#!/usr/bin/env bash # If config.sh exists, fetch variables from it if [ -f "config.sh" ]; then source config.sh echo "Loaded configuration from config.sh" else # If config.sh doesn't exist, check if config.sh.example exists if [ -f "config.sh.example" ]; then # Fetch variables from config.sh.example echo "WARNING: config.sh file does not exist, falling back on default configuration." source config.sh.example echo "Loaded configuration from config.example.sh" else # Handle the scenario when both files are missing echo "FATAL: Configuration files are missing! Cannot start the Factorio server." exit 1 fi fi # Retrieves the script's directory and cd's into it. script_dir="$(cd "$(dirname "$0")" && pwd)" cd ${script_dir} # Check if the current directory is inside a Git repository. if [ -d .git ] || git rev-parse --is-inside-work-tree > /dev/null 2>&1 ; then # Pull updated scripts from CoastalCommits. echo "Updating scripts..." git pull echo "Scripts updated!" else echo "WARNING: This directory is not a Git repository. Script updates will not be automatically fetched." fi # This handles automatically updating the Factorio binary. echo "Fetching Factorio binary..." wget https://factorio.com/get-download/stable/headless/linux64 -O factorio_headless.tar.xz echo "Extracting Factorio binary..." tar -xf factorio_headless.tar.xz --strip-components=1 --overwrite echo "Factorio binary updated!" rm -f factorio_headless.tar.xz # This checks if the ./saves/$save_name.zip save file exists or not... if [ ! -f "./saves/${save_name}.zip" ]; then # ...if not, create the save file ./bin/x64/factorio ${extra_params_create} --create "./saves/${save_name}.zip" fi # This creates a byobu session that starts the server. byobu new-session -d -s factorio "./bin/x64/factorio ${extra_params_start_server} --start-server ./saves/${save_name}.zip" # This attaches the current terminal to the byobu session. # Comment this out if you don't want this functionality. byobu attach -t factorio