mirror of
https://github.com/Kir-Antipov/mc-publish.git
synced 2024-11-22 08:20:58 -05:00
Deprecated GameVersionResolver
It was replaced with `GameVersionFilter`
This commit is contained in:
parent
d50f67b65c
commit
40ffa003d6
4 changed files with 462 additions and 43 deletions
254
src/games/game-version-filter.ts
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254
src/games/game-version-filter.ts
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import { Enum, EnumOptions } from "@/utils/enum";
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import { stringEquals } from "@/utils/string-utils";
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import { deprecate } from "node:util";
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import { GameVersion } from "./game-version";
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// TODO: Remove deprecated stuff in v4.0
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/**
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* Represents a game version filter.
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*
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* This filter can be used to filter game versions based on the provided criteria.
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*
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* @partial
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*/
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enum GameVersionFilterValues {
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/**
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* No filter applied.
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*/
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NONE = 0,
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/**
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* Filter to include release versions.
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*/
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RELEASES = 1,
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/**
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* Filter to include beta versions.
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*/
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BETAS = 2,
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/**
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* Filter to include alpha versions.
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*/
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ALPHAS = 4,
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/**
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* Filter to include both alpha and beta versions (snapshots).
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*/
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SNAPSHOTS = ALPHAS | BETAS,
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/**
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* Filter to include any version type.
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*/
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ANY = RELEASES | SNAPSHOTS,
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/**
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* Filter to include versions with the minimum patch number.
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*/
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MIN_PATCH = 8,
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/**
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* Filter to include versions with the maximum patch number.
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*/
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MAX_PATCH = 16,
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/**
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* Filter to include versions with the minimum minor number.
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*/
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MIN_MINOR = 32,
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/**
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* Filter to include versions with the maximum minor number.
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*/
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MAX_MINOR = 64,
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/**
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* Filter to include versions with the minimum major number.
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*/
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MIN_MAJOR = 128,
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/**
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* Filter to include versions with the maximum major number.
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*/
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MAX_MAJOR = 256,
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/**
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* Filter to include the last version in a range, considering major, minor, and patch numbers.
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*/
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MIN = MIN_MAJOR | MIN_MINOR | MIN_PATCH,
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/**
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* Filter to include the first version in a range, considering major, minor, and patch numbers.
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*/
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MAX = MAX_MAJOR | MAX_MINOR | MAX_PATCH,
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}
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/**
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* Options for configuring the behavior of the `GameVersionFilter` enum.
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*
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* @partial
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*/
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const GameVersionFilterOptions: EnumOptions = {
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/**
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* `GameVersionFilter` is a flag-based enum.
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*/
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hasFlags: true,
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/**
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* The case should be ignored while parsing the filter.
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*/
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ignoreCase: true,
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/**
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* Non-word characters should be ignored while parsing the filter.
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*/
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ignoreNonWordCharacters: true,
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};
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/**
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* Filters game versions based on the provided filter.
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*
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* @template T - The type of the game versions.
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*
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* @param versions - An iterable of game versions to filter.
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* @param filter - The filter to apply to the versions.
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*
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* @returns An array of filtered game versions.
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*/
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function filter<T extends GameVersion>(versions: Iterable<T>, filter: GameVersionFilter): T[] {
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let filtered = [...versions];
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if (filter === GameVersionFilter.NONE || !filter) {
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return filtered;
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}
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filtered = filterVersionType(filtered, filter);
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filtered = applyVersionRange(filtered, x => x.version.major, filter, GameVersionFilter.MIN_MAJOR, GameVersionFilter.MAX_MAJOR);
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filtered = applyVersionRange(filtered, x => x.version.minor, filter, GameVersionFilter.MIN_MINOR, GameVersionFilter.MAX_MINOR);
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filtered = applyVersionRange(filtered, x => x.version.patch, filter, GameVersionFilter.MIN_PATCH, GameVersionFilter.MAX_PATCH);
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return filtered;
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}
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/**
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* Filters game versions based on version type.
