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https://code.forgejo.org/actions/setup-node.git
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37 lines
1.1 KiB
TypeScript
37 lines
1.1 KiB
TypeScript
/// <reference types="node" />
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import * as events from 'events';
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import * as im from './interfaces';
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export declare class ToolRunner extends events.EventEmitter {
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constructor(toolPath: string, args?: string[], options?: im.ExecOptions);
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private toolPath;
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private args;
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private options;
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private _debug;
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private _getCommandString;
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private _processLineBuffer;
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private _getSpawnFileName;
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private _getSpawnArgs;
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private _endsWith;
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private _isCmdFile;
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private _windowsQuoteCmdArg;
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private _uvQuoteCmdArg;
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private _cloneExecOptions;
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private _getSpawnOptions;
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/**
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* Exec a tool.
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* Output will be streamed to the live console.
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* Returns promise with return code
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*
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* @param tool path to tool to exec
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* @param options optional exec options. See ExecOptions
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* @returns number
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*/
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exec(): Promise<number>;
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}
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/**
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* Convert an arg string to an array of args. Handles escaping
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*
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* @param argString string of arguments
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* @returns string[] array of arguments
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*/
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export declare function argStringToArray(argString: string): string[];
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