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Implemented CurseForge publisher
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src/publishing/curseforge-publisher.ts
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31
src/publishing/curseforge-publisher.ts
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import { File } from "../utils/file-utils";
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import ModPublisher from "./mod-publisher";
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import PublisherTarget from "./publisher-target";
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import { convertToCurseForgeVersions, uploadFile } from "../utils/curseforge-utils";
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export default class CurseForgePublisher extends ModPublisher {
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public get target(): PublisherTarget {
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return PublisherTarget.CurseForge;
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}
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protected async publishMod(id: string, token: string, name: string, _version: string, channel: string, loaders: string[], gameVersions: string[], java: string[], changelog: string, files: File[]): Promise<void> {
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let parentFileId = undefined;
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const versions = await convertToCurseForgeVersions(gameVersions, loaders, java, token);
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for (const file of files) {
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const data = {
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changelog,
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changelogType: "markdown",
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displayName: name,
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parentFileID: parentFileId,
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releaseType: channel,
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gameVersions: parentFileId ? undefined : versions
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};
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const fileId = await uploadFile(id, data, file, token);
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if (!parentFileId) {
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parentFileId = fileId;
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}
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}
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}
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}
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