import PublisherFactory from "./publishing/publisher-factory"; import PublisherTarget from "./publishing/publisher-target"; import { getInputAsObject } from "./utils/input-utils"; import { getDefaultLogger } from "./utils/logger-utils"; async function main() { const commonOptions = getInputAsObject(); const publisherFactory = new PublisherFactory(); const logger = getDefaultLogger(); const publishedTo = new Array(); for (const target of PublisherTarget.getValues()) { const targetName = PublisherTarget.toString(target); const publisherOptions = commonOptions[targetName.toLowerCase()]; if (!publisherOptions) { continue; } const publisher = publisherFactory.create(target, { ...commonOptions, ...publisherOptions }, logger); logger.info(`Publishing assets to ${targetName}...`); const start = new Date(); await publisher.publish(); logger.info(`Successfully published assets to ${targetName} (in ${new Date().getTime() - start.getTime()}ms)`); publishedTo.push(targetName); } if (publishedTo.length) { logger.info(`Your assets have been successfully published to: ${publishedTo.join(", ")}`); } else { logger.warn("You didn't specify any targets, your assets have not been published"); } } main().catch(error => getDefaultLogger().fatal(error instanceof Error ? error.message : `Something went horribly wrong: ${error}`));