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*
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* @template T - The type of the game versions.
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*
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* @param versions - An array of game versions to filter.
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* @param filter - The filter to apply to the versions.
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*
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* @returns An array of filtered game versions.
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*/
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function filterVersionType<T extends GameVersion>(versions: T[], filter: GameVersionFilter): T[] {
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const allowReleases = GameVersionFilter.hasFlag(filter, GameVersionFilter.RELEASES);
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const allowBetas = GameVersionFilter.hasFlag(filter, GameVersionFilter.BETAS);
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const allowAlphas = GameVersionFilter.hasFlag(filter, GameVersionFilter.ALPHAS);
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const allowAny = (allowReleases && allowBetas && allowAlphas) || !(allowReleases || allowBetas || allowAlphas);
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if (!allowAny) {
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return versions.filter(x => (!x.isRelease || allowReleases) && (!x.isBeta || allowBetas) && (!x.isAlpha || allowAlphas));
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}
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return versions;
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}
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/**
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* Applies a version range filter based on the provided flags.
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*
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* @template T - The type of the game versions.
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*
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* @param versions - An array of game versions to filter.
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* @param selector - A function to select a specific version value (major, minor, or patch).
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* @param flags - The filter flags to apply to the versions.
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* @param minFlag - The `minimum` flag applicable to the selected version value.
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* @param maxFlag - The `maximum` flag applicable to the selected version value.
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*
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* @returns An array of filtered game versions.
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*/
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function applyVersionRange<T extends GameVersion>(versions: T[], selector: (x: T) => number, flags: number, minFlag: number, maxFlag: number): T[] {
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const comparer = GameVersionFilter.hasFlag(flags, minFlag) ? -1 : GameVersionFilter.hasFlag(flags, maxFlag) ? 1 : 0;
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if (!comparer) {
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return versions;
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}
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const target = versions.reduce((current, version) => Math.sign(selector(version) - current) === comparer ? selector(version) : current, comparer === 1 ? Number.MIN_SAFE_INTEGER : Number.MAX_SAFE_INTEGER);
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return versions.filter(x => selector(x) === target);
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}
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/**
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* Converts a version resolver name to a game version filter.
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*
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* @param versionResolverName - The name of the version resolver.
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*
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* @returns The corresponding game version filter.
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*/
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function _fromVersionResolver(versionResolverName: string): GameVersionFilter {
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if (stringEquals(versionResolverName, "exact", { ignoreCase: true })) {
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return GameVersionFilterValues.MIN | GameVersionFilterValues.RELEASES;
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}
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if (stringEquals(versionResolverName, "latest", { ignoreCase: true })) {
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return (
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GameVersionFilterValues.MIN_MAJOR |
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GameVersionFilterValues.MIN_MINOR |
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GameVersionFilterValues.MAX_PATCH |
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GameVersionFilterValues.RELEASES
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);
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}
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if (stringEquals(versionResolverName, "all", { ignoreCase: true })) {
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return GameVersionFilterValues.MIN_MAJOR | GameVersionFilterValues.MIN_MINOR;
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}
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return (
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GameVersionFilterValues.MIN_MAJOR |
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GameVersionFilterValues.MIN_MINOR |
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GameVersionFilterValues.RELEASES
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);
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}
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/**
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* Converts a version resolver name to a game version filter.
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*
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* @param versionResolverName - The name of the version resolver.
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*
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* @returns The corresponding game version filter.
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*
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* @deprecated
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*
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* Use keys of the new {@link GameVersionFilter} instead.
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*/
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const fromVersionResolver = deprecate(
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_fromVersionResolver,
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"Use the new `game-version-filter` input instead of the deprecated `version-resolver` one."
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);
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/**
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* A collection of methods to work with `GameVersionFilter`.
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*
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* @partial
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*/
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const GameVersionFilterMethods = {
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filter,
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fromVersionResolver,
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};
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/**
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* Represents a game version filter.
