forked from cswimr/SeaCogs
feat(pterodactyl): added achievements
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3 changed files with 73 additions and 0 deletions
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@ -15,6 +15,7 @@ def register_config(config_obj: Config) -> None:
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server_regex=r"^\[\d{2}:\d{2}:\d{2} INFO\]: \[Not Secure\] \[.*\] (.*)",
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join_regex=r"^\[\d{2}:\d{2}:\d{2} INFO\]: ([^<\n]+) joined the game$",
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leave_regex=r"^\[\d{2}:\d{2}:\d{2} INFO\]: ([^<\n]+) left the game$",
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achievement_regex=r"^\[\d{2}:\d{2}:\d{2} INFO\]: (.*) has (made the advancement|completed the challenge) \[(.*)\]$",
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chat_command='tellraw @a ["",{"text":".$U ","color":".$C"},{"text":" (DISCORD): ","color":"blue"},{"text":".$M","color":"white"}]',
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api_endpoint="minecraft",
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chat_channel=None,
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@ -175,6 +175,42 @@ class Pterodactyl(commands.Cog):
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await config.server_regex.set(regex)
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await ctx.send(f"Server regex set to:\n{box(regex, 'regex')}")
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@pterodactyl_config_regex.command(name = "join")
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async def pterodactyl_config_regex_join(self, ctx: commands.Context, *, regex: str = None) -> None:
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"""Set the regex pattern to match join messages on the server.
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See [documentation]() for more information."""
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#TODO - fix this link
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if regex is None:
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regex = await config.join_regex()
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return await ctx.send(f"Join regex is currently set to:\n{box(regex, 'regex')}")
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await config.join_regex.set(regex)
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await ctx.send(f"Join regex set to:\n{box(regex, 'regex')}")
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@pterodactyl_config_regex.command(name = "leave")
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async def pterodactyl_config_regex_leave(self, ctx: commands.Context, *, regex: str = None) -> None:
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"""Set the regex pattern to match leave messages on the server.
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See [documentation]() for more information."""
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#TODO - fix this link
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if regex is None:
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regex = await config.leave_regex()
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return await ctx.send(f"Leave regex is currently set to:\n{box(regex, 'regex')}")
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await config.leave_regex.set(regex)
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await ctx.send(f"Leave regex set to:\n{box(regex, 'regex')}")
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@pterodactyl_config_regex.command(name = "achievement")
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async def pterodactyl_config_regex_achievement(self, ctx: commands.Context, *, regex: str = None) -> None:
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"""Set the regex pattern to match achievement messages on the server.
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See [documentation]() for more information."""
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#TODO - fix this link
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if regex is None:
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regex = await config.achievement_regex()
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return await ctx.send(f"Achievement regex is currently set to:\n{box(regex, 'regex')}")
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await config.achievement_regex.set(regex)
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await ctx.send(f"Achievement regex set to:\n{box(regex, 'regex')}")
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@pterodactyl_config.group(name = "messages", aliases = ['msg', 'msgs', 'message'])
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async def pterodactyl_config_messages(self, ctx: commands.Context):
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"""Configure message settings."""
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@ -85,6 +85,15 @@ async def establish_websocket_connection(coginstance: Pterodactyl) -> None:
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else:
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await channel.send(f"{leave_message} left the game")
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achievement_message = await check_if_achievement_message(content)
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if achievement_message:
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channel = coginstance.bot.get_channel(await config.chat_channel())
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if channel is not None:
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if coginstance.bot.embed_requested(channel):
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await channel.send(embed=await generate_achievement_embed(achievement_message['username'], achievement_message['achievement'], achievement_message['challenge']))
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else:
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await channel.send(f"{achievement_message['username']} has {'completed the challenge' if achievement_message['challenge'] else 'made the advancement'} {achievement_message['achievement']}")
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if json.loads(message)['event'] == 'status':
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old_status = await config.current_status()
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current_status = json.loads(message)['args'][0]
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@ -172,6 +181,21 @@ async def check_if_leave_message(text: str) -> Union[bool, str]:
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logger.debug("Message is not a leave message")
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return False
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async def check_if_achievement_message(text: str) -> Union[bool, dict]:
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logger.debug("Checking if message is an achievement message")
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regex = await config.achievement_regex()
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match: Optional[re.Match[str]] = re.match(regex, text)
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if match:
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groups = {"username": match.group(1), "achievement": match.group(3)}
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if match.group(2) == "completed the challenge":
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groups["challenge"] = True
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else:
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groups["challenge"] = False
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logger.debug("Message is an achievement message\n%s", json.dumps(groups))
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return groups
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logger.debug("Message is not an achievement message")
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return False
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async def get_info(username: str) -> Optional[dict]:
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logger.debug("Retrieving player info for %s", username)
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endpoint = await config.api_endpoint()
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@ -207,3 +231,15 @@ async def generate_join_leave_embed(username: str, join: bool) -> discord.Embed:
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embed.set_author(name=username, icon_url='https://seafsh.cc/u/j3AzqQ.png')
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embed.timestamp = discord.utils.utcnow()
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return embed
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async def generate_achievement_embed(username: str, achievement: str, challenge: bool) -> discord.Embed:
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embed = discord.Embed()
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embed.color = discord.Color.dark_purple() if challenge else discord.Color.brand_green()
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embed.description = f"{username} has {'completed the challenge' if challenge else 'made the advancement'} {achievement}"
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info = await get_info(username)
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if info:
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embed.set_author(name=username, icon_url=info['data']['player']['avatar'])
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else:
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embed.set_author(name=username, icon_url='https://seafsh.cc/u/j3AzqQ.png')
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embed.timestamp = discord.utils.utcnow()
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return embed
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