forked from cswimr/SeaCogs
fix(pterodactyl): removed a bunch of useless/redundant logging statements
This commit is contained in:
parent
0baad46298
commit
d01985eea6
1 changed files with 4 additions and 12 deletions
|
@ -167,38 +167,31 @@ async def check_if_server_message(text: str) -> Union[bool, str]:
|
||||||
return False
|
return False
|
||||||
|
|
||||||
async def check_if_chat_message(text: str) -> Union[bool, dict]:
|
async def check_if_chat_message(text: str) -> Union[bool, dict]:
|
||||||
logger.debug("Checking if message is a chat message")
|
|
||||||
regex = await config.chat_regex()
|
regex = await config.chat_regex()
|
||||||
match: Optional[re.Match[str]] = re.match(regex, text)
|
match: Optional[re.Match[str]] = re.match(regex, text)
|
||||||
if match:
|
if match:
|
||||||
groups = {"username": match.group(1), "message": match.group(2)}
|
groups = {"username": match.group(1), "message": match.group(2)}
|
||||||
logger.debug("Message is a chat message\n%s", json.dumps(groups))
|
logger.debug("Message is a chat message\n%s", json.dumps(groups))
|
||||||
return groups
|
return groups
|
||||||
logger.debug("Message is not a chat message")
|
|
||||||
return False
|
return False
|
||||||
|
|
||||||
async def check_if_join_message(text: str) -> Union[bool, str]:
|
async def check_if_join_message(text: str) -> Union[bool, str]:
|
||||||
logger.debug("Checking if message is a join message")
|
|
||||||
regex = await config.join_regex()
|
regex = await config.join_regex()
|
||||||
match: Optional[re.Match[str]] = re.match(regex, text)
|
match: Optional[re.Match[str]] = re.match(regex, text)
|
||||||
if match:
|
if match:
|
||||||
logger.debug("Message is a join message")
|
logger.debug("Message is a join message")
|
||||||
return match.group(1)
|
return match.group(1)
|
||||||
logger.debug("Message is not a join message")
|
|
||||||
return False
|
return False
|
||||||
|
|
||||||
async def check_if_leave_message(text: str) -> Union[bool, str]:
|
async def check_if_leave_message(text: str) -> Union[bool, str]:
|
||||||
logger.debug("Checking if message is a leave message")
|
|
||||||
regex = await config.leave_regex()
|
regex = await config.leave_regex()
|
||||||
match: Optional[re.Match[str]] = re.match(regex, text)
|
match: Optional[re.Match[str]] = re.match(regex, text)
|
||||||
if match:
|
if match:
|
||||||
logger.debug("Message is a leave message")
|
logger.debug("Message is a leave message")
|
||||||
return match.group(1)
|
return match.group(1)
|
||||||
logger.debug("Message is not a leave message")
|
|
||||||
return False
|
return False
|
||||||
|
|
||||||
async def check_if_achievement_message(text: str) -> Union[bool, dict]:
|
async def check_if_achievement_message(text: str) -> Union[bool, dict]:
|
||||||
logger.debug("Checking if message is an achievement message")
|
|
||||||
regex = await config.achievement_regex()
|
regex = await config.achievement_regex()
|
||||||
match: Optional[re.Match[str]] = re.match(regex, text)
|
match: Optional[re.Match[str]] = re.match(regex, text)
|
||||||
if match:
|
if match:
|
||||||
|
@ -207,9 +200,8 @@ async def check_if_achievement_message(text: str) -> Union[bool, dict]:
|
||||||
groups["challenge"] = True
|
groups["challenge"] = True
|
||||||
else:
|
else:
|
||||||
groups["challenge"] = False
|
groups["challenge"] = False
|
||||||
logger.debug("Message is an achievement message\n%s", json.dumps(groups))
|
logger.debug("Message is an achievement message")
|
||||||
return groups
|
return groups
|
||||||
logger.debug("Message is not an achievement message")
|
|
||||||
return False
|
return False
|
||||||
|
|
||||||
async def get_info(username: str) -> Optional[dict]:
|
async def get_info(username: str) -> Optional[dict]:
|
||||||
|
@ -218,7 +210,7 @@ async def get_info(username: str) -> Optional[dict]:
|
||||||
async with aiohttp.ClientSession() as session:
|
async with aiohttp.ClientSession() as session:
|
||||||
async with session.get(f"https://playerdb.co/api/player/{endpoint}/{username}") as response:
|
async with session.get(f"https://playerdb.co/api/player/{endpoint}/{username}") as response:
|
||||||
if response.status == 200:
|
if response.status == 200:
|
||||||
logger.debug("Player info retrieved for %s\n%s", username, json.dumps(await response.json()))
|
logger.debug("Player info retrieved for %s", username)
|
||||||
return await response.json()
|
return await response.json()
|
||||||
logger.error("Failed to retrieve player info for %s: %s", username, response.status)
|
logger.error("Failed to retrieve player info for %s: %s", username, response.status)
|
||||||
return None
|
return None
|
||||||
|
@ -234,7 +226,7 @@ async def send_chat_discord(coginstance: Pterodactyl, username: str, message: st
|
||||||
await webhook.send(content=message, username=username, avatar_url=avatar_url, allowed_mentions=discord.AllowedMentions(everyone=False, roles=False, users=True))
|
await webhook.send(content=message, username=username, avatar_url=avatar_url, allowed_mentions=discord.AllowedMentions(everyone=False, roles=False, users=True))
|
||||||
logger.debug("Chat message sent to Discord")
|
logger.debug("Chat message sent to Discord")
|
||||||
else:
|
else:
|
||||||
logger.debug("Chat channel not set. Skipping sending chat message to Discord")
|
logger.warn("Chat channel not set. Skipping sending chat message to Discord")
|
||||||
|
|
||||||
async def generate_join_leave_embed(username: str, join: bool) -> discord.Embed:
|
async def generate_join_leave_embed(username: str, join: bool) -> discord.Embed:
|
||||||
embed = discord.Embed()
|
embed = discord.Embed()
|
||||||
|
@ -261,7 +253,7 @@ async def generate_achievement_embed(username: str, achievement: str, challenge:
|
||||||
return embed
|
return embed
|
||||||
|
|
||||||
def mask_ip(string: str) -> str:
|
def mask_ip(string: str) -> str:
|
||||||
def check(match):
|
def check(match: re.Match[str]):
|
||||||
ip = match.group(0)
|
ip = match.group(0)
|
||||||
masked_ip = '.'.join(r'\*' * len(octet) for octet in ip.split('.'))
|
masked_ip = '.'.join(r'\*' * len(octet) for octet in ip.split('.'))
|
||||||
return masked_ip
|
return masked_ip
|
||||||
|
|
Loading…
Reference in a new issue