EMXArms/emxarms/guns/display/emx_charon_display.json

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{
"model": "emxarms:gun/emx_charon_geo",
"texture": "emxarms:gun/uv/emx_charon",
"hud": "emxarms:gun/hud/emx_charon",
"slot": "emxarms:gun/slot/emx_charon",
"animation": "emxarms:emx_charon",
"use_default_animation": "rifle",
"third_person_animation": "default",
"transform": {
"scale": {
"thirdperson": [0.6, 0.6, 0.6],
"ground": [0.6, 0.6, 0.6],
"fixed": [1.2, 1.2, 1.2]
}
},
"muzzle_flash": {
"texture": "emxarms:flash/emx_muzzle_flash",
"scale": 0.85
},
"sounds": {
"reload_empty": "emxarms:emx_boomstick/db_short_reload_empty",
"reload_tactical": "emxarms:emx_boomstick/db_short_reload_tactical",
"inspect": "emxarms:emx_boomstick/db_short_inspect",
"inspect_empty": "emxarms:emx_boomstick/db_short_inspect_empty",
"draw": "emxarms:emx_boomstick/db_short_draw",
"put_away": "emxarms:emx_boomstick/db_short_put_away",
"shoot": "emxarms:emx_boomstick/emx_charon",
"shoot_3p": "emxarms:emx_boomstick/emx_charon",
"dry_fire": "emxarms:emx_dw",
"fire_select": "emxarms:emx_mode",
"kill": "emxarms:emx_hit1"
},
"offhand_show": {
"pos": [1, 22, 4],
"rotate": [0, 0, 60],
"scale": [0.5, 0.5, 0.5]
},
"hotbar_show": {
"0": {
"pos": [-1, 22, 3],
"rotate": [-180, 0, 120],
"scale": [0.5, 0.5, 0.5]
}
}
}