance of the REST module
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const rest = new REST().setToken(token);
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// and deploy your commands!
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(async () => {
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try {
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console.log(`Started refreshing ${commands.length} application (/) commands.`);
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// The put method is used to fully refresh all commands in the guild with the current set
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const data = await rest.put(
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Routes.applicationGuildCommands(clientId, guildId),
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{ body: commands },
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);
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console.log(`Successfully reloaded ${data.length} application (/) commands.`);
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} catch (error) {
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// And of course, make sure you catch and log any errors!
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console.error(error);
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}
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})();
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63
index.js
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63
index.js
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// Require the necessary discord.js classes
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const fs = require('node:fs');
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const path = require('node:path');
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const { Client, Collection, Events, GatewayIntentBits } = require('discord.js');
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const { token } = require('./config.json');
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// Create a new client instance
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const client = new Client({ intents: [GatewayIntentBits.Guilds] });
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// Handle dynamically reading and executing commands.
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client.commands = new Collection();
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// Retrieve the commands directory and the files inside of it, including subdirectories.
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const foldersPath = path.join(__dirname, 'commands');
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const commandDirectories = fs.readdirSync(foldersPath);
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// Load the command files.
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for (const directory of commandDirectories) {
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const commandsPath = path.join(foldersPath, directory);
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const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
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for (const file of commandFiles) {
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const filePath = path.join(commandsPath, file);
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const command = require(filePath);
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// Set a new item in the Collection with the key as the command's name and the value as the exported module.
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if ('data' in command && 'execute' in command) {
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client.commands.set(command.data.name, command);
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} else {
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console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
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}
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}
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}
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// When the client is ready, run this code (only once)
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// We use 'c' for the event parameter to keep it separate from the already defined 'client'
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client.once(Events.ClientReady, c => {
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console.log(`Ready! Logged in as ${c.user.tag}`);
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});
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// Create a listener to respond to interaction events.
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client.on(Events.InteractionCreate, async interaction => {
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if (!interaction.isChatInputCommand()) return;
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const command = interaction.client.commands.get(interaction.commandName);
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if (!command) {
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console.error(`No command matching ${interaction.commandName} was found.`);
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return;
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}
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try {
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await command.execute(interaction);
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} catch (error) {
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console.error(error);
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if (interaction.replied || interaction.deffered) {
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await interaction.followUp({ content: 'There was an error while executing this command!', epheremal: true });
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} else {
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await interaction.reply({ content: 'There was an error while executing this command!', epheremal: true });
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}
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}
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});
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// Log in to Discord with your client's token
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client.login(token);
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1384
package-lock.json
generated
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1384
package-lock.json
generated
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File diff suppressed because it is too large
Load diff
21
package.json
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21
package.json
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{
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"name": "galaxybotspawnwarner",
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"version": "1.0.0",
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"description": "",
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"main": "index.js",
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"scripts": {
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"test": "echo \"Error: no test specified\" && exit 1"
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},
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"repository": {
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"type": "git",
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"url": "https://coastalcommits.com/SeaswimmerTheFsh/GalaxyBotSpawnWarner"
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},
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"author": "SeaswimmerTheFsh",
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"license": "MIT",
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"dependencies": {
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"discord.js": "^14.13.0"
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},
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"devDependencies": {
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"eslint": "^8.47.0"
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}
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}
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