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*
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* This filter can be used to filter game versions based on the provided criteria.
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*/
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export const GameVersionFilter = Enum.create(
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GameVersionFilterValues,
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GameVersionFilterOptions,
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GameVersionFilterMethods,
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);
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/**
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* Represents a game version filter.
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*
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* This filter can be used to filter game versions based on the provided criteria.
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*/
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export type GameVersionFilter = Enum<typeof GameVersionFilterValues>;
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import GameVersionResolver from "../versioning/game-version-resolver";
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import { getCompatibleBuilds, MinecraftVersion } from ".";
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import Version from "../versioning/version";
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export default class MinecraftVersionResolver extends GameVersionResolver<MinecraftVersion> {
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public static readonly exact = new MinecraftVersionResolver((n, v) => [v.find(x => x.version.equals(n))].filter(x => x));
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public static readonly latest = new MinecraftVersionResolver((_, v) => v.find(x => x.isRelease) ? [v.find(x => x.isRelease)] : v.length ? [v[0]] : []);
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public static readonly all = new MinecraftVersionResolver((_, v) => v);
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public static readonly releases = new MinecraftVersionResolver((_, v) => v.filter(x => x.isRelease));
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public static readonly releasesIfAny = new MinecraftVersionResolver((_, v) => v.find(x => x.isRelease) ? v.filter(x => x.isRelease) : v);
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public static byName(name: string): MinecraftVersionResolver | null {
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for (const [key, value] of Object.entries(MinecraftVersionResolver)) {
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if (value instanceof MinecraftVersionResolver && key.localeCompare(name, undefined, { sensitivity: "accent" }) === 0) {
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return value;
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}
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}
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return null;
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}
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public getCompatibleVersions(version: string | Version): Promise<MinecraftVersion[]> {
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return getCompatibleBuilds(version);
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}
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}
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import Version from "./version";
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export default abstract class GameVersionResolver<TGameVersion> {
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private readonly _filter: (version: string | Version, versions: TGameVersion[]) => TGameVersion[];
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protected constructor(filter?: (version: string | Version, versions: TGameVersion[]) => TGameVersion[]) {
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this._filter = filter || ((_, x) => x);
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}
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public async resolve(version: string | Version): Promise<TGameVersion[]> {
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return this.filter(version, await this.getCompatibleVersions(version));
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}
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public filter(version: string | Version, versions: TGameVersion[]): TGameVersion[] {
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return this._filter(version, versions);
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}
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public abstract getCompatibleVersions(version: string | Version): Promise<TGameVersion[]>;
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}
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208
tests/unit/games/game-version-filter.spec.ts
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208
tests/unit/games/game-version-filter.spec.ts
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import { parseVersion } from "@/utils/versioning/version";
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import { GameVersion } from "@/games/game-version";
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import { GameVersionFilter } from "@/games/game-version-filter";
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describe("GameVersionFilter", () => {
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describe("filter", () => {
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let GAME_VERSIONS = undefined as GameVersion[];
