added an Echo()
for when Save()
is called
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@ -177,6 +177,7 @@ namespace IngameScript
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_storageIni.Clear();
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_storageIni.Clear();
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_storageIni.Set("AutomaticConnectorActions", "Is_Docked", _isDocked);
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_storageIni.Set("AutomaticConnectorActions", "Is_Docked", _isDocked);
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Storage = _storageIni.ToString();
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Storage = _storageIni.ToString();
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Echo($"Docking status set to {_isDocked} and saved to internal storage.");
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}
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}
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private void Dock()
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private void Dock()
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