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Made interface that represents CurseForge upload error
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78
src/platforms/curseforge/curseforge-error.ts
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78
src/platforms/curseforge/curseforge-error.ts
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/**
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* Error object returned by CurseForge Upload API.
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*/
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export interface CurseForgeError {
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/**
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* Error code returned by CurseForge Upload API.
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*/
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errorCode: number;
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/**
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* Error message returned by CurseForge Upload API.
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*/
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errorMessage: string;
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}
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/**
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* Checks if an object is a {@link CurseForgeError}.
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*
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* @param error - The object to check.
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*
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* @returns `true` if the object matches the structure of a CurseForgeError; otherwise, `false`.
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*/
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export function isCurseForgeError(error: unknown): error is CurseForgeError {
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const e = error as CurseForgeError;
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return (
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e &&
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typeof e.errorCode === "number" &&
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typeof e.errorMessage === "string"
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);
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}
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/**
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* Error code for an invalid project slug.
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*/
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const INVALID_PROJECT_SLUG_ERROR_CODE = 1018;
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/**
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* Regular expression to match invalid project slug errors.
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*/
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const INVALID_PROJECT_SLUG_REGEX = /Invalid slug in project relations: '([^']*)'/;
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/**
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* Checks if an error is an invalid project slug error.
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*
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* @param error - The error to check.
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*
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* @returns `true` if the error is an invalid project slug error; otherwise, `false`.
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*/
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export function isInvalidProjectSlugCurseForgeError(error: unknown): error is CurseForgeError {
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return isCurseForgeError(error) && error.errorCode === INVALID_PROJECT_SLUG_ERROR_CODE;
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}
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/**
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* Extracts the invalid project slug from an error.
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*
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* @param error - The error to extract the invalid project slug from.
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*
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* @returns The invalid project slug, or `undefined` if the error is not an invalid project slug error.
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*/
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export function getInvalidProjectSlug(error: unknown): string | undefined {
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return isInvalidProjectSlugCurseForgeError(error) ? error.errorMessage.match(INVALID_PROJECT_SLUG_REGEX)?.[1] : undefined;
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}
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/**
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* Error code for an invalid game version ID.
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*/
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const INVALID_GAME_VERSION_ID_ERROR_CODE = 1009;
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/**
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* Checks if an error is an invalid game version ID error.
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*
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* @param error - The error to check.
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*
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* @returns `true` if the error is an invalid game version ID error; otherwise, `false`.
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*/
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export function isInvalidGameVersionIdCurseForgeError(error: unknown): error is CurseForgeError {
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return isCurseForgeError(error) && error.errorCode === INVALID_GAME_VERSION_ID_ERROR_CODE;
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}
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