{ "model": "emxarms:gun/emx_chaos_geo", "texture": "emxarms:gun/uv/emx_chaos", "hud": "emxarms:gun/hud/emx_pulse", "slot": "emxarms:gun/slot/emx_chaos", "animation": "emxarms:emx_chaos", "use_default_animation": "pistol", "transform": { "scale": { "thirdperson": [0.6, 0.6, 0.6], "ground": [0.6, 0.6, 0.6], "fixed": [1.2, 1.2, 1.2] } }, "muzzle_flash": { "texture": "emxarms:flash/emx_muzzle_flash_chaos", "scale": 0.4 }, "sounds": { "reload_empty": "emxarms:emx_pulse/glock17_reload_empty", "reload_tactical": "emxarms:emx_pulse/glock17_reload_tactical", "inspect": "emxarms:emx_pulse/glock17_inspect", "inspect_empty": "emxarms:emx_pulse/glock17_inspect_empty", "draw": "emxarms:emx_pulse/glock17_draw", "shoot": "emxarms:emx_pulse/emx_pulse_shoot", "shoot_3p": "emxarms:emx_pulse/emx_pulse_shoot_3p", "silence": "emxarms:emx_pulse/glock17_silence", "silence_3p": "emxarms:emx_pulse/glock17_silence_3p", "dry_fire": "emxarms:emx_dw", "fire_select": "emxarms:emx_mode", "kill": "emxarms:emx_hit1" }, "text_show": { // 作用的组名,该组的旋转点决定文本的位置和朝向 "ammo_count_text_show_pos": { // 文本缩放,默认大小对于 BlockBench 里的 1 "scale": 0.4, // 对齐方式:right,center,left "align": "center", // 阴影 "shadow": false, // 文本颜色 "color": "#f976f5", // 亮度:1-15 "light": 15, // 本地化,且支持PlaceholderAPI 风格的占位符 // 目前仅支持两个:%player_name% %ammo_count% "text": "%ammo_count%" }, "ammo_count_text_show_pos3": { // 文本缩放,默认大小对于 BlockBench 里的 1 "scale": 0.15, // 对齐方式:right,center,left "align": "center", // 阴影 "shadow": false, // 文本颜色 "color": "#f976f5", // 亮度:1-15 "light": 15, // 本地化,且支持PlaceholderAPI 风格的占位符 // 目前仅支持两个:%player_name% %ammo_count% "text": "-Ammo-" } }, "offhand_show": { "pos": [5, 13, 1], "rotate": [-90, 25, 270], "scale": [0.5, 0.5, 0.5] }, "hotbar_show": { "0": { "pos": [-5, 13, 1], "rotate": [-90, 25, 270], "scale": [0.5, 0.5, 0.5] } } }