fix(pterodactyl): don't allow pings through the websocket chat
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parent
1f51cb2a27
commit
a7a42be4ed
1 changed files with 5 additions and 5 deletions
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@ -69,7 +69,7 @@ async def establish_websocket_connection(coginstance: Pterodactyl) -> None:
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if server_message:
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if server_message:
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channel = coginstance.bot.get_channel(await config.chat_channel())
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channel = coginstance.bot.get_channel(await config.chat_channel())
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if channel is not None:
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if channel is not None:
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await channel.send(server_message if len(server_message) < 2000 else server_message[:1997] + '...')
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await channel.send(server_message if len(server_message) < 2000 else server_message[:1997] + '...', allowed_mentions=discord.AllowedMentions.none())
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join_message = await check_if_join_message(content)
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join_message = await check_if_join_message(content)
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if join_message:
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if join_message:
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@ -78,7 +78,7 @@ async def establish_websocket_connection(coginstance: Pterodactyl) -> None:
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if coginstance.bot.embed_requested(channel):
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if coginstance.bot.embed_requested(channel):
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await channel.send(embed=await generate_join_leave_embed(join_message, True))
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await channel.send(embed=await generate_join_leave_embed(join_message, True))
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else:
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else:
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await channel.send(f"{join_message} joined the game")
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await channel.send(f"{join_message} joined the game", allowed_mentions=discord.AllowedMentions.none())
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leave_message = await check_if_leave_message(content)
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leave_message = await check_if_leave_message(content)
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if leave_message:
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if leave_message:
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@ -87,7 +87,7 @@ async def establish_websocket_connection(coginstance: Pterodactyl) -> None:
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if coginstance.bot.embed_requested(channel):
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if coginstance.bot.embed_requested(channel):
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await channel.send(embed=await generate_join_leave_embed(leave_message, False))
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await channel.send(embed=await generate_join_leave_embed(leave_message, False))
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else:
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else:
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await channel.send(f"{leave_message} left the game")
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await channel.send(f"{leave_message} left the game", allowed_mentions=discord.AllowedMentions.none())
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achievement_message = await check_if_achievement_message(content)
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achievement_message = await check_if_achievement_message(content)
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if achievement_message:
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if achievement_message:
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@ -164,7 +164,7 @@ async def check_if_chat_message(text: str) -> Union[bool, dict]:
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regex = await config.chat_regex()
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regex = await config.chat_regex()
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match: Optional[re.Match[str]] = re.match(regex, text)
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match: Optional[re.Match[str]] = re.match(regex, text)
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if match:
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if match:
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groups = {"time": match.group(1), "username": match.group(2), "message": match.group(3)}
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groups = {"username": match.group(1), "message": match.group(2)}
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logger.debug("Message is a chat message\n%s", json.dumps(groups))
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logger.debug("Message is a chat message\n%s", json.dumps(groups))
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return groups
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return groups
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logger.debug("Message is not a chat message")
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logger.debug("Message is not a chat message")
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@ -224,7 +224,7 @@ async def send_chat_discord(coginstance: Pterodactyl, username: str, message: st
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webhook = discord.utils.get(webhooks, name="Pterodactyl Chat")
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webhook = discord.utils.get(webhooks, name="Pterodactyl Chat")
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if webhook is None:
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if webhook is None:
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webhook = await channel.create_webhook(name="Pterodactyl Chat")
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webhook = await channel.create_webhook(name="Pterodactyl Chat")
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await webhook.send(content=message, username=username, avatar_url=avatar_url)
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await webhook.send(content=message, username=username, avatar_url=avatar_url, allowed_mentions=discord.AllowedMentions.none())
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logger.debug("Chat message sent to Discord")
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logger.debug("Chat message sent to Discord")
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else:
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else:
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logger.debug("Chat channel not set. Skipping sending chat message to Discord")
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logger.debug("Chat channel not set. Skipping sending chat message to Discord")
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