{ "model": "emxarms:gun/emx_zeus_geo", "texture": "emxarms:gun/uv/emx_zeus", // "lod": { // "model": "tacz:gun/lod/m4a1", // "texture": "tacz:gun/lod/m4a1" // }, "hud": "emxarms:gun/hud/emx_zeus", "slot": "emxarms:gun/slot/emx_zeus", "animation": "emxarms:emx_zeus", "use_default_animation": "rifle", "third_person_animation": "default", "transform": { "scale": { "thirdperson": [0.6, 0.6, 0.6], "ground": [0.6, 0.6, 0.6], "fixed": [1.2, 1.2, 1.2] } }, "muzzle_flash": { "texture": "emxarms:flash/emx_muzzle_flash", "scale": 1.0 }, "shell": { "initial_velocity": [5, 2, 1], "random_velocity": [1, 1, 0.25], "acceleration": [0.0, -10, 0.0], "angular_velocity": [360, -1200, 90], "living_time": 1.0 }, "sounds": { "shoot": "emxarms:emx_posideon/s09_shoot", "shoot_3p": "emxarms:emx_posideon/emx_posideon_shoot", "silence": "emxarms:emx_posideon/aa12_silence", "silence_3p": "emxarms:emx_posideon/aa12_silence_3p", "reload_empty": "emxarms:emx_posideon/emx_posideon_reload_empty", "reload_tactical": "emxarms:emx_posideon/emx_posideon_reload_tactical", "draw": "emxarms:emx_posideon/aa12_draw", "put_away": "emxarms:emx_posideon/aa12_put_away", "dry_fire": "emxarms:emx_dw", "fire_select": "emxarms:emx_mode", "kill": "emxarms:emx_hit1" }, "text_show": { // 作用的组名,该组的旋转点决定文本的位置和朝向 "ammo_show_pos": { // 文本缩放,默认大小对于 BlockBench 里的 1 "scale": 0.48, // 对齐方式:right,center,left "align": "center", // 阴影 "shadow": false, // 文本颜色 "color": "#53f9af", // 亮度:1-15 "light": 15, // 本地化,且支持PlaceholderAPI 风格的占位符 // 目前仅支持两个:%player_name% %ammo_count% "text": "%ammo_count%" }, "ammotext_show_pos": { // 文本缩放,默认大小对于 BlockBench 里的 1 "scale": 0.25, // 对齐方式:right,center,left "align": "center", // 阴影 "shadow": false, // 文本颜色 "color": "#53f9af", // 亮度:1-15 "light": 15, // 本地化,且支持PlaceholderAPI 风格的占位符 // 目前仅支持两个:%player_name% %ammo_count% "text": "-ammo-" }, "user_show_pos": { // 文本缩放,默认大小对于 BlockBench 里的 1 "scale": 0.5, // 对齐方式:right,center,left "align": "right", // 阴影 "shadow": false, // 文本颜色 "color": "#53f9af", // 亮度:1-15 "light": 15, // 本地化,且支持PlaceholderAPI 风格的占位符 // 目前仅支持两个:%player_name% %ammo_count% "text": "%player_name%" }, "user_text_pos": { // 文本缩放,默认大小对于 BlockBench 里的 1 "scale": 0.5, // 对齐方式:right,center,left "align": "right", // 阴影 "shadow": false, // 文本颜色 "color": "#53f9af", // 亮度:1-15 "light": 15, // 本地化,且支持PlaceholderAPI 风格的占位符 // 目前仅支持两个:%player_name% %ammo_count% "text": "-User-" } }, "offhand_show": { "pos": [0, 18, 5], "rotate": [-20, 0, 30], "scale": [0.5, 0.5, 0.5] }, "hotbar_show": { "0": { "pos": [-4, 24, 4], "rotate": [-90, -5, -90], "scale": [0.5, 0.5, 0.5] } } }