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Print environment variables before running linters
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1 changed files with 12 additions and 2 deletions
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@ -412,10 +412,10 @@ GetLinterRules() {
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debug " -> Language rules file variable (${LANGUAGE_LINTER_RULES}) value is: ${!LANGUAGE_LINTER_RULES}"
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if [ -e "${!LANGUAGE_LINTER_RULES}" ]; then
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debug " -> Rules file (${!LANGUAGE_LINTER_RULES}) exists."
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debug " -> ${LANGUAGE_LINTER_RULES} rules file (${!LANGUAGE_LINTER_RULES}) exists."
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else
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# Here we expect a rules file, so fail if not available.
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fatal " -> Rules file (${!LANGUAGE_LINTER_RULES}) doesn't exists. Terminating..."
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fatal " -> ${LANGUAGE_LINTER_RULES} rules file (${!LANGUAGE_LINTER_RULES}) doesn't exists. Terminating..."
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fi
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}
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################################################################################
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@ -1206,6 +1206,16 @@ BuildFileList "${VALIDATE_ALL_CODEBASE}"
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###############
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EDITORCONFIG_FILE_PATH="${GITHUB_WORKSPACE}"/.editorconfig
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##################################################
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# Print ENV before running linters or test cases #
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##################################################
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debug "--- ENV (before running linters or test cases) ---"
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debug "--------------------------------------------------"
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PRINTENV=$(printenv | sort)
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debug "ENV:"
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debug "${PRINTENV}"
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debug "---------------------------------------------"
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for LANGUAGE in "${LANGUAGE_ARRAY[@]}"; do
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debug "Running linter for the ${LANGUAGE} language..."
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VALIDATE_LANGUAGE_VARIABLE_NAME="VALIDATE_${LANGUAGE}"
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