Add shortcut for lazy loading chunks

This commit is contained in:
Nuckyz 2024-06-01 18:39:01 -03:00 committed by Vendicated
parent 8fd5d068da
commit ed5ae2ba5c
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GPG key ID: D66986BAF75ECF18
8 changed files with 191 additions and 162 deletions

View file

@ -241,17 +241,26 @@ page.on("console", async e => {
error: await maybeGetError(e.args()[3]) ?? "Unknown error"
});
break;
case "LazyChunkLoader:":
console.error(await getText());
switch (message) {
case "A fatal error occurred:":
process.exit(1);
}
break;
case "Reporter:":
console.error(await getText());
switch (message) {
case "A fatal error occurred:":
process.exit(1);
case "Webpack Find Fail:":
process.exitCode = 1;
report.badWebpackFinds.push(otherMessage);
break;
case "A fatal error occurred:":
process.exit(1);
case "Finished test":
await browser.close();
await printReport();

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@ -129,7 +129,7 @@ export const SettingsStore = new SettingsStoreClass(settings, {
if (path === "plugins" && key in plugins)
return target[key] = {
enabled: plugins[key].required ?? plugins[key].enabledByDefault ?? false
enabled: IS_REPORTER ?? plugins[key].required ?? plugins[key].enabledByDefault ?? false
};
// Since the property is not set, check if this is a plugin's setting and if so, try to resolve

