fix: fixed power_action_in_progress

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Seaswimmer 2023-07-24 09:16:17 -04:00
parent 3ed6cffe5d
commit db764b54e2
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@ -102,7 +102,7 @@ class Pterodactyl(commands.Cog):
}
]
if response_dict['attributes']['current_state'] == "offline":
await self.config.guild(interaction.guild).power_action_in_progress().set(True)
await self.config.guild(interaction.guild).power_action_in_progress.set(True)
for data in updater_startup_vars:
await session.put(await self.get_url(interaction.guild, "startup/variable"), headers=headers, json=data)
await session.post(await self.get_url(interaction.guild, "power"), headers=headers, json={"signal": "start"})
@ -120,7 +120,7 @@ class Pterodactyl(commands.Cog):
for data in old_startup_vars:
await session.put(await self.get_url(interaction.guild, "startup/variable"), headers=headers, json=data)
await interaction_message.edit(content="Updater finished.\nUpdate process completed!")
await self.config.guild(interaction.guild).power_action_in_progress().set(False)
await self.config.guild(interaction.guild).power_action_in_progress.set(False)
elif response_dict['attributes']['current_state'] == "running" or response_dict['attributes']['current_state'] == "starting":
passed_info = {
"headers": headers,
@ -229,7 +229,7 @@ class Pterodactyl(commands.Cog):
@ui.button(label="Yes", style=discord.ButtonStyle.success)
async def yes_button(self, button:ui.Button, interaction:discord.Interaction):
await self.config.guild(self.passed_info['guild']).power_action_in_progress().set(True)
await self.config.guild(self.passed_info['guild']).power_action_in_progress.set(True)
session = self.session
await session.post(await Pterodactyl.get_url(self, self.passed_info['guild'], "power"), headers=self.passed_info['headers'], json={"signal": "stop"})
await self.passed_info['interaction'].edit_original_response(content="Server stopping...", view=None)
@ -270,7 +270,7 @@ class Pterodactyl(commands.Cog):
else:
await asyncio.sleep(0.5)
continue
await self.config.guild(self.passed_info['guild']).power_action_in_progress().set(False)
await self.config.guild(self.passed_info['guild']).power_action_in_progress.set(False)
@ui.button(label="No", style=discord.ButtonStyle.danger)
async def no_button(self, button:ui.Button, interaction:discord.Interaction):
@ -286,7 +286,7 @@ class Pterodactyl(commands.Cog):
@ui.button(label="Yes", style=discord.ButtonStyle.success)
async def yes_button(self, button:ui.Button, interaction:discord.Interaction):
await self.config.guild(self.passed_info['guild']).power_action_in_progress().set(True)
await self.config.guild(self.passed_info['guild']).power_action_in_progress.set(True)
headers = self.passed_info['headers']
await self.session.post(await Pterodactyl.get_url(self, self.passed_info['guild'], "power"), headers=headers, json={"signal": self.passed_info['signal']})
message = await self.passed_info['interaction'].edit_original_response(content=self.passed_info['message'], view=None)
@ -299,7 +299,7 @@ class Pterodactyl(commands.Cog):
else:
await asyncio.sleep(1)
continue
await self.config.guild(self.passed_info['guild']).power_action_in_progress().set(False)
await self.config.guild(self.passed_info['guild']).power_action_in_progress.set(False)
@ui.button(label="No", style=discord.ButtonStyle.danger)
async def no_button(self, button:ui.Button, interaction:discord.Interaction):