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beforeEach(() => {
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GAME_VERSIONS = [
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{ id: "1.0.0-alpha.1", version: parseVersion("1.0.0-alpha.1"), isRelease: false, isSnapshot: true, isAlpha: true, isBeta: false },
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{ id: "1.0.0", version: parseVersion("1.0.0"), isRelease: true, isSnapshot: false, isAlpha: false, isBeta: false },
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{ id: "1.1.0-beta.2", version: parseVersion("1.1.0-beta.2"), isRelease: false, isSnapshot: true, isAlpha: false, isBeta: true },
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{ id: "1.1.0", version: parseVersion("1.1.0"), isRelease: true, isSnapshot: false, isAlpha: false, isBeta: false },
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{ id: "1.2.0-beta.2", version: parseVersion("1.2.0-beta.2"), isRelease: false, isSnapshot: true, isAlpha: false, isBeta: true },
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{ id: "1.2.0", version: parseVersion("1.2.0"), isRelease: true, isSnapshot: false, isAlpha: false, isBeta: false },
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{ id: "1.2.1", version: parseVersion("1.2.1"), isRelease: true, isSnapshot: false, isAlpha: false, isBeta: false },
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{ id: "1.2.2", version: parseVersion("1.2.2"), isRelease: true, isSnapshot: false, isAlpha: false, isBeta: false },
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{ id: "1.2.3", version: parseVersion("1.2.3"), isRelease: true, isSnapshot: false, isAlpha: false, isBeta: false },
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{ id: "2.0.0", version: parseVersion("2.0.0"), isRelease: true, isSnapshot: false, isAlpha: false, isBeta: false },
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];
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});
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describe("NONE", () => {
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test("a different array is returned", () => {
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expect(GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.NONE)).not.toBe(GAME_VERSIONS);
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});
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test("an unfiltered array is returned", () => {
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expect(GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.NONE)).toEqual(GAME_VERSIONS);
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});
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});
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describe("RELEASES", () => {
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test("a different array is returned", () => {
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expect(GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.RELEASES)).not.toBe(GAME_VERSIONS);
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});
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test("only releases are returned", () => {
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const versions = GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.RELEASES);
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expect(versions).toHaveLength(7);
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expect(versions.every(x => x.isRelease)).toBe(true);
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});
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});
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describe("ALPHAS", () => {
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test("a different array is returned", () => {
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expect(GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.ALPHAS)).not.toBe(GAME_VERSIONS);
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});
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test("only alphas are returned", () => {
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const versions = GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.ALPHAS);
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expect(versions).toHaveLength(1);
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expect(versions.every(x => x.isAlpha)).toBe(true);
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});
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});
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describe("BETAS", () => {
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test("a different array is returned", () => {
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expect(GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.BETAS)).not.toBe(GAME_VERSIONS);
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});
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test("only betas are returned", () => {
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const versions = GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.BETAS);
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expect(versions).toHaveLength(2);
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expect(versions.every(x => x.isBeta)).toBe(true);
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});
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});
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||||||
|
describe("SNAPSHOTS", () => {
|
||||||
|
test("a different array is returned", () => {
|
||||||
|
expect(GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.SNAPSHOTS)).not.toBe(GAME_VERSIONS);
|
||||||
|
});
|
