mirror of
https://github.com/Kir-Antipov/mc-publish.git
synced 2024-11-22 00:11:02 -05:00
Made interface that represents game version type on CurseForge
This commit is contained in:
parent
8c9835ec41
commit
759c3e315f
1 changed files with 36 additions and 0 deletions
36
src/platforms/curseforge/curseforge-game-version-type.ts
Normal file
36
src/platforms/curseforge/curseforge-game-version-type.ts
Normal file
|
@ -0,0 +1,36 @@
|
|||
/**
|
||||
* Represents a game version type.
|
||||
*/
|
||||
export interface CurseForgeGameVersionType {
|
||||
/**
|
||||
* The unique identifier of the game version type.
|
||||
*/
|
||||
id: number;
|
||||
|
||||
/**
|
||||
* The name of the game version type.
|
||||
*/
|
||||
name: string;
|
||||
|
||||
/**
|
||||
* The slug (URL-friendly name) of the game version type.
|
||||
*/
|
||||
slug: string;
|
||||
}
|
||||
|
||||
/**
|
||||
* A hard-coded Bukkit game version type.
|
||||
*
|
||||
* @remarks
|
||||
*
|
||||
* This is needed because, for some inexplicable reason, CurseForge API
|
||||
* doesn't include Bukkit in its API response. And then they throw errors
|
||||
* when we don't use it ourselves. Amazing. Just absolutely amazing.
|
||||
*
|
||||
* So, here we are, patching things up ourselves. *sigh*
|
||||
*/
|
||||
export const BUKKIT_GAME_VERSION_TYPE: CurseForgeGameVersionType = {
|
||||
id: 1,
|
||||
name: "Bukkit",
|
||||
slug: "bukkit",
|
||||
};
|
Loading…
Reference in a new issue