167
src/debug/loadLazyChunks.ts Normal file
View file

@ -0,0 +1,167 @@
/*
* Vencord, a Discord client mod
* Copyright (c) 2024 Vendicated and contributors
* SPDX-License-Identifier: GPL-3.0-or-later
*/
import { Logger } from "@utils/Logger";
import { canonicalizeMatch } from "@utils/patches";
import * as Webpack from "@webpack";
import { wreq } from "@webpack";
const LazyChunkLoaderLogger = new Logger("LazyChunkLoader");
export async function loadLazyChunks() {
try {
LazyChunkLoaderLogger.log("Loading all chunks...");
const validChunks = new Set<string>();
const invalidChunks = new Set<string>();
const deferredRequires = new Set<string>();
let chunksSearchingResolve: (value: void | PromiseLike<void>) => void;
const chunksSearchingDone = new Promise<void>(r => chunksSearchingResolve = r);
// True if resolved, false otherwise
const chunksSearchPromises = [] as Array<() => boolean>;
const LazyChunkRegex = canonicalizeMatch(/(?:(?:Promise\.all\(\[)?(\i\.e\("[^)]+?"\)[^\]]*?)(?:\]\))?)\.then\(\i\.bind\(\i,"([^)]+?)"\)\)/g);
async function searchAndLoadLazyChunks(factoryCode: string) {
const lazyChunks = factoryCode.matchAll(LazyChunkRegex);
const validChunkGroups = new Set<[chunkIds: string[], entryPoint: string]>();
// Workaround for a chunk that depends on the ChannelMessage component but may be be force loaded before
// the chunk containing the component
const shouldForceDefer = factoryCode.includes(".Messages.GUILD_FEED_UNFEATURE_BUTTON_TEXT");
await Promise.all(Array.from(lazyChunks).map(async ([, rawChunkIds, entryPoint]) => {
const chunkIds = rawChunkIds ? Array.from(rawChunkIds.matchAll(Webpack.ChunkIdsRegex)).map(m => m[1]) : [];
if (chunkIds.length === 0) {
return;
}
let invalidChunkGroup = false;
for (const id of chunkIds) {
if (wreq.u(id) == null || wreq.u(id) === "undefined.js") continue;
const isWasm = await fetch(wreq.p + wreq.u(id))
.then(r => r.text())
.then(t => (IS_WEB && t.includes(".module.wasm")) || !t.includes("(this.webpackChunkdiscord_app=this.webpackChunkdiscord_app||[]).push"));
if (isWasm && IS_WEB) {
invalidChunks.add(id);
invalidChunkGroup = true;
continue;
}
validChunks.add(id);
}
if (!invalidChunkGroup) {
validChunkGroups.add([chunkIds, entryPoint]);
}
}));
// Loads all found valid chunk groups
await Promise.all(
Array.from(validChunkGroups)
.map(([chunkIds]) =>
Promise.all(chunkIds.map(id => wreq.e(id as any).catch(() => { })))
)
);
// Requires the entry points for all valid chunk groups
for (const [, entryPoint] of validChunkGroups) {
try {
if (shouldForceDefer) {
deferredRequires.add(entryPoint);
continue;
}
if (wreq.m[entryPoint]) wreq(entryPoint as any);
} catch (err) {
console.error(err);
}
}
// setImmediate to only check if all chunks were loaded after this function resolves
// We check if all chunks were loaded every time a factory is loaded
// If we are still looking for chunks in the other factories, the array will have that factory's chunk search promise not resolved
// But, if all chunk search promises are resolved, this means we found every lazy chunk loaded by Discord code and manually loaded them
setTimeout(() => {
let allResolved = true;
for (let i = 0; i < chunksSearchPromises.length; i++) {
const isResolved = chunksSearchPromises[i]();
if (isResolved) {
// Remove finished promises to avoid having to iterate through a huge array everytime
chunksSearchPromises.splice(i--, 1);
} else {
allResolved = false;
}
}
if (allResolved) chunksSearchingResolve();
}, 0);
}
Webpack.factoryListeners.add(factory => {
let isResolved = false;
searchAndLoadLazyChunks(factory.toString()).then(() => isResolved = true);
chunksSearchPromises.push(() => isResolved);
});
for (const factoryId in wreq.m) {
let isResolved = false;
searchAndLoadLazyChunks(wreq.m[factoryId].toString()).then(() => isResolved = true);
chunksSearchPromises.push(() => isResolved);
}
await chunksSearchingDone;
// Require deferred entry points
for (const deferredRequire of deferredRequires) {
wreq!(deferredRequire as any);
}
// All chunks Discord has mapped to asset files, even if they are not used anymore
const allChunks = [] as string[];
// Matches "id" or id:
for (const currentMatch of wreq!.u.toString().matchAll(/(?:"(\d+?)")|(?:(\d+?):)/g)) {
const id = currentMatch[1] ?? currentMatch[2];
if (id == null) continue;
allChunks.push(id);
}
if (allChunks.length === 0) throw new Error("Failed to get all chunks");
// Chunks that are not loaded (not used) by Discord code anymore
const chunksLeft = allChunks.filter(id => {
return !(validChunks.has(id) || invalidChunks.has(id));
});
await Promise.all(chunksLeft.map(async id => {
const isWasm = await fetch(wreq.p + wreq.u(id))
.then(r => r.text())
.then(t => (IS_WEB && t.includes(".module.wasm")) || !t.includes("(this.webpackChunkdiscord_app=this.webpackChunkdiscord_app||[]).push"));
// Loads and requires a chunk
if (!isWasm) {
await wreq.e(id as any);
if (wreq.m[id]) wreq(id as any);
}
}));
LazyChunkLoaderLogger.log("Finished loading all chunks!");
} catch (e) {
LazyChunkLoaderLogger.log("A fatal error occurred:", e);
}
}

