EMXArms/emxarms/models/attachment/muzzle_emx_encapsulationse_geo.json

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{
"format_version": "1.12.0",
"minecraft:geometry": [
{
"description": {
"identifier": "geometry.unknown",
"texture_width": 16,
"texture_height": 16,
"visible_bounds_width": 20,
"visible_bounds_height": 1.5,
"visible_bounds_offset": [0, 0.25, 0]
},
"bones": [
{
"name": "emx_tac_bat",
"pivot": [-0.36601, -0.32638, 0.75002]
}
]
}
]
}