fixed server_start to work properly if ran from another directory
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1 changed files with 15 additions and 15 deletions
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@ -1,5 +1,20 @@
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#!/usr/bin/env bash
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# Retrieves the script's directory and cd's into it.
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script_dir="$(cd "$(dirname "$0")" && pwd)"
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cd ${script_dir}
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# Check if the current directory is inside a Git repository.
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if [ -d .git ] || git rev-parse --is-inside-work-tree > /dev/null 2>&1 ; then
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# Pull updated scripts from CoastalCommits.
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echo "Updating scripts..."
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git pull
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echo "Scripts updated!"
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echo "Server must be restarted for script updates to take effect."
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else
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echo "WARNING: This directory is not a Git repository. Script updates will not be automatically fetched."
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fi
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# If config.sh exists, fetch variables from it
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if [ -f "config.sh" ]; then
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source config.sh
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@ -18,21 +33,6 @@ else
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fi
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fi
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# Retrieves the script's directory and cd's into it.
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script_dir="$(cd "$(dirname "$0")" && pwd)"
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cd ${script_dir}
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# Check if the current directory is inside a Git repository.
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if [ -d .git ] || git rev-parse --is-inside-work-tree > /dev/null 2>&1 ; then
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# Pull updated scripts from CoastalCommits.
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echo "Updating scripts..."
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git pull
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echo "Scripts updated!"
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echo "Server must be restarted for script updates to take effect."
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else
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echo "WARNING: This directory is not a Git repository. Script updates will not be automatically fetched."
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fi
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# This handles automatically updating the Factorio binary.
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echo "Fetching Factorio binary..."
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wget https://factorio.com/get-download/stable/headless/linux64 -O factorio_headless.tar.xz
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