View file

@ -5,171 +5,22 @@
*/
import { Logger } from "@utils/Logger";
import { canonicalizeMatch } from "@utils/patches";
import * as Webpack from "@webpack";
import { wreq } from "@webpack";
import { patches } from "plugins";
import { loadLazyChunks } from "./loadLazyChunks";
const ReporterLogger = new Logger("Reporter");
async function runReporter() {
ReporterLogger.log("Starting test...");
try {
const validChunks = new Set<string>();
const invalidChunks = new Set<string>();
const deferredRequires = new Set<string>();
ReporterLogger.log("Starting test...");
let chunksSearchingResolve: (value: void | PromiseLike<void>) => void;
const chunksSearchingDone = new Promise<void>(r => chunksSearchingResolve = r);
let loadLazyChunksResolve: (value: void | PromiseLike<void>) => void;
const loadLazyChunksDone = new Promise<void>(r => loadLazyChunksResolve = r);
// True if resolved, false otherwise
const chunksSearchPromises = [] as Array<() => boolean>;
const LazyChunkRegex = canonicalizeMatch(/(?:(?:Promise\.all\(\[)?(\i\.e\("[^)]+?"\)[^\]]*?)(?:\]\))?)\.then\(\i\.bind\(\i,"([^)]+?)"\)\)/g);
async function searchAndLoadLazyChunks(factoryCode: string) {
const lazyChunks = factoryCode.matchAll(LazyChunkRegex);
const validChunkGroups = new Set<[chunkIds: string[], entryPoint: string]>();
// Workaround for a chunk that depends on the ChannelMessage component but may be be force loaded before
// the chunk containing the component
const shouldForceDefer = factoryCode.includes(".Messages.GUILD_FEED_UNFEATURE_BUTTON_TEXT");
await Promise.all(Array.from(lazyChunks).map(async ([, rawChunkIds, entryPoint]) => {
const chunkIds = rawChunkIds ? Array.from(rawChunkIds.matchAll(Webpack.ChunkIdsRegex)).map(m => m[1]) : [];
if (chunkIds.length === 0) {
return;
}
let invalidChunkGroup = false;
for (const id of chunkIds) {
if (wreq.u(id) == null || wreq.u(id) === "undefined.js") continue;
const isWasm = await fetch(wreq.p + wreq.u(id))
.then(r => r.text())
.then(t => (IS_WEB && t.includes(".module.wasm")) || !t.includes("(this.webpackChunkdiscord_app=this.webpackChunkdiscord_app||[]).push"));
if (isWasm && IS_WEB) {
invalidChunks.add(id);
invalidChunkGroup = true;
continue;
}
validChunks.add(id);
}
if (!invalidChunkGroup) {
validChunkGroups.add([chunkIds, entryPoint]);
}
}));
// Loads all found valid chunk groups
await Promise.all(
Array.from(validChunkGroups)
.map(([chunkIds]) =>
Promise.all(chunkIds.map(id => wreq.e(id as any).catch(() => { })))
)
);
// Requires the entry points for all valid chunk groups
for (const [, entryPoint] of validChunkGroups) {
try {
if (shouldForceDefer) {
deferredRequires.add(entryPoint);
continue;
}
if (wreq.m[entryPoint]) wreq(entryPoint as any);
} catch (err) {
console.error(err);
}
}
// setImmediate to only check if all chunks were loaded after this function resolves
// We check if all chunks were loaded every time a factory is loaded
// If we are still looking for chunks in the other factories, the array will have that factory's chunk search promise not resolved
// But, if all chunk search promises are resolved, this means we found every lazy chunk loaded by Discord code and manually loaded them
setTimeout(() => {
let allResolved = true;
for (let i = 0; i < chunksSearchPromises.length; i++) {
const isResolved = chunksSearchPromises[i]();
if (isResolved) {
// Remove finished promises to avoid having to iterate through a huge array everytime
chunksSearchPromises.splice(i--, 1);
} else {
allResolved = false;
}
}
if (allResolved) chunksSearchingResolve();
}, 0);
}
Webpack.beforeInitListeners.add(async () => {
ReporterLogger.log("Loading all chunks...");
Webpack.factoryListeners.add(factory => {
let isResolved = false;
searchAndLoadLazyChunks(factory.toString()).then(() => isResolved = true);
chunksSearchPromises.push(() => isResolved);
});
// setImmediate to only search the initial factories after Discord initialized the app
// our beforeInitListeners are called before Discord initializes the app
setTimeout(() => {
for (const factoryId in wreq.m) {
let isResolved = false;
searchAndLoadLazyChunks(wreq.m[factoryId].toString()).then(() => isResolved = true);
chunksSearchPromises.push(() => isResolved);
}
}, 0);
});
await chunksSearchingDone;
// Require deferred entry points
for (const deferredRequire of deferredRequires) {
wreq!(deferredRequire as any);
}
// All chunks Discord has mapped to asset files, even if they are not used anymore
const allChunks = [] as string[];
// Matches "id" or id:
for (const currentMatch of wreq!.u.toString().matchAll(/(?:"(\d+?)")|(?:(\d+?):)/g)) {
const id = currentMatch[1] ?? currentMatch[2];
if (id == null) continue;
allChunks.push(id);
}
if (allChunks.length === 0) throw new Error("Failed to get all chunks");
// Chunks that are not loaded (not used) by Discord code anymore
const chunksLeft = allChunks.filter(id => {
return !(validChunks.has(id) || invalidChunks.has(id));
});
await Promise.all(chunksLeft.map(async id => {
const isWasm = await fetch(wreq.p + wreq.u(id))
.then(r => r.text())
.then(t => (IS_WEB && t.includes(".module.wasm")) || !t.includes("(this.webpackChunkdiscord_app=this.webpackChunkdiscord_app||[]).push"));
// Loads and requires a chunk
if (!isWasm) {
await wreq.e(id as any);
if (wreq.m[id]) wreq(id as any);
}
}));
ReporterLogger.log("Finished loading all chunks!");
Webpack.beforeInitListeners.add(() => loadLazyChunks().then((loadLazyChunksResolve)));
await loadLazyChunksDone;
for (const patch of patches) {
if (!patch.all) {