||||||
|
|
||||||
|
test("only snapshots are returned", () => {
|
||||||
|
const versions = GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.SNAPSHOTS);
|
||||||
|
|
||||||
|
expect(versions).toHaveLength(3);
|
||||||
|
expect(versions.every(x => x.isSnapshot)).toBe(true);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
describe("MIN_PATCH", () => {
|
||||||
|
test("a different array is returned", () => {
|
||||||
|
expect(GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.MIN_PATCH)).not.toBe(GAME_VERSIONS);
|
||||||
|
});
|
||||||
|
|
||||||
|
test("only versions with the lowest patch value are returned", () => {
|
||||||
|
const versions = GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.MIN_PATCH);
|
||||||
|
|
||||||
|
expect(versions).toHaveLength(7);
|
||||||
|
expect(versions.every(x => x.version.patch === 0)).toBe(true);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
describe("MAX_PATCH", () => {
|
||||||
|
test("a different array is returned", () => {
|
||||||
|
expect(GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.MAX_PATCH)).not.toBe(GAME_VERSIONS);
|
||||||
|
});
|
||||||
|
|
||||||
|
test("only versions with the highest patch value are returned", () => {
|
||||||
|
const versions = GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.MAX_PATCH);
|
||||||
|
|
||||||
|
expect(versions).toHaveLength(1);
|
||||||
|
expect(versions.every(x => x.version.patch === 3)).toBe(true);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
describe("MIN_MINOR", () => {
|
||||||
|
test("a different array is returned", () => {
|
||||||
|
expect(GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.MIN_MINOR)).not.toBe(GAME_VERSIONS);
|
||||||
|
});
|
||||||
|
|
||||||
|
test("only versions with the lowest minor value are returned", () => {
|
||||||
|
const versions = GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.MIN_MINOR);
|
||||||
|
|
||||||
|
expect(versions).toHaveLength(3);
|
||||||
|
expect(versions.every(x => x.version.minor === 0)).toBe(true);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
describe("MAX_MINOR", () => {
|
||||||
|
test("a different array is returned", () => {
|
||||||
|
expect(GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.MAX_MINOR)).not.toBe(GAME_VERSIONS);
|
||||||
|
});
|
||||||
|
|
||||||
|
test("only versions with the highest minor value are returned", () => {
|
||||||
|
const versions = GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.MAX_MINOR);
|
||||||
|
|
||||||
|
expect(versions).toHaveLength(5);
|
||||||
|
expect(versions.every(x => x.version.minor === 2)).toBe(true);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
describe("MIN_MAJOR", () => {
|
||||||
|
test("a different array is returned", () => {
|
||||||
|
expect(GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.MIN_MAJOR)).not.toBe(GAME_VERSIONS);
|
||||||
|
});
|
||||||
|
|
||||||
|
test("only versions with the lowest major value are returned", () => {
|
||||||
|
const versions = GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.MIN_MAJOR);
|
||||||
|
|
||||||
|
expect(versions).toHaveLength(9);
|
||||||
|
expect(versions.every(x => x.version.major === 1)).toBe(true);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
describe("MAX_MAJOR", () => {
|
||||||
|
test("a different array is returned", () => {
|
||||||
|
expect(GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.MAX_MAJOR)).not.toBe(GAME_VERSIONS);
|
||||||
|
});
|
||||||
|
|
||||||
|
test("only versions with the highest major value are returned", () => {
|
||||||
|
const versions = GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.MAX_MAJOR);
|
||||||
|
|
||||||
|
expect(versions).toHaveLength(1);
|
||||||
|
expect(versions.every(x => x.version.major === 2)).toBe(true);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
describe("RELEASES | MIN", () => {
|
||||||
|
test("the oldest version is returned", () => {
|
||||||
|
const versions = GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.RELEASES | GameVersionFilter.MIN);
|
||||||
|
|
||||||
|
expect(versions).toHaveLength(1);
|
||||||
|
expect(versions[0]).toMatchObject({ id: "1.0.0" });
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
describe("RELEASES | MAX", () => {
|
||||||
|
test("the latest version is returned", () => {
|
||||||
|
const versions = GameVersionFilter.filter(GAME_VERSIONS, GameVersionFilter.RELEASES | GameVersionFilter.MAX);
|
||||||
|
|
||||||
|
expect(versions).toHaveLength(1);
|
||||||
|
expect(versions[0]).toMatchObject({ id: "2.0.0" });
|
||||||
|
});
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
describe("parse", () => {
|
||||||
|
test("parses all its own formatted values", () => {
|
||||||
|
for (const value of GameVersionFilter.values()) {
|
||||||
|
expect(GameVersionFilter.parse(GameVersionFilter.format(value))).toBe(value);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
test("parses all friendly names of its own values", () => {
|
||||||
|
for (const value of GameVersionFilter.values()) {
|
||||||
|
expect(GameVersionFilter.parse(GameVersionFilter.friendlyNameOf(value))).toBe(value);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
test("parses all its own formatted values in lowercase", () => {
|
||||||
|
for (const value of GameVersionFilter.values()) {
|
||||||
|
expect(GameVersionFilter.parse(GameVersionFilter.format(value).toLowerCase())).toBe(value);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
test("parses all its own formatted values in UPPERCASE", () => {
|
||||||
|
for (const value of GameVersionFilter.values()) {
|
||||||
|
expect(GameVersionFilter.parse(GameVersionFilter.format(value).toUpperCase())).toBe(value);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
|
});
|
Loading…
Reference in a new issue