fix(pterodactyl): removed a bunch of useless/redundant logging statements
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0baad46298
commit
d01985eea6
1 changed files with 4 additions and 12 deletions
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@ -167,38 +167,31 @@ async def check_if_server_message(text: str) -> Union[bool, str]:
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return False
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async def check_if_chat_message(text: str) -> Union[bool, dict]:
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logger.debug("Checking if message is a chat message")
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regex = await config.chat_regex()
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match: Optional[re.Match[str]] = re.match(regex, text)
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if match:
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groups = {"username": match.group(1), "message": match.group(2)}
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logger.debug("Message is a chat message\n%s", json.dumps(groups))
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return groups
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logger.debug("Message is not a chat message")
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return False
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async def check_if_join_message(text: str) -> Union[bool, str]:
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logger.debug("Checking if message is a join message")
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regex = await config.join_regex()
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match: Optional[re.Match[str]] = re.match(regex, text)
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if match:
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logger.debug("Message is a join message")
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return match.group(1)
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logger.debug("Message is not a join message")
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return False
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async def check_if_leave_message(text: str) -> Union[bool, str]:
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logger.debug("Checking if message is a leave message")
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regex = await config.leave_regex()
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match: Optional[re.Match[str]] = re.match(regex, text)
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if match:
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logger.debug("Message is a leave message")
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return match.group(1)
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logger.debug("Message is not a leave message")
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return False
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async def check_if_achievement_message(text: str) -> Union[bool, dict]:
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logger.debug("Checking if message is an achievement message")
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regex = await config.achievement_regex()
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match: Optional[re.Match[str]] = re.match(regex, text)
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if match:
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@ -207,9 +200,8 @@ async def check_if_achievement_message(text: str) -> Union[bool, dict]:
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groups["challenge"] = True
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else:
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groups["challenge"] = False
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logger.debug("Message is an achievement message\n%s", json.dumps(groups))
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logger.debug("Message is an achievement message")
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return groups
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logger.debug("Message is not an achievement message")
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return False
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async def get_info(username: str) -> Optional[dict]:
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@ -218,7 +210,7 @@ async def get_info(username: str) -> Optional[dict]:
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async with aiohttp.ClientSession() as session:
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async with session.get(f"https://playerdb.co/api/player/{endpoint}/{username}") as response:
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if response.status == 200:
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logger.debug("Player info retrieved for %s\n%s", username, json.dumps(await response.json()))
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logger.debug("Player info retrieved for %s", username)
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return await response.json()
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logger.error("Failed to retrieve player info for %s: %s", username, response.status)
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return None
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@ -234,7 +226,7 @@ async def send_chat_discord(coginstance: Pterodactyl, username: str, message: st
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await webhook.send(content=message, username=username, avatar_url=avatar_url, allowed_mentions=discord.AllowedMentions(everyone=False, roles=False, users=True))
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logger.debug("Chat message sent to Discord")
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else:
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logger.debug("Chat channel not set. Skipping sending chat message to Discord")
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logger.warn("Chat channel not set. Skipping sending chat message to Discord")
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async def generate_join_leave_embed(username: str, join: bool) -> discord.Embed:
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embed = discord.Embed()
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@ -261,7 +253,7 @@ async def generate_achievement_embed(username: str, achievement: str, challenge:
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return embed
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def mask_ip(string: str) -> str:
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def check(match):
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def check(match: re.Match[str]):
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ip = match.group(0)
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masked_ip = '.'.join(r'\*' * len(octet) for octet in ip.split('.'))
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return masked_ip
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