View file

@ -25,6 +25,7 @@ import definePlugin, { PluginNative, StartAt } from "@utils/types";
import * as Webpack from "@webpack";
import { extract, filters, findAll, findModuleId, search } from "@webpack";
import * as Common from "@webpack/common";
import { loadLazyChunks } from "debug/loadLazyChunks";
import type { ComponentType } from "react";
const DESKTOP_ONLY = (f: string) => () => {
@ -82,6 +83,7 @@ function makeShortcuts() {
wpsearch: search,
wpex: extract,
wpexs: (code: string) => extract(findModuleId(code)!),
loadLazyChunks: IS_DEV ? loadLazyChunks : () => { throw new Error("loadLazyChunks is dev only."); },
find,
findAll: findAll,
findByProps,

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@ -44,7 +44,6 @@ const settings = Settings.plugins;
export function isPluginEnabled(p: string) {
return (
IS_REPORTER ||
Plugins[p]?.required ||
Plugins[p]?.isDependency ||
settings[p]?.enabled

View file

@ -18,7 +18,7 @@
import { definePluginSettings, migratePluginSettings } from "@api/Settings";
import { Devs } from "@utils/constants";
import definePlugin, { OptionType } from "@utils/types";
import definePlugin, { OptionType, ReporterTestable } from "@utils/types";
import { FluxDispatcher } from "@webpack/common";
const enum Intensity {
@ -46,6 +46,7 @@ export default definePlugin({
name: "PartyMode",
description: "Allows you to use party mode cause the party never ends ✨",
authors: [Devs.UwUDev],
reporterTestable: ReporterTestable.None,
settings,
start() {

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@ -32,7 +32,7 @@ export class Logger {
constructor(public name: string, public color: string = "white") { }
private _log(level: "log" | "error" | "warn" | "info" | "debug", levelColor: string, args: any[], customFmt = "") {
if (IS_REPORTER) {
if (IS_REPORTER && IS_WEB) {
console[level]("[Vencord]", this.name + ":", ...args);
return;
}